Mercurial > cortex
comparison assets/Models/anim/worm.scene @ 50:b1b90c4ab0bf
trying to resolve problem with skeleton debugging
author | Robert McIntyre <rlm@mit.edu> |
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date | Mon, 14 Nov 2011 18:46:34 -0700 |
parents | 96a41b384100 |
children |
comparison
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49:96a41b384100 | 50:b1b90c4ab0bf |
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1 <scene exported_by="r" formatVersion="1.0.1" previous_export_time="1321141644.116696" export_time="1321141680.344583" > | 1 <scene exported_by="r" formatVersion="1.0.1" previous_export_time="1321142500.259162" export_time="1321149498.886488" > |
2 <nodes > | 2 <nodes > |
3 <node name="Point" > | 3 <node name="Point" > |
4 <position y="4.746096" x="5.611362" z="-2.700565" /> | 4 <position y="4.746096" x="5.611362" z="-2.700565" /> |
5 <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" /> | 5 <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" /> |
6 <scale y="1.000000" x="1.000000" z="1.000000" /> | 6 <scale y="1.000000" x="1.000000" z="1.000000" /> |