log

age author description
Fri, 23 Mar 2012 05:58:41 -0500 Robert McIntyre merge.
Fri, 23 Mar 2012 05:58:04 -0500 Robert McIntyre fixed minor bug in give-pokemon
Fri, 23 Mar 2012 05:45:56 -0500 Robert McIntyre give pokemon appears to work.
Fri, 23 Mar 2012 04:39:24 -0500 Robert McIntyre saving progress
Fri, 23 Mar 2012 04:43:44 -0500 Dylan Holmes More hardcode expeditions.
Fri, 23 Mar 2012 04:36:16 -0500 Robert McIntyre augmented print-pokemon to report inconsistent types; fixed error in give-type
Fri, 23 Mar 2012 04:25:17 -0500 Robert McIntyre default type list complete.
Fri, 23 Mar 2012 04:19:38 -0500 Robert McIntyre constructing default types....
Fri, 23 Mar 2012 04:00:42 -0500 Robert McIntyre have to add default types for all pokemon.
Fri, 23 Mar 2012 03:31:49 -0500 Robert McIntyre enhanced pokemon printing to print out current HP as well as current total HP.
Fri, 23 Mar 2012 02:44:45 -0500 Robert McIntyre correct grammar lol.
Fri, 23 Mar 2012 02:41:22 -0500 Robert McIntyre pokemon printing complete.
Fri, 23 Mar 2012 00:32:44 -0500 Robert McIntyre merge
Fri, 23 Mar 2012 00:30:34 -0500 Robert McIntyre competed move-table printing component of pokemon printing function.
Fri, 23 Mar 2012 00:14:37 -0500 Robert McIntyre break for eating!
Thu, 22 Mar 2012 23:42:31 -0500 Robert McIntyre changed :moves to give a vector instead of hash-map because move order is important
Thu, 22 Mar 2012 23:39:02 -0500 Robert McIntyre working on printing pokemon in a nicely formatted way.
Fri, 23 Mar 2012 00:24:54 -0500 Dylan Holmes Further explorations in memory.
Thu, 22 Mar 2012 22:37:35 -0500 Robert McIntyre minor reformatting.
Thu, 22 Mar 2012 22:35:57 -0500 Robert McIntyre fixed compilation problems, added more functionality to pokemon-info
Thu, 22 Mar 2012 20:10:09 -0500 Robert McIntyre added function to set ROM
Thu, 22 Mar 2012 16:34:10 -0500 Robert McIntyre extending functionality of support namespaces in prepreation of give-pokemon
Thu, 22 Mar 2012 15:58:39 -0500 Robert McIntyre renamed *pokemon-data* to *pokemon-record*
Thu, 22 Mar 2012 07:38:00 -0500 Robert McIntyre merged changes
Thu, 22 Mar 2012 07:36:54 -0500 Robert McIntyre successfully captured program counter!
Thu, 22 Mar 2012 07:03:02 -0500 Dylan Holmes merged changes.
Thu, 22 Mar 2012 07:02:50 -0500 Dylan Holmes added world directory for practice worldbuilding.
Thu, 22 Mar 2012 06:58:18 -0500 Dylan Holmes Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
Wed, 21 Mar 2012 23:19:01 -0500 Dylan Holmes merged assembly
Thu, 22 Mar 2012 06:07:31 -0500 Robert McIntyre finished mapping out pokemon memory region.
Thu, 22 Mar 2012 02:02:07 -0500 Robert McIntyre modified give-items to work with glitched items.
Thu, 22 Mar 2012 01:25:39 -0500 Robert McIntyre determined location of pokemon types; added functions for reading/setting them.
Wed, 21 Mar 2012 23:02:45 -0500 Robert McIntyre cleaned up code; added gb.saves
Wed, 21 Mar 2012 22:17:06 -0500 Robert McIntyre add status to pokemon-data printout.
Wed, 21 Mar 2012 22:15:23 -0500 Robert McIntyre expanded pokemon-layout to include status effects.
Wed, 21 Mar 2012 22:13:43 -0500 Robert McIntyre wrote functions to read and write pokemon DV values and status
Wed, 21 Mar 2012 18:17:37 -0500 Dylan Holmes beginning test of latest assembly code. 240->70.
Wed, 21 Mar 2012 03:38:46 -0500 Robert McIntyre made functions more convienent for repl use.
Wed, 21 Mar 2012 03:31:12 -0500 Robert McIntyre saved corrupted save.
Wed, 21 Mar 2012 03:24:18 -0500 Robert McIntyre add DV info to print-pokemon-data
Wed, 21 Mar 2012 03:20:03 -0500 Robert McIntyre fixed compilation problems.
Wed, 21 Mar 2012 03:18:20 -0500 Robert McIntyre added facilities to corrupt any state.
Wed, 21 Mar 2012 01:37:10 -0500 Robert McIntyre added functions to read and set DV values for pokemon.
Tue, 20 Mar 2012 20:26:00 -0500 Robert McIntyre discovered locations of Stat experience and lost location of DV values
Tue, 20 Mar 2012 19:17:14 -0500 Robert McIntyre made facilities for printing pokemon info.
Tue, 20 Mar 2012 18:50:49 -0500 Robert McIntyre determined position of pokemon color maps
Tue, 20 Mar 2012 18:07:42 -0500 Robert McIntyre need to determine how colormaps for pokemon work.
Tue, 20 Mar 2012 17:44:08 -0500 Robert McIntyre working on functions to control species.
Tue, 20 Mar 2012 17:20:41 -0500 Robert McIntyre fixed gb.moves
Tue, 20 Mar 2012 17:18:22 -0500 Robert McIntyre moved important move code out of exp and into gb.
Tue, 20 Mar 2012 17:13:12 -0500 Robert McIntyre emabled setting pokemon moves and PP
Tue, 20 Mar 2012 05:18:31 -0500 Robert McIntyre discovered hex values for pokemon species.
Tue, 20 Mar 2012 03:54:15 -0500 Robert McIntyre found out how to increase Max PP of a move
Tue, 20 Mar 2012 03:40:24 -0500 Robert McIntyre finally found the species identifiers!
Tue, 20 Mar 2012 03:28:18 -0500 Robert McIntyre discovered location of pokemon DV values.
Tue, 20 Mar 2012 03:12:49 -0500 Robert McIntyre filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
Tue, 20 Mar 2012 02:46:57 -0500 Robert McIntyre confirmed move-id locations.
Tue, 20 Mar 2012 02:40:59 -0500 Robert McIntyre discovered hex-values for every move.
Tue, 20 Mar 2012 01:32:48 -0500 Robert McIntyre found a few more values by randomly setting things to 0x00.
Tue, 20 Mar 2012 01:09:03 -0500 Robert McIntyre learned some more about pokemon layout via inspection.
Tue, 20 Mar 2012 00:40:33 -0500 Robert McIntyre fix stackoverflow error.
Tue, 20 Mar 2012 00:38:03 -0500 Robert McIntyre discovered location of pokemon OT IDs.
Mon, 19 Mar 2012 23:27:43 -0500 Robert McIntyre made a map of what I know about pokemon layout so far.
Mon, 19 Mar 2012 23:14:21 -0500 Robert McIntyre can now get/set pokemon OT name
Mon, 19 Mar 2012 22:42:36 -0500 Robert McIntyre can now determine the number of pokemon in the party.
Mon, 19 Mar 2012 21:35:43 -0500 Robert McIntyre made function to get the sixth pokemon's full name
Mon, 19 Mar 2012 21:23:46 -0500 Robert McIntyre major refactoring complete.
Mon, 19 Mar 2012 20:43:38 -0500 Robert McIntyre preparing to refactor:
Mon, 19 Mar 2012 20:30:37 -0500 Robert McIntyre determined location of sixth pokemon's name's first character.
Mon, 19 Mar 2012 19:56:55 -0500 Robert McIntyre moved set-memory to proper position, added pokemon.clj
Mon, 19 Mar 2012 19:45:32 -0500 Robert McIntyre added save states, since many functions now depend on them.
Mon, 19 Mar 2012 05:20:34 -0500 Dylan Holmes added driver for dylan's code, verified that it works.
Mon, 19 Mar 2012 05:12:05 -0500 Dylan Holmes write-memory-assembly* confirmed...stage one.
Mon, 19 Mar 2012 03:05:42 -0500 Dylan Holmes saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
Sun, 18 Mar 2012 20:49:40 -0500 Dylan Holmes Checkpoint: about to include the state machine in the assembly* code.
Sun, 18 Mar 2012 05:53:25 -0500 Dylan Holmes minor tweaking; incremental results: 91 -> 58
Sun, 18 Mar 2012 05:13:19 -0500 Dylan Holmes Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
Sun, 18 Mar 2012 00:56:29 -0500 Robert McIntyre removed hardcoded /home/r/ strings from paths and made them relative to user.home
Sun, 18 Mar 2012 00:33:00 -0500 Robert McIntyre saving progress
Sat, 17 Mar 2012 21:32:29 -0500 Robert McIntyre converted rival-name letter-map to hexadecimal
Sat, 17 Mar 2012 21:29:08 -0500 Robert McIntyre added rival-name letter-map
Sat, 17 Mar 2012 19:30:45 -0500 Robert McIntyre going to make a bootstrap program for the first bootstrap program
Sat, 17 Mar 2012 19:25:38 -0500 Robert McIntyre removed literal 0xFFs from assembly code since they interfere with the item-list.
Sat, 17 Mar 2012 19:18:01 -0500 Robert McIntyre dylan added some code
Sat, 17 Mar 2012 03:43:42 -0500 Robert McIntyre preliminary memory bootstrapping program complete.
Sat, 17 Mar 2012 02:25:48 -0500 Robert McIntyre completed mode 3
Sat, 17 Mar 2012 02:00:02 -0500 Robert McIntyre need to add another mode to handle 16 bit start point
Sat, 17 Mar 2012 01:23:47 -0500 Robert McIntyre fixed problem with mode transitions
Sat, 17 Mar 2012 00:29:34 -0500 Robert McIntyre saving progress.
Fri, 16 Mar 2012 20:55:28 -0500 Robert McIntyre working on proper timing for modes
Fri, 16 Mar 2012 20:48:12 -0500 Robert McIntyre finished Mode 2 of bootstrapping program
Fri, 16 Mar 2012 20:31:53 -0500 Robert McIntyre finished Mode 1 of bootstrapping program
Fri, 16 Mar 2012 20:18:54 -0500 Robert McIntyre wrote test case for write-memory skeleton
Fri, 16 Mar 2012 20:03:10 -0500 Robert McIntyre mode 0 of bootstrapping state machine complete
Fri, 16 Mar 2012 17:50:35 -0500 Robert McIntyre saving progress
Fri, 16 Mar 2012 17:03:05 -0500 Robert McIntyre functional number-input bootstrap code complete
Fri, 16 Mar 2012 16:52:29 -0500 Robert McIntyre working on preliminary bootstrap code
Fri, 16 Mar 2012 13:51:17 -0500 Robert McIntyre added test for count-frames
Fri, 16 Mar 2012 00:43:28 -0500 Robert McIntyre completed frame-counting machine language program with dylan's help
Thu, 15 Mar 2012 17:29:49 -0500 Robert McIntyre saving progress
Thu, 15 Mar 2012 17:20:55 -0500 Robert McIntyre now I have an assembly program that can read button presses!
Thu, 15 Mar 2012 14:44:19 -0500 Robert McIntyre changed display for memory and registers to binary
Thu, 15 Mar 2012 14:32:10 -0500 Robert McIntyre saving progress
Thu, 15 Mar 2012 03:40:40 -0500 Robert McIntyre fix typo
Thu, 15 Mar 2012 03:24:05 -0500 Robert McIntyre working on the start of the bootstrap program; expanded register array to 29 elements
Wed, 14 Mar 2012 21:37:37 -0500 Robert McIntyre better functional assembly interface; removed frame numbers from SaveStates
Tue, 13 Mar 2012 14:40:01 -0500 Robert McIntyre working on some actual assembly programs
Tue, 13 Mar 2012 00:03:02 -0500 Robert McIntyre checking in continue!, which let's the GB run for an unlimited time.
Mon, 12 Mar 2012 22:51:56 -0500 Robert McIntyre working on understanding basic opcodes
Mon, 12 Mar 2012 20:03:05 -0500 Robert McIntyre made first 'hello-world' item based assembly insertion.
Mon, 12 Mar 2012 12:41:55 -0500 Robert McIntyre filled out functions for the rest of the registers.
Mon, 12 Mar 2012 12:37:04 -0500 Robert McIntyre created functions to get and set register values
Mon, 12 Mar 2012 09:59:26 -0500 Robert McIntyre can now read and set the inventory of a state
Mon, 12 Mar 2012 00:31:10 -0500 Robert McIntyre renamed inspect.clj to items.clj
Mon, 12 Mar 2012 00:30:28 -0500 Robert McIntyre derived item list
Sun, 11 Mar 2012 23:27:19 -0500 Robert McIntyre added write-memory!, which allows me to write any value to the
Sun, 11 Mar 2012 23:10:44 -0500 Robert McIntyre working on inventory analysis
Sun, 11 Mar 2012 20:55:21 -0500 Robert McIntyre fixed memory retrieval function to use the simulated gameboy's mapped memory
Sun, 11 Mar 2012 20:16:09 -0500 Robert McIntyre added function to get all the GB's memory.
Sun, 11 Mar 2012 19:07:31 -0500 Robert McIntyre added tick(), which allows one to step through each opcode of gameboy