log

age author description
2012-03-22 Dylan Holmes merged changes.
2012-03-22 Dylan Holmes added world directory for practice worldbuilding.
2012-03-22 Dylan Holmes Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
2012-03-22 Dylan Holmes merged assembly
2012-03-22 Robert McIntyre finished mapping out pokemon memory region.
2012-03-22 Robert McIntyre modified give-items to work with glitched items.
2012-03-22 Robert McIntyre determined location of pokemon types; added functions for reading/setting them.
2012-03-22 Robert McIntyre cleaned up code; added gb.saves
2012-03-22 Robert McIntyre add status to pokemon-data printout.
2012-03-22 Robert McIntyre expanded pokemon-layout to include status effects.
2012-03-22 Robert McIntyre wrote functions to read and write pokemon DV values and status
2012-03-21 Dylan Holmes beginning test of latest assembly code. 240->70.
2012-03-21 Robert McIntyre made functions more convienent for repl use.
2012-03-21 Robert McIntyre saved corrupted save.
2012-03-21 Robert McIntyre add DV info to print-pokemon-data
2012-03-21 Robert McIntyre fixed compilation problems.
2012-03-21 Robert McIntyre added facilities to corrupt any state.
2012-03-21 Robert McIntyre added functions to read and set DV values for pokemon.
2012-03-21 Robert McIntyre discovered locations of Stat experience and lost location of DV values
2012-03-21 Robert McIntyre made facilities for printing pokemon info.
2012-03-20 Robert McIntyre determined position of pokemon color maps
2012-03-20 Robert McIntyre need to determine how colormaps for pokemon work.
2012-03-20 Robert McIntyre working on functions to control species.
2012-03-20 Robert McIntyre fixed gb.moves
2012-03-20 Robert McIntyre moved important move code out of exp and into gb.
2012-03-20 Robert McIntyre emabled setting pokemon moves and PP
2012-03-20 Robert McIntyre discovered hex values for pokemon species.
2012-03-20 Robert McIntyre found out how to increase Max PP of a move
2012-03-20 Robert McIntyre finally found the species identifiers!
2012-03-20 Robert McIntyre discovered location of pokemon DV values.
2012-03-20 Robert McIntyre filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
2012-03-20 Robert McIntyre confirmed move-id locations.
2012-03-20 Robert McIntyre discovered hex-values for every move.
2012-03-20 Robert McIntyre found a few more values by randomly setting things to 0x00.
2012-03-20 Robert McIntyre learned some more about pokemon layout via inspection.
2012-03-20 Robert McIntyre fix stackoverflow error.
2012-03-20 Robert McIntyre discovered location of pokemon OT IDs.
2012-03-20 Robert McIntyre made a map of what I know about pokemon layout so far.
2012-03-20 Robert McIntyre can now get/set pokemon OT name
2012-03-20 Robert McIntyre can now determine the number of pokemon in the party.
2012-03-20 Robert McIntyre made function to get the sixth pokemon's full name
2012-03-20 Robert McIntyre major refactoring complete.
2012-03-20 Robert McIntyre preparing to refactor:
2012-03-20 Robert McIntyre determined location of sixth pokemon's name's first character.
2012-03-20 Robert McIntyre moved set-memory to proper position, added pokemon.clj
2012-03-20 Robert McIntyre added save states, since many functions now depend on them.
2012-03-19 Dylan Holmes added driver for dylan's code, verified that it works.
2012-03-19 Dylan Holmes write-memory-assembly* confirmed...stage one.
2012-03-19 Dylan Holmes saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
2012-03-19 Dylan Holmes Checkpoint: about to include the state machine in the assembly* code.
2012-03-18 Dylan Holmes minor tweaking; incremental results: 91 -> 58
2012-03-18 Dylan Holmes Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
2012-03-18 Robert McIntyre removed hardcoded /home/r/ strings from paths and made them relative to user.home
2012-03-18 Robert McIntyre saving progress
2012-03-18 Robert McIntyre converted rival-name letter-map to hexadecimal
2012-03-18 Robert McIntyre added rival-name letter-map
2012-03-18 Robert McIntyre going to make a bootstrap program for the first bootstrap program
2012-03-18 Robert McIntyre removed literal 0xFFs from assembly code since they interfere with the item-list.
2012-03-18 Robert McIntyre dylan added some code
2012-03-17 Robert McIntyre preliminary memory bootstrapping program complete.