Mercurial > vba-clojure
changeset 618:a79e5a852347
minor grammar fixes.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sun, 09 Jun 2013 15:50:28 -0400 |
parents | aeb4b676ba8b |
children | 1b52b14868d3 |
files | org/total-control.org |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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1.1 --- a/org/total-control.org Tue Feb 26 14:12:24 2013 +0000 1.2 +++ b/org/total-control.org Sun Jun 09 15:50:28 2013 -0400 1.3 @@ -192,7 +192,7 @@ 1.4 1.5 The entire video was completely produced by bots --- I didn't manually 1.6 play the game at all to produce this speedrun. Here is a brief account 1.7 -of the infrastructure I build to make the video. The entire source of 1.8 +of the infrastructure I built to make the video. The entire source of 1.9 the project is available at http://hg.bortreb.com/vba-clojure 1.10 1.11 The first step was to build a programmatic interface to pokemon 1.12 @@ -438,7 +438,7 @@ 1.13 sells for almost half of maximum money --- I use just 3 of them to 1.14 finance the purchase of all the other items I need. 0x00 is also a 1.15 NO-OP in the gameboy's machine language, which means that I can stick 1.16 -them anywhere where I need to break up an other wise illegal pair of 1.17 +them anywhere where I need to break up an otherwise illegal pair of 1.18 opcodes. 0xFF is also extremely useful because it is the end-of-list 1.19 sentinel. Normally, the game will "compact" your items whenever you 1.20 make a purchase or deposit. For example, if you deposit a pokeball,