log

age author description
Thu, 22 Mar 2012 07:03:02 -0500 Dylan Holmes merged changes.
Thu, 22 Mar 2012 07:02:50 -0500 Dylan Holmes added world directory for practice worldbuilding.
Thu, 22 Mar 2012 06:58:18 -0500 Dylan Holmes Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
Wed, 21 Mar 2012 23:19:01 -0500 Dylan Holmes merged assembly
Thu, 22 Mar 2012 06:07:31 -0500 Robert McIntyre finished mapping out pokemon memory region.
Thu, 22 Mar 2012 02:02:07 -0500 Robert McIntyre modified give-items to work with glitched items.
Thu, 22 Mar 2012 01:25:39 -0500 Robert McIntyre determined location of pokemon types; added functions for reading/setting them.
Wed, 21 Mar 2012 23:02:45 -0500 Robert McIntyre cleaned up code; added gb.saves
Wed, 21 Mar 2012 22:17:06 -0500 Robert McIntyre add status to pokemon-data printout.
Wed, 21 Mar 2012 22:15:23 -0500 Robert McIntyre expanded pokemon-layout to include status effects.
Wed, 21 Mar 2012 22:13:43 -0500 Robert McIntyre wrote functions to read and write pokemon DV values and status
Wed, 21 Mar 2012 18:17:37 -0500 Dylan Holmes beginning test of latest assembly code. 240->70.
Wed, 21 Mar 2012 03:38:46 -0500 Robert McIntyre made functions more convienent for repl use.
Wed, 21 Mar 2012 03:31:12 -0500 Robert McIntyre saved corrupted save.
Wed, 21 Mar 2012 03:24:18 -0500 Robert McIntyre add DV info to print-pokemon-data
Wed, 21 Mar 2012 03:20:03 -0500 Robert McIntyre fixed compilation problems.
Wed, 21 Mar 2012 03:18:20 -0500 Robert McIntyre added facilities to corrupt any state.
Wed, 21 Mar 2012 01:37:10 -0500 Robert McIntyre added functions to read and set DV values for pokemon.
Tue, 20 Mar 2012 20:26:00 -0500 Robert McIntyre discovered locations of Stat experience and lost location of DV values
Tue, 20 Mar 2012 19:17:14 -0500 Robert McIntyre made facilities for printing pokemon info.
Tue, 20 Mar 2012 18:50:49 -0500 Robert McIntyre determined position of pokemon color maps
Tue, 20 Mar 2012 18:07:42 -0500 Robert McIntyre need to determine how colormaps for pokemon work.
Tue, 20 Mar 2012 17:44:08 -0500 Robert McIntyre working on functions to control species.
Tue, 20 Mar 2012 17:20:41 -0500 Robert McIntyre fixed gb.moves
Tue, 20 Mar 2012 17:18:22 -0500 Robert McIntyre moved important move code out of exp and into gb.
Tue, 20 Mar 2012 17:13:12 -0500 Robert McIntyre emabled setting pokemon moves and PP
Tue, 20 Mar 2012 05:18:31 -0500 Robert McIntyre discovered hex values for pokemon species.
Tue, 20 Mar 2012 03:54:15 -0500 Robert McIntyre found out how to increase Max PP of a move
Tue, 20 Mar 2012 03:40:24 -0500 Robert McIntyre finally found the species identifiers!
Tue, 20 Mar 2012 03:28:18 -0500 Robert McIntyre discovered location of pokemon DV values.
Tue, 20 Mar 2012 03:12:49 -0500 Robert McIntyre filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
Tue, 20 Mar 2012 02:46:57 -0500 Robert McIntyre confirmed move-id locations.
Tue, 20 Mar 2012 02:40:59 -0500 Robert McIntyre discovered hex-values for every move.
Tue, 20 Mar 2012 01:32:48 -0500 Robert McIntyre found a few more values by randomly setting things to 0x00.
Tue, 20 Mar 2012 01:09:03 -0500 Robert McIntyre learned some more about pokemon layout via inspection.
Tue, 20 Mar 2012 00:40:33 -0500 Robert McIntyre fix stackoverflow error.
Tue, 20 Mar 2012 00:38:03 -0500 Robert McIntyre discovered location of pokemon OT IDs.
Mon, 19 Mar 2012 23:27:43 -0500 Robert McIntyre made a map of what I know about pokemon layout so far.
Mon, 19 Mar 2012 23:14:21 -0500 Robert McIntyre can now get/set pokemon OT name
Mon, 19 Mar 2012 22:42:36 -0500 Robert McIntyre can now determine the number of pokemon in the party.
Mon, 19 Mar 2012 21:35:43 -0500 Robert McIntyre made function to get the sixth pokemon's full name
Mon, 19 Mar 2012 21:23:46 -0500 Robert McIntyre major refactoring complete.
Mon, 19 Mar 2012 20:43:38 -0500 Robert McIntyre preparing to refactor:
Mon, 19 Mar 2012 20:30:37 -0500 Robert McIntyre determined location of sixth pokemon's name's first character.
Mon, 19 Mar 2012 19:56:55 -0500 Robert McIntyre moved set-memory to proper position, added pokemon.clj
Mon, 19 Mar 2012 19:45:32 -0500 Robert McIntyre added save states, since many functions now depend on them.
Mon, 19 Mar 2012 05:20:34 -0500 Dylan Holmes added driver for dylan's code, verified that it works.
Mon, 19 Mar 2012 05:12:05 -0500 Dylan Holmes write-memory-assembly* confirmed...stage one.
Mon, 19 Mar 2012 03:05:42 -0500 Dylan Holmes saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
Sun, 18 Mar 2012 20:49:40 -0500 Dylan Holmes Checkpoint: about to include the state machine in the assembly* code.
Sun, 18 Mar 2012 05:53:25 -0500 Dylan Holmes minor tweaking; incremental results: 91 -> 58
Sun, 18 Mar 2012 05:13:19 -0500 Dylan Holmes Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
Sun, 18 Mar 2012 00:56:29 -0500 Robert McIntyre removed hardcoded /home/r/ strings from paths and made them relative to user.home
Sun, 18 Mar 2012 00:33:00 -0500 Robert McIntyre saving progress
Sat, 17 Mar 2012 21:32:29 -0500 Robert McIntyre converted rival-name letter-map to hexadecimal
Sat, 17 Mar 2012 21:29:08 -0500 Robert McIntyre added rival-name letter-map
Sat, 17 Mar 2012 19:30:45 -0500 Robert McIntyre going to make a bootstrap program for the first bootstrap program
Sat, 17 Mar 2012 19:25:38 -0500 Robert McIntyre removed literal 0xFFs from assembly code since they interfere with the item-list.
Sat, 17 Mar 2012 19:18:01 -0500 Robert McIntyre dylan added some code
Sat, 17 Mar 2012 03:43:42 -0500 Robert McIntyre preliminary memory bootstrapping program complete.