changeset 332:698d48b91cd5

made basic include structure for thesis.
author Robert McIntyre <rlm@mit.edu>
date Thu, 19 Jul 2012 19:38:45 -0500
parents 0c9e972c85a4
children f4ef73370da1
files org/thesis.org org/touch.org
diffstat 2 files changed, 46 insertions(+), 25 deletions(-) [+]
line wrap: on
line diff
     1.1 --- a/org/thesis.org	Thu Jul 19 19:17:52 2012 -0500
     1.2 +++ b/org/thesis.org	Thu Jul 19 19:38:45 2012 -0500
     1.3 @@ -5,7 +5,7 @@
     1.4  #+keywords: AI, simulation, jMonkeyEngine3, clojure, virtual reality
     1.5  #+SETUPFILE: ../../aurellem/org/setup.org
     1.6  
     1.7 -* Multiple senses are compelling for AI.
     1.8 +* COMMENT Multiple senses are compelling for AI.
     1.9  #+include: "./intro.org"
    1.10  
    1.11  * Virtual reality is vastly easier than actual reality.
    1.12 @@ -14,15 +14,33 @@
    1.13  
    1.14  * Cortex is my attempt at such a framework.
    1.15  
    1.16 -** Cortex uses jMonkeyEngine3 to create virtual worlds...
    1.17 -** ...and Blender to describe virtual creatures.
    1.18 -** Senses are all 2d surfaces with embedded sensor elements.
    1.19 -** Thousands of hair-like elements simulate touch.
    1.20 -** Vision is modeled after the human retina.
    1.21 -** Cortex provides general simulated hearing.
    1.22 -** Proprioception and Movement provide a sense of embodiment.
    1.23 +** COMMENT Cortex uses jMonkeyEngine3 to create virtual worlds...
    1.24 +#+include: "./world.org"
    1.25 +#+include: "./util.org"
    1.26  
    1.27 -* The Worm
    1.28 +** COMMENT ...and Blender to describe virtual creatures.
    1.29 +
    1.30 +** COMMENT Bodies are articulated rigid constructs
    1.31 +#+include: "./body.org"
    1.32 +
    1.33 +** COMMENT Senses are all 2d surfaces with embedded sensor elements.
    1.34 +#+include: "./sense.org"
    1.35 +
    1.36 +** COMMENT Thousands of hair-like elements simulate touch.
    1.37 +#+include: "./touch.org"
    1.38 +
    1.39 +** COMMENT Vision is modeled after the human retina.
    1.40 +#+include: "./vision.org"
    1.41 +
    1.42 +** COMMENT Cortex provides general simulated hearing.
    1.43 +#+include: "./hearing.org"
    1.44 +
    1.45 +** COMMENT Proprioception and Movement provide a sense of embodiment.
    1.46 +#+include: "./proprioception.org"
    1.47 +#+include: "./movement.org"
    1.48 +
    1.49 +* COMMENT The Hand
    1.50 +#+include: "./integration.org"
    1.51  
    1.52  * The Reusable Self Learning Joint
    1.53  
     2.1 --- a/org/touch.org	Thu Jul 19 19:17:52 2012 -0500
     2.2 +++ b/org/touch.org	Thu Jul 19 19:38:45 2012 -0500
     2.3 @@ -762,23 +762,26 @@
     2.4    - [[http://hg.bortreb.com ][source-repository]]
     2.5  
     2.6  * Next
     2.7 -So far I've implemented simulated Vision, Hearing, and Touch, the most
     2.8 -obvious and prominent senses that humans have.  Smell and Taste shall
     2.9 -remain unimplemented for now. This accounts for the "five senses" that
    2.10 -feature so prominently in our lives. But humans have far more than the
    2.11 -five main senses. There are internal chemical senses, pain (which is
    2.12 -*not* the same as touch), heat sensitivity, and our sense of balance,
    2.13 -among others. One extra sense is so important that I must implement it
    2.14 -to have a hope of making creatures that can gracefully control their
    2.15 -own bodies.  It is Proprioception, which is the sense of the location
    2.16 -of each body part in relation to the other body parts.
    2.17 +So far I've implemented simulated Vision, Hearing, and
    2.18 +Touch, the most obvious and prominent senses that humans
    2.19 +have.  Smell and Taste shall remain unimplemented for
    2.20 +now. This accounts for the "five senses" that feature so
    2.21 +prominently in our lives. But humans have far more than the
    2.22 +five main senses. There are internal chemical senses, pain
    2.23 +(which is *not* the same as touch), heat sensitivity, and
    2.24 +our sense of balance, among others. One extra sense is so
    2.25 +important that I must implement it to have a hope of making
    2.26 +creatures that can gracefully control their own bodies.  It
    2.27 +is Proprioception, which is the sense of the location of
    2.28 +each body part in relation to the other body parts.
    2.29  
    2.30 -Close your eyes, and touch your nose with your right index finger. How
    2.31 -did you do it? You could not see your hand, and neither your hand nor
    2.32 -your nose could use the sense of touch to guide the path of your hand.
    2.33 -There are no sound cues, and Taste and Smell certainly don't provide
    2.34 -any help. You know where your hand is without your other senses
    2.35 -because of Proprioception.
    2.36 +Close your eyes, and touch your nose with your right index
    2.37 +finger. How did you do it? You could not see your hand, and
    2.38 +neither your hand nor your nose could use the sense of touch
    2.39 +to guide the path of your hand.  There are no sound cues,
    2.40 +and Taste and Smell certainly don't provide any help. You
    2.41 +know where your hand is without your other senses because of
    2.42 +Proprioception.
    2.43  
    2.44  Onward to [[./proprioception.org][proprioception]]!
    2.45