log

age author description
Tue, 20 Mar 2012 18:07:42 -0500 Robert McIntyre need to determine how colormaps for pokemon work.
Tue, 20 Mar 2012 17:44:08 -0500 Robert McIntyre working on functions to control species.
Tue, 20 Mar 2012 17:20:41 -0500 Robert McIntyre fixed gb.moves
Tue, 20 Mar 2012 17:18:22 -0500 Robert McIntyre moved important move code out of exp and into gb.
Tue, 20 Mar 2012 17:13:12 -0500 Robert McIntyre emabled setting pokemon moves and PP
Tue, 20 Mar 2012 05:18:31 -0500 Robert McIntyre discovered hex values for pokemon species.
Tue, 20 Mar 2012 03:54:15 -0500 Robert McIntyre found out how to increase Max PP of a move
Tue, 20 Mar 2012 03:40:24 -0500 Robert McIntyre finally found the species identifiers!
Tue, 20 Mar 2012 03:28:18 -0500 Robert McIntyre discovered location of pokemon DV values.
Tue, 20 Mar 2012 03:12:49 -0500 Robert McIntyre filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
Tue, 20 Mar 2012 02:46:57 -0500 Robert McIntyre confirmed move-id locations.
Tue, 20 Mar 2012 02:40:59 -0500 Robert McIntyre discovered hex-values for every move.
Tue, 20 Mar 2012 01:32:48 -0500 Robert McIntyre found a few more values by randomly setting things to 0x00.
Tue, 20 Mar 2012 01:09:03 -0500 Robert McIntyre learned some more about pokemon layout via inspection.
Tue, 20 Mar 2012 00:40:33 -0500 Robert McIntyre fix stackoverflow error.
Tue, 20 Mar 2012 00:38:03 -0500 Robert McIntyre discovered location of pokemon OT IDs.
Mon, 19 Mar 2012 23:27:43 -0500 Robert McIntyre made a map of what I know about pokemon layout so far.
Mon, 19 Mar 2012 23:14:21 -0500 Robert McIntyre can now get/set pokemon OT name
Mon, 19 Mar 2012 22:42:36 -0500 Robert McIntyre can now determine the number of pokemon in the party.
Mon, 19 Mar 2012 21:35:43 -0500 Robert McIntyre made function to get the sixth pokemon's full name
Mon, 19 Mar 2012 21:23:46 -0500 Robert McIntyre major refactoring complete.
Mon, 19 Mar 2012 20:43:38 -0500 Robert McIntyre preparing to refactor:
Mon, 19 Mar 2012 20:30:37 -0500 Robert McIntyre determined location of sixth pokemon's name's first character.
Mon, 19 Mar 2012 19:56:55 -0500 Robert McIntyre moved set-memory to proper position, added pokemon.clj
Mon, 19 Mar 2012 19:45:32 -0500 Robert McIntyre added save states, since many functions now depend on them.
Mon, 19 Mar 2012 05:20:34 -0500 Dylan Holmes added driver for dylan's code, verified that it works.
Mon, 19 Mar 2012 05:12:05 -0500 Dylan Holmes write-memory-assembly* confirmed...stage one.
Mon, 19 Mar 2012 03:05:42 -0500 Dylan Holmes saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
Sun, 18 Mar 2012 20:49:40 -0500 Dylan Holmes Checkpoint: about to include the state machine in the assembly* code.
Sun, 18 Mar 2012 05:53:25 -0500 Dylan Holmes minor tweaking; incremental results: 91 -> 58
Sun, 18 Mar 2012 05:13:19 -0500 Dylan Holmes Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
Sun, 18 Mar 2012 00:56:29 -0500 Robert McIntyre removed hardcoded /home/r/ strings from paths and made them relative to user.home
Sun, 18 Mar 2012 00:33:00 -0500 Robert McIntyre saving progress
Sat, 17 Mar 2012 21:32:29 -0500 Robert McIntyre converted rival-name letter-map to hexadecimal
Sat, 17 Mar 2012 21:29:08 -0500 Robert McIntyre added rival-name letter-map
Sat, 17 Mar 2012 19:30:45 -0500 Robert McIntyre going to make a bootstrap program for the first bootstrap program
Sat, 17 Mar 2012 19:25:38 -0500 Robert McIntyre removed literal 0xFFs from assembly code since they interfere with the item-list.
Sat, 17 Mar 2012 19:18:01 -0500 Robert McIntyre dylan added some code
Sat, 17 Mar 2012 03:43:42 -0500 Robert McIntyre preliminary memory bootstrapping program complete.
Sat, 17 Mar 2012 02:25:48 -0500 Robert McIntyre completed mode 3
Sat, 17 Mar 2012 02:00:02 -0500 Robert McIntyre need to add another mode to handle 16 bit start point
Sat, 17 Mar 2012 01:23:47 -0500 Robert McIntyre fixed problem with mode transitions
Sat, 17 Mar 2012 00:29:34 -0500 Robert McIntyre saving progress.
Fri, 16 Mar 2012 20:55:28 -0500 Robert McIntyre working on proper timing for modes
Fri, 16 Mar 2012 20:48:12 -0500 Robert McIntyre finished Mode 2 of bootstrapping program
Fri, 16 Mar 2012 20:31:53 -0500 Robert McIntyre finished Mode 1 of bootstrapping program
Fri, 16 Mar 2012 20:18:54 -0500 Robert McIntyre wrote test case for write-memory skeleton
Fri, 16 Mar 2012 20:03:10 -0500 Robert McIntyre mode 0 of bootstrapping state machine complete
Fri, 16 Mar 2012 17:50:35 -0500 Robert McIntyre saving progress
Fri, 16 Mar 2012 17:03:05 -0500 Robert McIntyre functional number-input bootstrap code complete
Fri, 16 Mar 2012 16:52:29 -0500 Robert McIntyre working on preliminary bootstrap code
Fri, 16 Mar 2012 13:51:17 -0500 Robert McIntyre added test for count-frames
Fri, 16 Mar 2012 00:43:28 -0500 Robert McIntyre completed frame-counting machine language program with dylan's help
Thu, 15 Mar 2012 17:29:49 -0500 Robert McIntyre saving progress
Thu, 15 Mar 2012 17:20:55 -0500 Robert McIntyre now I have an assembly program that can read button presses!
Thu, 15 Mar 2012 14:44:19 -0500 Robert McIntyre changed display for memory and registers to binary
Thu, 15 Mar 2012 14:32:10 -0500 Robert McIntyre saving progress
Thu, 15 Mar 2012 03:40:40 -0500 Robert McIntyre fix typo
Thu, 15 Mar 2012 03:24:05 -0500 Robert McIntyre working on the start of the bootstrap program; expanded register array to 29 elements
Wed, 14 Mar 2012 21:37:37 -0500 Robert McIntyre better functional assembly interface; removed frame numbers from SaveStates
Tue, 13 Mar 2012 14:40:01 -0500 Robert McIntyre working on some actual assembly programs
Tue, 13 Mar 2012 00:03:02 -0500 Robert McIntyre checking in continue!, which let's the GB run for an unlimited time.
Mon, 12 Mar 2012 22:51:56 -0500 Robert McIntyre working on understanding basic opcodes
Mon, 12 Mar 2012 20:03:05 -0500 Robert McIntyre made first 'hello-world' item based assembly insertion.