log clojure/com/aurellem/run/adv_choreo.clj

age author description
2012-09-02 Robert McIntyre rendered final video.
2012-09-02 Robert McIntyre fixed flaw in advanced move recording.
2012-09-02 Robert McIntyre cache advanced moves.
2012-09-02 Robert McIntyre fix silly glitch.
2012-09-02 Robert McIntyre use png to save memory.
2012-09-02 Robert McIntyre going to render the advanced choreo.
2012-09-02 Robert McIntyre determined that I cannot shorten the long B sequeuce during bootstrap.
2012-09-01 Robert McIntyre saving progress.... sleepy time :)
2012-09-01 Robert McIntyre modified cutie mark image to remove white outline
2012-09-01 Robert McIntyre cleanup.
2012-09-01 Robert McIntyre added blank character.
2012-09-01 Robert McIntyre remove unnecessary code.
2012-09-01 Robert McIntyre can now remove hack to regenerate D and E from render-glyph b/c of fixing bug in clear-screen.
2012-09-01 Robert McIntyre fixed problem in clear-screen.
2012-09-01 Robert McIntyre cosmetic improvements revealed glitch in clear-screen.
2012-09-01 Robert McIntyre fixed glyph display bug, going to apply cosmetic corrections now and remove testing cruft.
2012-09-01 Robert McIntyre tracked down error to set=HL-from-row-and-column
2012-09-01 Robert McIntyre saving progress.
2012-09-01 Robert McIntyre saving progress.
2012-09-01 Robert McIntyre row and columns increment correctly now.
2012-09-01 Robert McIntyre implemented row glyph drawing.
2012-09-01 Robert McIntyre saving progress.
2012-09-01 Robert McIntyre removed max-glyph-count handling code as it is unnecessary.
2012-09-01 Robert McIntyre glyph display works partially, but does not write all glyphs.
2012-09-01 Robert McIntyre implemented video-memory pointer logic.
2012-09-01 Robert McIntyre implemented row and column increment logic.
2012-09-01 Robert McIntyre minor formatting changes.
2012-09-01 Robert McIntyre added row and column variables; clear-screen logic works now.
2012-09-01 Robert McIntyre clear-screen complete
2012-09-01 Robert McIntyre added code to save rows and columns to RAM.
2012-09-01 Robert McIntyre added skeleton for clear-screen.
2012-09-01 Robert McIntyre add code to load row and column into DE.
2012-09-01 Robert McIntyre changed jump from relative to absolute to allow for display-glyph code greater than 128 numbers.
2012-08-31 Robert McIntyre saving progress.
2012-08-31 Robert McIntyre simplified return program.
2012-08-31 Robert McIntyre added blank glyph.
2012-08-31 Robert McIntyre new glyph rendering skeleton complete.
2012-08-31 Robert McIntyre saving progress.
2012-08-31 Robert McIntyre restored previous functionality of glyph-display program.
2012-08-31 Robert McIntyre problem was improper value for starting position in memory for glyph-display-program.
2012-08-31 Robert McIntyre trying to track down major problem with storing variables in RAM.
2012-08-31 Robert McIntyre more cleanup code.
2012-08-31 Robert McIntyre created scaffold for displaying terminal characters.
2012-08-31 Robert McIntyre tightened up control transfer waiting period.
2012-08-31 Robert McIntyre progress.
2012-08-30 Robert McIntyre saving progress for the night.
2012-08-30 Robert McIntyre moduralized main-bootstrap-program
2012-08-30 Robert McIntyre condensed gameboy program into a contigous sequence of bytes.
2012-08-30 Robert McIntyre going to explore a cool new idea for the final video.