annotate src/win32/LuaOpenDialog.h @ 1:f9f4f1b99eed

importing src directory
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:31:27 -0600
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rlm@1 1 #if !defined(VBA_WIN32_LUAOPENDIALOG_H_INCLUDED)
rlm@1 2 #define VBA_WIN32_LUAOPENDIALOG_H_INCLUDED
rlm@1 3
rlm@1 4 #if _MSC_VER > 1000
rlm@1 5 #pragma once
rlm@1 6 #endif // _MSC_VER > 1000
rlm@1 7 // -*- C++ -*-
rlm@1 8 // LuaOpenDialog.h : header file
rlm@1 9 //
rlm@1 10
rlm@1 11 #include "stdafx.h"
rlm@1 12 #include "resource.h"
rlm@1 13
rlm@1 14 extern HWND LuaConsoleHWnd;
rlm@1 15
rlm@1 16 void PrintToWindowConsole(int hDlgAsInt, const char* str);
rlm@1 17 void WinLuaOnStart(int hDlgAsInt);
rlm@1 18 void WinLuaOnStop(int hDlgAsInt);
rlm@1 19 INT_PTR CALLBACK DlgLuaScriptDialog(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
rlm@1 20
rlm@1 21 #endif // !defined(VBA_WIN32_LUAOPENDIALOG_H_INCLUDED)