2012-03-25 |
Robert McIntyre |
merge.
|
2012-03-25 |
Robert McIntyre |
working on item-injection; fixed off-by-one error in print-pokedex.
|
2012-03-24 |
Dylan Holmes |
saving progress...
|
2012-03-24 |
Robert McIntyre |
succesful return of control to the game upon item injection.
|
2012-03-24 |
Robert McIntyre |
preliminary map data region in cart.
|
2012-03-24 |
Robert McIntyre |
going to start work on item hack.
|
2012-03-24 |
Robert McIntyre |
working on map memory, modified view-memory to output hex and decimal as well as binary
|
2012-03-24 |
Robert McIntyre |
working out how 0xD367 affects game play
|
2012-03-24 |
Robert McIntyre |
fixed badge order, added HM-mew, mapped out some more memory
|
2012-03-24 |
Dylan Holmes |
Added functions for getting and setting badges.
|
2012-03-24 |
Robert McIntyre |
reformat
|
2012-03-24 |
Robert McIntyre |
added functions for setting rival's name and text speed
|
2012-03-24 |
Robert McIntyre |
added functions for setting current money.
|
2012-03-24 |
Robert McIntyre |
pokedex manipulation functions complete.
|
2012-03-24 |
Robert McIntyre |
enabled pokedex printing.
|
2012-03-24 |
Robert McIntyre |
extended range of catrography.
|
2012-03-24 |
Robert McIntyre |
rename pokemon-layout to cartography.
|
2012-03-24 |
Robert McIntyre |
adjusted default ditto's base stats.
|
2012-03-24 |
Robert McIntyre |
moved hardcoded stuff into its own namespace.
|
2012-03-24 |
Robert McIntyre |
differentiated between normal=pp-ups and glitched key-like pp-ups.
|
2012-03-24 |
Robert McIntyre |
remove debug stuff from pokemon.clj
|
2012-03-24 |
Robert McIntyre |
merge
|
2012-03-24 |
Robert McIntyre |
fixed give-pokemon to give a properly formatted pokemon for pokemon with less than 4 moves.
|
2012-03-24 |
Dylan Holmes |
Added spelling bee.
|
2012-03-23 |
Robert McIntyre |
fixed compilaition error in dylan's code
|
2012-03-23 |
Robert McIntyre |
merge.
|
2012-03-23 |
Robert McIntyre |
fixed minor bug in give-pokemon
|
2012-03-23 |
Robert McIntyre |
give pokemon appears to work.
|
2012-03-23 |
Robert McIntyre |
saving progress
|
2012-03-23 |
Dylan Holmes |
More hardcode expeditions.
|
2012-03-23 |
Robert McIntyre |
augmented print-pokemon to report inconsistent types; fixed error in give-type
|
2012-03-23 |
Robert McIntyre |
default type list complete.
|
2012-03-23 |
Robert McIntyre |
constructing default types....
|
2012-03-23 |
Robert McIntyre |
have to add default types for all pokemon.
|
2012-03-23 |
Robert McIntyre |
enhanced pokemon printing to print out current HP as well as current total HP.
|
2012-03-23 |
Robert McIntyre |
correct grammar lol.
|
2012-03-23 |
Robert McIntyre |
pokemon printing complete.
|
2012-03-23 |
Robert McIntyre |
merge
|
2012-03-23 |
Robert McIntyre |
competed move-table printing component of pokemon printing function.
|
2012-03-23 |
Robert McIntyre |
break for eating!
|
2012-03-23 |
Robert McIntyre |
changed :moves to give a vector instead of hash-map because move order is important
|
2012-03-23 |
Robert McIntyre |
working on printing pokemon in a nicely formatted way.
|
2012-03-23 |
Dylan Holmes |
Further explorations in memory.
|
2012-03-23 |
Robert McIntyre |
minor reformatting.
|
2012-03-23 |
Robert McIntyre |
fixed compilation problems, added more functionality to pokemon-info
|
2012-03-23 |
Robert McIntyre |
added function to set ROM
|
2012-03-22 |
Robert McIntyre |
extending functionality of support namespaces in prepreation of give-pokemon
|
2012-03-22 |
Robert McIntyre |
renamed *pokemon-data* to *pokemon-record*
|
2012-03-22 |
Robert McIntyre |
merged changes
|
2012-03-22 |
Robert McIntyre |
successfully captured program counter!
|
2012-03-22 |
Dylan Holmes |
merged changes.
|
2012-03-22 |
Dylan Holmes |
added world directory for practice worldbuilding.
|
2012-03-22 |
Dylan Holmes |
Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
|
2012-03-22 |
Dylan Holmes |
merged assembly
|
2012-03-22 |
Robert McIntyre |
finished mapping out pokemon memory region.
|
2012-03-22 |
Robert McIntyre |
modified give-items to work with glitched items.
|
2012-03-22 |
Robert McIntyre |
determined location of pokemon types; added functions for reading/setting them.
|
2012-03-22 |
Robert McIntyre |
cleaned up code; added gb.saves
|
2012-03-22 |
Robert McIntyre |
add status to pokemon-data printout.
|
2012-03-22 |
Robert McIntyre |
expanded pokemon-layout to include status effects.
|
2012-03-22 |
Robert McIntyre |
wrote functions to read and write pokemon DV values and status
|
2012-03-21 |
Dylan Holmes |
beginning test of latest assembly code. 240->70.
|
2012-03-21 |
Robert McIntyre |
made functions more convienent for repl use.
|
2012-03-21 |
Robert McIntyre |
saved corrupted save.
|
2012-03-21 |
Robert McIntyre |
add DV info to print-pokemon-data
|
2012-03-21 |
Robert McIntyre |
fixed compilation problems.
|
2012-03-21 |
Robert McIntyre |
added facilities to corrupt any state.
|
2012-03-21 |
Robert McIntyre |
added functions to read and set DV values for pokemon.
|
2012-03-21 |
Robert McIntyre |
discovered locations of Stat experience and lost location of DV values
|
2012-03-21 |
Robert McIntyre |
made facilities for printing pokemon info.
|
2012-03-20 |
Robert McIntyre |
determined position of pokemon color maps
|
2012-03-20 |
Robert McIntyre |
need to determine how colormaps for pokemon work.
|
2012-03-20 |
Robert McIntyre |
working on functions to control species.
|
2012-03-20 |
Robert McIntyre |
fixed gb.moves
|
2012-03-20 |
Robert McIntyre |
moved important move code out of exp and into gb.
|
2012-03-20 |
Robert McIntyre |
emabled setting pokemon moves and PP
|
2012-03-20 |
Robert McIntyre |
discovered hex values for pokemon species.
|
2012-03-20 |
Robert McIntyre |
found out how to increase Max PP of a move
|
2012-03-20 |
Robert McIntyre |
finally found the species identifiers!
|
2012-03-20 |
Robert McIntyre |
discovered location of pokemon DV values.
|
2012-03-20 |
Robert McIntyre |
filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
|
2012-03-20 |
Robert McIntyre |
confirmed move-id locations.
|
2012-03-20 |
Robert McIntyre |
discovered hex-values for every move.
|
2012-03-20 |
Robert McIntyre |
found a few more values by randomly setting things to 0x00.
|
2012-03-20 |
Robert McIntyre |
learned some more about pokemon layout via inspection.
|
2012-03-20 |
Robert McIntyre |
fix stackoverflow error.
|
2012-03-20 |
Robert McIntyre |
discovered location of pokemon OT IDs.
|
2012-03-20 |
Robert McIntyre |
made a map of what I know about pokemon layout so far.
|
2012-03-20 |
Robert McIntyre |
can now get/set pokemon OT name
|
2012-03-20 |
Robert McIntyre |
can now determine the number of pokemon in the party.
|
2012-03-20 |
Robert McIntyre |
made function to get the sixth pokemon's full name
|
2012-03-20 |
Robert McIntyre |
major refactoring complete.
|
2012-03-20 |
Robert McIntyre |
preparing to refactor:
|
2012-03-20 |
Robert McIntyre |
determined location of sixth pokemon's name's first character.
|
2012-03-20 |
Robert McIntyre |
moved set-memory to proper position, added pokemon.clj
|
2012-03-20 |
Robert McIntyre |
added save states, since many functions now depend on them.
|
2012-03-19 |
Dylan Holmes |
added driver for dylan's code, verified that it works.
|
2012-03-19 |
Dylan Holmes |
write-memory-assembly* confirmed...stage one.
|
2012-03-19 |
Dylan Holmes |
saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
|
2012-03-19 |
Dylan Holmes |
Checkpoint: about to include the state machine in the assembly* code.
|
2012-03-18 |
Dylan Holmes |
minor tweaking; incremental results: 91 -> 58
|
2012-03-18 |
Dylan Holmes |
Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
|
2012-03-18 |
Robert McIntyre |
removed hardcoded /home/r/ strings from paths and made them relative to user.home
|
2012-03-18 |
Robert McIntyre |
saving progress
|
2012-03-18 |
Robert McIntyre |
converted rival-name letter-map to hexadecimal
|
2012-03-18 |
Robert McIntyre |
added rival-name letter-map
|
2012-03-18 |
Robert McIntyre |
going to make a bootstrap program for the first bootstrap program
|
2012-03-18 |
Robert McIntyre |
removed literal 0xFFs from assembly code since they interfere with the item-list.
|
2012-03-18 |
Robert McIntyre |
dylan added some code
|
2012-03-17 |
Robert McIntyre |
preliminary memory bootstrapping program complete.
|
2012-03-17 |
Robert McIntyre |
completed mode 3
|
2012-03-17 |
Robert McIntyre |
need to add another mode to handle 16 bit start point
|
2012-03-17 |
Robert McIntyre |
fixed problem with mode transitions
|
2012-03-17 |
Robert McIntyre |
saving progress.
|
2012-03-17 |
Robert McIntyre |
working on proper timing for modes
|
2012-03-17 |
Robert McIntyre |
finished Mode 2 of bootstrapping program
|
2012-03-17 |
Robert McIntyre |
finished Mode 1 of bootstrapping program
|
2012-03-17 |
Robert McIntyre |
wrote test case for write-memory skeleton
|
2012-03-17 |
Robert McIntyre |
mode 0 of bootstrapping state machine complete
|
2012-03-16 |
Robert McIntyre |
saving progress
|