Mercurial > vba-clojure
view src/lua/lmathlib.c @ 135:eb6ba88088d3
Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
author | Dylan Holmes <ocsenave@gmail.com> |
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date | Sun, 18 Mar 2012 05:13:19 -0500 |
parents | 27763b933818 |
children |
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1 /*2 ** $Id: lmathlib.c,v 1.67.1.1 2007/12/27 13:02:25 roberto Exp $3 ** Standard mathematical library4 ** See Copyright Notice in lua.h5 */8 #include <stdlib.h>9 #include <math.h>11 #define lmathlib_c12 #define LUA_LIB14 #include "lua.h"16 #include "lauxlib.h"17 #include "lualib.h"20 #undef PI21 #define PI (3.14159265358979323846)22 #define RADIANS_PER_DEGREE (PI/180.0)26 static int math_abs (lua_State *L) {27 lua_pushnumber(L, fabs(luaL_checknumber(L, 1)));28 return 1;29 }31 static int math_sin (lua_State *L) {32 lua_pushnumber(L, sin(luaL_checknumber(L, 1)));33 return 1;34 }36 static int math_sinh (lua_State *L) {37 lua_pushnumber(L, sinh(luaL_checknumber(L, 1)));38 return 1;39 }41 static int math_cos (lua_State *L) {42 lua_pushnumber(L, cos(luaL_checknumber(L, 1)));43 return 1;44 }46 static int math_cosh (lua_State *L) {47 lua_pushnumber(L, cosh(luaL_checknumber(L, 1)));48 return 1;49 }51 static int math_tan (lua_State *L) {52 lua_pushnumber(L, tan(luaL_checknumber(L, 1)));53 return 1;54 }56 static int math_tanh (lua_State *L) {57 lua_pushnumber(L, tanh(luaL_checknumber(L, 1)));58 return 1;59 }61 static int math_asin (lua_State *L) {62 lua_pushnumber(L, asin(luaL_checknumber(L, 1)));63 return 1;64 }66 static int math_acos (lua_State *L) {67 lua_pushnumber(L, acos(luaL_checknumber(L, 1)));68 return 1;69 }71 static int math_atan (lua_State *L) {72 lua_pushnumber(L, atan(luaL_checknumber(L, 1)));73 return 1;74 }76 static int math_atan2 (lua_State *L) {77 lua_pushnumber(L, atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));78 return 1;79 }81 static int math_ceil (lua_State *L) {82 lua_pushnumber(L, ceil(luaL_checknumber(L, 1)));83 return 1;84 }86 static int math_floor (lua_State *L) {87 lua_pushnumber(L, floor(luaL_checknumber(L, 1)));88 return 1;89 }91 static int math_fmod (lua_State *L) {92 lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));93 return 1;94 }96 static int math_modf (lua_State *L) {97 double ip;98 double fp = modf(luaL_checknumber(L, 1), &ip);99 lua_pushnumber(L, ip);100 lua_pushnumber(L, fp);101 return 2;102 }104 static int math_sqrt (lua_State *L) {105 lua_pushnumber(L, sqrt(luaL_checknumber(L, 1)));106 return 1;107 }109 static int math_pow (lua_State *L) {110 lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));111 return 1;112 }114 static int math_log (lua_State *L) {115 lua_pushnumber(L, log(luaL_checknumber(L, 1)));116 return 1;117 }119 static int math_log10 (lua_State *L) {120 lua_pushnumber(L, log10(luaL_checknumber(L, 1)));121 return 1;122 }124 static int math_exp (lua_State *L) {125 lua_pushnumber(L, exp(luaL_checknumber(L, 1)));126 return 1;127 }129 static int math_deg (lua_State *L) {130 lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);131 return 1;132 }134 static int math_rad (lua_State *L) {135 lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);136 return 1;137 }139 static int math_frexp (lua_State *L) {140 int e;141 lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e));142 lua_pushinteger(L, e);143 return 2;144 }146 static int math_ldexp (lua_State *L) {147 lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2)));148 return 1;149 }153 static int math_min (lua_State *L) {154 int n = lua_gettop(L); /* number of arguments */155 lua_Number dmin = luaL_checknumber(L, 1);156 int i;157 for (i=2; i<=n; i++) {158 lua_Number d = luaL_checknumber(L, i);159 if (d < dmin)160 dmin = d;161 }162 lua_pushnumber(L, dmin);163 return 1;164 }167 static int math_max (lua_State *L) {168 int n = lua_gettop(L); /* number of arguments */169 lua_Number dmax = luaL_checknumber(L, 1);170 int i;171 for (i=2; i<=n; i++) {172 lua_Number d = luaL_checknumber(L, i);173 if (d > dmax)174 dmax = d;175 }176 lua_pushnumber(L, dmax);177 return 1;178 }181 static int math_random (lua_State *L) {182 /* the `%' avoids the (rare) case of r==1, and is needed also because on183 some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */184 lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;185 switch (lua_gettop(L)) { /* check number of arguments */186 case 0: { /* no arguments */187 lua_pushnumber(L, r); /* Number between 0 and 1 */188 break;189 }190 case 1: { /* only upper limit */191 int u = luaL_checkint(L, 1);192 luaL_argcheck(L, 1<=u, 1, "interval is empty");193 lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */194 break;195 }196 case 2: { /* lower and upper limits */197 int l = luaL_checkint(L, 1);198 int u = luaL_checkint(L, 2);199 luaL_argcheck(L, l<=u, 2, "interval is empty");200 lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */201 break;202 }203 default: return luaL_error(L, "wrong number of arguments");204 }205 return 1;206 }209 static int math_randomseed (lua_State *L) {210 srand(luaL_checkint(L, 1));211 return 0;212 }215 static const luaL_Reg mathlib[] = {216 {"abs", math_abs},217 {"acos", math_acos},218 {"asin", math_asin},219 {"atan2", math_atan2},220 {"atan", math_atan},221 {"ceil", math_ceil},222 {"cosh", math_cosh},223 {"cos", math_cos},224 {"deg", math_deg},225 {"exp", math_exp},226 {"floor", math_floor},227 {"fmod", math_fmod},228 {"frexp", math_frexp},229 {"ldexp", math_ldexp},230 {"log10", math_log10},231 {"log", math_log},232 {"max", math_max},233 {"min", math_min},234 {"modf", math_modf},235 {"pow", math_pow},236 {"rad", math_rad},237 {"random", math_random},238 {"randomseed", math_randomseed},239 {"sinh", math_sinh},240 {"sin", math_sin},241 {"sqrt", math_sqrt},242 {"tanh", math_tanh},243 {"tan", math_tan},244 {NULL, NULL}245 };248 /*249 ** Open math library250 */251 LUALIB_API int luaopen_math (lua_State *L) {252 luaL_register(L, LUA_MATHLIBNAME, mathlib);253 lua_pushnumber(L, PI);254 lua_setfield(L, -2, "pi");255 lua_pushnumber(L, HUGE_VAL);256 lua_setfield(L, -2, "huge");257 #if defined(LUA_COMPAT_MOD)258 lua_getfield(L, -1, "fmod");259 lua_setfield(L, -2, "mod");260 #endif261 return 1;262 }