# HG changeset patch # User Robert McIntyre # Date 1332233655 18000 # Node ID d92f7d68445a9cb654f7e07fbd93052a1b573904 # Parent 339220ab3f5da0fd295a776e0909a679cf440276 found out how to increase Max PP of a move diff -r 339220ab3f5d -r d92f7d68445a clojure/com/aurellem/exp/moves.clj --- a/clojure/com/aurellem/exp/moves.clj Tue Mar 20 03:40:24 2012 -0500 +++ b/clojure/com/aurellem/exp/moves.clj Tue Mar 20 03:54:15 2012 -0500 @@ -281,4 +281,10 @@ ;; 252 FC : TM52 ;; 253 FD : TM53 ;; 254 FE : TM54 -;; 255 FF : TM55 \ No newline at end of file +;; 255 FF : TM55 + + + + +;; Note regarding PP of moves -- both the current PP and the +;; total PP are stored in the same value somehow! \ No newline at end of file diff -r 339220ab3f5d -r d92f7d68445a clojure/com/aurellem/exp/pokemon-layout --- a/clojure/com/aurellem/exp/pokemon-layout Tue Mar 20 03:40:24 2012 -0500 +++ b/clojure/com/aurellem/exp/pokemon-layout Tue Mar 20 03:54:15 2012 -0500 @@ -35,10 +35,10 @@ D184 D185 D186 -D187 Current PP Move 1 -D188 Current PP Move 2 -D189 Current PP Move 3 -D18A Current PP Move 4 +D187 Current/Maximum PP Move 1 +D188 Current/Maximum PP Move 2 +D189 Current/Maximum PP Move 3 +D18A Current/Maximum PP Move 4 D18B Current Level D18C /h Pokemon 1 Total Hit Points D18D \l @@ -79,10 +79,10 @@ D1B0 D1B1 D1B2 -D1B3 Current PP Move 1 -D1B4 Current PP Move 2 -D1B5 Current PP Move 3 -D1B6 Current PP Move 4 +D1B3 Current/Maximum PP Move 1 +D1B4 Current/Maximum PP Move 2 +D1B5 Current/Maximum PP Move 3 +D1B6 Current/Maximum PP Move 4 D1B7 Current Level D1B8 /h Pokemon 2 Total Hit Points D1B9 \l @@ -123,10 +123,10 @@ D1DC D1DD D1DE -D1DF Current PP Move 1 -D1E0 Current PP Move 2 -D1E1 Current PP Move 3 -D1E2 Current PP Move 4 +D1DF Current/Maximum PP Move 1 +D1E0 Current/Maximum PP Move 2 +D1E1 Current/Maximum PP Move 3 +D1E2 Current/Maximum PP Move 4 D1E3 Current Level D1E4 /h Pokemon 3 Total Hit Points D1E5 \l @@ -167,10 +167,10 @@ D208 D209 D20A -D20B Current PP Move 1 -D20C Current PP Move 2 -D20D Current PP Move 3 -D20E Current PP Move 4 +D20B Current/Maximum PP Move 1 +D20C Current/Maximum PP Move 2 +D20D Current/Maximum PP Move 3 +D20E Current/Maximum PP Move 4 D20F Current Level D210 /h Pokemon 4 Total Hit Points D211 \l @@ -211,10 +211,10 @@ D234 D235 D236 -D237 Current PP Move 1 -D238 Current PP Move 2 -D239 Current PP Move 3 -D23A Current PP Move 4 +D237 Current/Maximum PP Move 1 +D238 Current/Maximum PP Move 2 +D239 Current/Maximum PP Move 3 +D23A Current/Maximum PP Move 4 D23B Current Level D23C /h Pokemon 5 Total Hit Points D23D \l @@ -255,10 +255,10 @@ D260 D261 D262 -D263 Current PP Move 1 -D264 Current PP Move 2 -D265 Current PP Move 3 -D266 Current PP Move 4 +D263 Current/Maximum PP Move 1 +D264 Current/Maximum PP Move 2 +D265 Current/Maximum PP Move 3 +D266 Current/Maximum PP Move 4 D267 Current Level D268 /h Pokemon 6 Total Hit Points D269 \l