Mercurial > vba-clojure
changeset 159:d92f7d68445a
found out how to increase Max PP of a move
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Tue, 20 Mar 2012 03:54:15 -0500 |
parents | 339220ab3f5d |
children | 9ca350a476f0 |
files | clojure/com/aurellem/exp/moves.clj clojure/com/aurellem/exp/pokemon-layout |
diffstat | 2 files changed, 31 insertions(+), 25 deletions(-) [+] |
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1.1 --- a/clojure/com/aurellem/exp/moves.clj Tue Mar 20 03:40:24 2012 -0500 1.2 +++ b/clojure/com/aurellem/exp/moves.clj Tue Mar 20 03:54:15 2012 -0500 1.3 @@ -281,4 +281,10 @@ 1.4 ;; 252 FC : TM52 1.5 ;; 253 FD : TM53 1.6 ;; 254 FE : TM54 1.7 -;; 255 FF : TM55 1.8 \ No newline at end of file 1.9 +;; 255 FF : TM55 1.10 + 1.11 + 1.12 + 1.13 + 1.14 +;; Note regarding PP of moves -- both the current PP and the 1.15 +;; total PP are stored in the same value somehow! 1.16 \ No newline at end of file
2.1 --- a/clojure/com/aurellem/exp/pokemon-layout Tue Mar 20 03:40:24 2012 -0500 2.2 +++ b/clojure/com/aurellem/exp/pokemon-layout Tue Mar 20 03:54:15 2012 -0500 2.3 @@ -35,10 +35,10 @@ 2.4 D184 2.5 D185 2.6 D186 2.7 -D187 Current PP Move 1 2.8 -D188 Current PP Move 2 2.9 -D189 Current PP Move 3 2.10 -D18A Current PP Move 4 2.11 +D187 Current/Maximum PP Move 1 2.12 +D188 Current/Maximum PP Move 2 2.13 +D189 Current/Maximum PP Move 3 2.14 +D18A Current/Maximum PP Move 4 2.15 D18B Current Level 2.16 D18C /h Pokemon 1 Total Hit Points 2.17 D18D \l 2.18 @@ -79,10 +79,10 @@ 2.19 D1B0 2.20 D1B1 2.21 D1B2 2.22 -D1B3 Current PP Move 1 2.23 -D1B4 Current PP Move 2 2.24 -D1B5 Current PP Move 3 2.25 -D1B6 Current PP Move 4 2.26 +D1B3 Current/Maximum PP Move 1 2.27 +D1B4 Current/Maximum PP Move 2 2.28 +D1B5 Current/Maximum PP Move 3 2.29 +D1B6 Current/Maximum PP Move 4 2.30 D1B7 Current Level 2.31 D1B8 /h Pokemon 2 Total Hit Points 2.32 D1B9 \l 2.33 @@ -123,10 +123,10 @@ 2.34 D1DC 2.35 D1DD 2.36 D1DE 2.37 -D1DF Current PP Move 1 2.38 -D1E0 Current PP Move 2 2.39 -D1E1 Current PP Move 3 2.40 -D1E2 Current PP Move 4 2.41 +D1DF Current/Maximum PP Move 1 2.42 +D1E0 Current/Maximum PP Move 2 2.43 +D1E1 Current/Maximum PP Move 3 2.44 +D1E2 Current/Maximum PP Move 4 2.45 D1E3 Current Level 2.46 D1E4 /h Pokemon 3 Total Hit Points 2.47 D1E5 \l 2.48 @@ -167,10 +167,10 @@ 2.49 D208 2.50 D209 2.51 D20A 2.52 -D20B Current PP Move 1 2.53 -D20C Current PP Move 2 2.54 -D20D Current PP Move 3 2.55 -D20E Current PP Move 4 2.56 +D20B Current/Maximum PP Move 1 2.57 +D20C Current/Maximum PP Move 2 2.58 +D20D Current/Maximum PP Move 3 2.59 +D20E Current/Maximum PP Move 4 2.60 D20F Current Level 2.61 D210 /h Pokemon 4 Total Hit Points 2.62 D211 \l 2.63 @@ -211,10 +211,10 @@ 2.64 D234 2.65 D235 2.66 D236 2.67 -D237 Current PP Move 1 2.68 -D238 Current PP Move 2 2.69 -D239 Current PP Move 3 2.70 -D23A Current PP Move 4 2.71 +D237 Current/Maximum PP Move 1 2.72 +D238 Current/Maximum PP Move 2 2.73 +D239 Current/Maximum PP Move 3 2.74 +D23A Current/Maximum PP Move 4 2.75 D23B Current Level 2.76 D23C /h Pokemon 5 Total Hit Points 2.77 D23D \l 2.78 @@ -255,10 +255,10 @@ 2.79 D260 2.80 D261 2.81 D262 2.82 -D263 Current PP Move 1 2.83 -D264 Current PP Move 2 2.84 -D265 Current PP Move 3 2.85 -D266 Current PP Move 4 2.86 +D263 Current/Maximum PP Move 1 2.87 +D264 Current/Maximum PP Move 2 2.88 +D265 Current/Maximum PP Move 3 2.89 +D266 Current/Maximum PP Move 4 2.90 D267 Current Level 2.91 D268 /h Pokemon 6 Total Hit Points 2.92 D269 \l