Mercurial > vba-clojure
view clojure/com/aurellem/gb/rlm_assembly.clj @ 382:3c24216e0080
decreased frame-metronome by one opcode
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Wed, 11 Apr 2012 13:17:08 -0500 |
parents | 1bfa43d35403 |
children | 9eae7e914bf0 |
line wrap: on
line source
1 (ns com.aurellem.gb.rlm-assembly2 "Version of main bootstrap program that is valid output for the3 item-writer program."4 (:use (com.aurellem.gb gb-driver assembly util vbm constants))5 (:use (com.aurellem.run bootstrap-1))6 (:import [com.aurellem.gb.gb_driver SaveState]))8 ;; Specs for Main Bootstrap Program10 ;; Number-Input11 ;; Number input works using all eight buttons to12 ;; spell out an 8 bit number. The order of buttons is13 ;; [:d :u :l :r :start :select :b :a] --> 1111111114 ;; [ :l :start :a] --> 0010100116 ;;; MODE-SELECT17 ;; The bootstrap program starts in MODE-SELECT mode.18 ;; MODE-SELECT transitions to one of three modes depending19 ;; on which buttons are pressed:20 ;; 0 (no-buttons) : MODE-SELECT21 ;; 8 [:start] : WRITE-BYTES22 ;; 0xFF (all-buttons) : JUMP24 ;;; WRITE-BYTES26 ;; WRITE-BYTES mode writes sequences of arbitray values to27 ;; arbitray memory locations. It expects you to enter a28 ;; header of three bytes describing what to write:30 ;; Byte 0 : Number of Bytes to Write31 ;; Byte 1 : Start Address High Byte32 ;; Byte 1 : Start Address Low Byte34 ;; Then, you enter the number of bytes specified in Byte 035 ;; they are written to the start address in36 ;; sequence. After the last byte is written control37 ;; returns to MODE-SELECT mode.39 ;; Example: to write the sequence [1 2 3 4] starting at40 ;; address 0xC01F enter41 ;; Byte 0 : 4 (will write four bytes)42 ;; Byte 1 : 0xC0 (high byte of 0xC01F)43 ;; Byte 2 : 0x1F (low byte of 0xC01F)44 ;; Byte 3 : 1 (write 1 to 0xC01F)45 ;; Byte 4 : 2 (write 2 to 0xC020)46 ;; Byte 5 : 3 (write 3 to 0xC021)47 ;; Byte 6 : 4 (write 4 to 0xC022)49 ;;; JUMP50 ;; JUMP mode jumps program control to any arbitray51 ;; location. It expects you to enter two bytes which52 ;; correspond to the high and low bytes of the memory53 ;; address to which you want to jump.54 ;; Byte 0 : Jump Address High Byte55 ;; Byte 1 : Jump Address Low Byte57 ;; Example: to jump to address 0x1234 enter58 ;; Byte 0 : 0x12 (high byte of 0x1234)59 ;; Byte 1 : 0x34 (low byte of 0x1234)62 (defn ->signed-8-bit [n]63 (if (< n 0)64 (+ 256 n) n))66 0x0167 0x4468 0xFF69 inc C70 inc D72 (defn frame-metronome []73 (let [timing-loop74 [0x0175 0x4376 0xFE ;; load 0xFF44 into BC without repeats77 0x0C78 0x0480 0x0A] ;; (BC) -> A, now A = LY (vertical line coord)81 continue-if-14482 [0xFE83 144 ;; compare LY (in A) with 14484 0x20 ;; jump back to beginning if LY != 144 (not-v-blank)85 (->signed-8-bit86 (+ -4 (- (count timing-loop))))]87 spin-loop88 [0x05 ;; dec B, which is 0xFF89 0x20 ;; spin until B==090 0xFD]]91 (concat timing-loop continue-if-144 spin-loop)))94 (defn test-frame-metronome95 "Ensure that frame-metronome ticks exactly once every frame."96 ([] (test-frame-metronome 151))97 ([steps]98 (let [inc-D [0x14 0x1899 (->signed-8-bit100 (+ -3 (- (count (frame-metronome)))))]101 program (concat (frame-metronome) inc-D)102 count-frames103 (-> (tick (mid-game))104 (IE! 0)105 (DE! 0)106 (set-memory-range pokemon-list-start program)107 (PC! pokemon-list-start))108 D-after-moves (D (run-moves count-frames (repeat steps [])))]109 (println "D:" D-after-moves)110 (assert (= steps D-after-moves))112 (println "D =" D-after-moves "after" steps "steps")113 count-frames)))115 (defn main-bootstrap-program [start-address]116 (let [[start-high start-low] (disect-bytes-2 start-address)117 ]118 ))129 ;;;;;; TESTS ;;;;;;131 (defn bootstrap-base []132 (let [program (main-bootstrap-program pokemon-list-start)]133 ;; make sure program is valid output for item-writer134 (bootstrap-pattern program)135 (-> (tick (mid-game))136 (set-memory-range pokemon-list-start program)137 (PC! pokemon-list-start))))139 (defn test-write-bytes-mode []140 (let [target-address 0xC00F141 [target-high target-low] (disect-bytes-2 target-address)142 assembly [0xF3 0x18 0xFE 0x12]143 get-mem-region #(subvec (vec (memory %))144 target-address (+ target-address 20))145 before (bootstrap-base)146 after147 (-> before148 (step []) ; make sure it can handle blanks149 (step []) ; at the beginning.150 (step [])151 (step [:start]) ; select WRITE-BYTES mode152 (step (buttons 4)) ; write 4 bytes153 (step (buttons target-high))154 (step (buttons target-low))155 (step (buttons (nth assembly 0)))156 (step (buttons (nth assembly 1)))157 (step (buttons (nth assembly 2)))158 (step (buttons (nth assembly 3)))159 (step [])160 (step [])161 (step []))]162 (println "before :" (get-mem-region before))163 (println "after :" (get-mem-region after))164 (assert (= assembly (take 4 (get-mem-region after))))165 after))167 (defn test-jump-mode []168 (let [target-address 0xC00F169 [target-high target-low] (disect-bytes-2 target-address)170 post-jump171 (-> (test-write-bytes-mode)172 (step [])173 (step [])174 (step [])175 (step (buttons 0xFF)) ; Select JUMP mode.176 (step (buttons target-high))177 (step (buttons target-low)))178 program-counters179 (capture-program-counter180 post-jump181 10000)]182 (println program-counters)183 (assert (contains? (set program-counters) target-address))184 post-jump))