view src/lua/lualib.h @ 281:ca1afcef3542

Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
author Dylan Holmes <ocsenave@gmail.com>
date Tue, 27 Mar 2012 22:41:24 -0500
parents 27763b933818
children
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1 /*
2 ** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
3 ** Lua standard libraries
4 ** See Copyright Notice in lua.h
5 */
8 #ifndef lualib_h
9 #define lualib_h
11 #include "lua.h"
14 /* Key to file-handle type */
15 #define LUA_FILEHANDLE "FILE*"
18 #define LUA_COLIBNAME "coroutine"
19 LUALIB_API int (luaopen_base) (lua_State *L);
21 #define LUA_TABLIBNAME "table"
22 LUALIB_API int (luaopen_table) (lua_State *L);
24 #define LUA_IOLIBNAME "io"
25 LUALIB_API int (luaopen_io) (lua_State *L);
27 #define LUA_OSLIBNAME "os"
28 LUALIB_API int (luaopen_os) (lua_State *L);
30 #define LUA_STRLIBNAME "string"
31 LUALIB_API int (luaopen_string) (lua_State *L);
33 #define LUA_MATHLIBNAME "math"
34 LUALIB_API int (luaopen_math) (lua_State *L);
36 #define LUA_DBLIBNAME "debug"
37 LUALIB_API int (luaopen_debug) (lua_State *L);
39 #define LUA_LOADLIBNAME "package"
40 LUALIB_API int (luaopen_package) (lua_State *L);
43 /* open all previous libraries */
44 LUALIB_API void (luaL_openlibs) (lua_State *L);
48 #ifndef lua_assert
49 #define lua_assert(x) ((void)0)
50 #endif
53 #endif