Mercurial > cortex
changeset 332:698d48b91cd5
made basic include structure for thesis.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Thu, 19 Jul 2012 19:38:45 -0500 |
parents | 0c9e972c85a4 |
children | f4ef73370da1 |
files | org/thesis.org org/touch.org |
diffstat | 2 files changed, 46 insertions(+), 25 deletions(-) [+] |
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1.1 --- a/org/thesis.org Thu Jul 19 19:17:52 2012 -0500 1.2 +++ b/org/thesis.org Thu Jul 19 19:38:45 2012 -0500 1.3 @@ -5,7 +5,7 @@ 1.4 #+keywords: AI, simulation, jMonkeyEngine3, clojure, virtual reality 1.5 #+SETUPFILE: ../../aurellem/org/setup.org 1.6 1.7 -* Multiple senses are compelling for AI. 1.8 +* COMMENT Multiple senses are compelling for AI. 1.9 #+include: "./intro.org" 1.10 1.11 * Virtual reality is vastly easier than actual reality. 1.12 @@ -14,15 +14,33 @@ 1.13 1.14 * Cortex is my attempt at such a framework. 1.15 1.16 -** Cortex uses jMonkeyEngine3 to create virtual worlds... 1.17 -** ...and Blender to describe virtual creatures. 1.18 -** Senses are all 2d surfaces with embedded sensor elements. 1.19 -** Thousands of hair-like elements simulate touch. 1.20 -** Vision is modeled after the human retina. 1.21 -** Cortex provides general simulated hearing. 1.22 -** Proprioception and Movement provide a sense of embodiment. 1.23 +** COMMENT Cortex uses jMonkeyEngine3 to create virtual worlds... 1.24 +#+include: "./world.org" 1.25 +#+include: "./util.org" 1.26 1.27 -* The Worm 1.28 +** COMMENT ...and Blender to describe virtual creatures. 1.29 + 1.30 +** COMMENT Bodies are articulated rigid constructs 1.31 +#+include: "./body.org" 1.32 + 1.33 +** COMMENT Senses are all 2d surfaces with embedded sensor elements. 1.34 +#+include: "./sense.org" 1.35 + 1.36 +** COMMENT Thousands of hair-like elements simulate touch. 1.37 +#+include: "./touch.org" 1.38 + 1.39 +** COMMENT Vision is modeled after the human retina. 1.40 +#+include: "./vision.org" 1.41 + 1.42 +** COMMENT Cortex provides general simulated hearing. 1.43 +#+include: "./hearing.org" 1.44 + 1.45 +** COMMENT Proprioception and Movement provide a sense of embodiment. 1.46 +#+include: "./proprioception.org" 1.47 +#+include: "./movement.org" 1.48 + 1.49 +* COMMENT The Hand 1.50 +#+include: "./integration.org" 1.51 1.52 * The Reusable Self Learning Joint 1.53
2.1 --- a/org/touch.org Thu Jul 19 19:17:52 2012 -0500 2.2 +++ b/org/touch.org Thu Jul 19 19:38:45 2012 -0500 2.3 @@ -762,23 +762,26 @@ 2.4 - [[http://hg.bortreb.com ][source-repository]] 2.5 2.6 * Next 2.7 -So far I've implemented simulated Vision, Hearing, and Touch, the most 2.8 -obvious and prominent senses that humans have. Smell and Taste shall 2.9 -remain unimplemented for now. This accounts for the "five senses" that 2.10 -feature so prominently in our lives. But humans have far more than the 2.11 -five main senses. There are internal chemical senses, pain (which is 2.12 -*not* the same as touch), heat sensitivity, and our sense of balance, 2.13 -among others. One extra sense is so important that I must implement it 2.14 -to have a hope of making creatures that can gracefully control their 2.15 -own bodies. It is Proprioception, which is the sense of the location 2.16 -of each body part in relation to the other body parts. 2.17 +So far I've implemented simulated Vision, Hearing, and 2.18 +Touch, the most obvious and prominent senses that humans 2.19 +have. Smell and Taste shall remain unimplemented for 2.20 +now. This accounts for the "five senses" that feature so 2.21 +prominently in our lives. But humans have far more than the 2.22 +five main senses. There are internal chemical senses, pain 2.23 +(which is *not* the same as touch), heat sensitivity, and 2.24 +our sense of balance, among others. One extra sense is so 2.25 +important that I must implement it to have a hope of making 2.26 +creatures that can gracefully control their own bodies. It 2.27 +is Proprioception, which is the sense of the location of 2.28 +each body part in relation to the other body parts. 2.29 2.30 -Close your eyes, and touch your nose with your right index finger. How 2.31 -did you do it? You could not see your hand, and neither your hand nor 2.32 -your nose could use the sense of touch to guide the path of your hand. 2.33 -There are no sound cues, and Taste and Smell certainly don't provide 2.34 -any help. You know where your hand is without your other senses 2.35 -because of Proprioception. 2.36 +Close your eyes, and touch your nose with your right index 2.37 +finger. How did you do it? You could not see your hand, and 2.38 +neither your hand nor your nose could use the sense of touch 2.39 +to guide the path of your hand. There are no sound cues, 2.40 +and Taste and Smell certainly don't provide any help. You 2.41 +know where your hand is without your other senses because of 2.42 +Proprioception. 2.43 2.44 Onward to [[./proprioception.org][proprioception]]! 2.45