view clojure/com/aurellem/gb/rlm_assembly.clj @ 381:1bfa43d35403

frame-metronome no longer needs any state.
author Robert McIntyre <rlm@mit.edu>
date Wed, 11 Apr 2012 13:09:41 -0500
parents 4d2767423266
children 3c24216e0080
line wrap: on
line source
1 (ns com.aurellem.gb.rlm-assembly
2 "Version of main bootstrap program that is valid output for the
3 item-writer program."
4 (:use (com.aurellem.gb gb-driver assembly util vbm constants))
5 (:use (com.aurellem.run bootstrap-1))
6 (:import [com.aurellem.gb.gb_driver SaveState]))
8 ;; Specs for Main Bootstrap Program
10 ;; Number-Input
11 ;; Number input works using all eight buttons to
12 ;; spell out an 8 bit number. The order of buttons is
13 ;; [:d :u :l :r :start :select :b :a] --> 11111111
14 ;; [ :l :start :a] --> 00101001
16 ;;; MODE-SELECT
17 ;; The bootstrap program starts in MODE-SELECT mode.
18 ;; MODE-SELECT transitions to one of three modes depending
19 ;; on which buttons are pressed:
20 ;; 0 (no-buttons) : MODE-SELECT
21 ;; 8 [:start] : WRITE-BYTES
22 ;; 0xFF (all-buttons) : JUMP
24 ;;; WRITE-BYTES
26 ;; WRITE-BYTES mode writes sequences of arbitray values to
27 ;; arbitray memory locations. It expects you to enter a
28 ;; header of three bytes describing what to write:
30 ;; Byte 0 : Number of Bytes to Write
31 ;; Byte 1 : Start Address High Byte
32 ;; Byte 1 : Start Address Low Byte
34 ;; Then, you enter the number of bytes specified in Byte 0
35 ;; they are written to the start address in
36 ;; sequence. After the last byte is written control
37 ;; returns to MODE-SELECT mode.
39 ;; Example: to write the sequence [1 2 3 4] starting at
40 ;; address 0xC01F enter
41 ;; Byte 0 : 4 (will write four bytes)
42 ;; Byte 1 : 0xC0 (high byte of 0xC01F)
43 ;; Byte 2 : 0x1F (low byte of 0xC01F)
44 ;; Byte 3 : 1 (write 1 to 0xC01F)
45 ;; Byte 4 : 2 (write 2 to 0xC020)
46 ;; Byte 5 : 3 (write 3 to 0xC021)
47 ;; Byte 6 : 4 (write 4 to 0xC022)
49 ;;; JUMP
50 ;; JUMP mode jumps program control to any arbitray
51 ;; location. It expects you to enter two bytes which
52 ;; correspond to the high and low bytes of the memory
53 ;; address to which you want to jump.
54 ;; Byte 0 : Jump Address High Byte
55 ;; Byte 1 : Jump Address Low Byte
57 ;; Example: to jump to address 0x1234 enter
58 ;; Byte 0 : 0x12 (high byte of 0x1234)
59 ;; Byte 1 : 0x34 (low byte of 0x1234)
62 (defn ->signed-8-bit [n]
63 (if (< n 0)
64 (+ 256 n) n))
66 (defn frame-metronome []
67 (let [timing-loop
68 [0x16
69 0xFE ;; load FF into D without repeats
70 0x14
72 0x1E
73 0x43 ;; load 44 into E without repeats
74 0x1C
76 0x1A ;; (DE) -> A, now A = LY (vertical line coord)
77 ]
78 continue-if-144
79 [0xFE
80 144 ;; compare LY (in A) with 144
81 0x20 ;; jump back to beginning if LY != 144 (not-v-blank)
82 (->signed-8-bit
83 (+ -4 (- (count timing-loop))))]
84 spin-loop
85 [0x15 ;; dec D, which is 0xFF
86 0x20 ;; spin until D==0
87 0xFD]]
88 (concat timing-loop continue-if-144 spin-loop)))
91 (defn test-frame-metronome
92 "Ensure that frame-metronome ticks exactly once every frame."
93 ([] (test-frame-metronome 151))
94 ([steps]
95 (let [inc-C [0x0C 0x18
96 (->signed-8-bit
97 (+ -3 (- (count (frame-metronome)))))]
98 program (concat (frame-metronome) inc-C)
99 count-frames
100 (-> (tick (mid-game))
101 (IE! 0)
102 (BC! 0)
103 (set-memory-range pokemon-list-start program)
104 (PC! pokemon-list-start))
105 C-after-moves (C (run-moves count-frames (repeat steps [])))]
106 (println "C:" C-after-moves)
107 ;;(assert (= steps C-after-moves))
109 (println "C =" C-after-moves "after" steps "steps")
110 count-frames)))
112 (defn main-bootstrap-program [start-address]
113 (let [[start-high start-low] (disect-bytes-2 start-address)
114 ]
115 ))
126 ;;;;;; TESTS ;;;;;;
128 (defn bootstrap-base []
129 (let [program (main-bootstrap-program pokemon-list-start)]
130 ;; make sure program is valid output for item-writer
131 (bootstrap-pattern program)
132 (-> (tick (mid-game))
133 (set-memory-range pokemon-list-start program)
134 (PC! pokemon-list-start))))
136 (defn test-write-bytes-mode []
137 (let [target-address 0xC00F
138 [target-high target-low] (disect-bytes-2 target-address)
139 assembly [0xF3 0x18 0xFE 0x12]
140 get-mem-region #(subvec (vec (memory %))
141 target-address (+ target-address 20))
142 before (bootstrap-base)
143 after
144 (-> before
145 (step []) ; make sure it can handle blanks
146 (step []) ; at the beginning.
147 (step [])
148 (step [:start]) ; select WRITE-BYTES mode
149 (step (buttons 4)) ; write 4 bytes
150 (step (buttons target-high))
151 (step (buttons target-low))
152 (step (buttons (nth assembly 0)))
153 (step (buttons (nth assembly 1)))
154 (step (buttons (nth assembly 2)))
155 (step (buttons (nth assembly 3)))
156 (step [])
157 (step [])
158 (step []))]
159 (println "before :" (get-mem-region before))
160 (println "after :" (get-mem-region after))
161 (assert (= assembly (take 4 (get-mem-region after))))
162 after))
164 (defn test-jump-mode []
165 (let [target-address 0xC00F
166 [target-high target-low] (disect-bytes-2 target-address)
167 post-jump
168 (-> (test-write-bytes-mode)
169 (step [])
170 (step [])
171 (step [])
172 (step (buttons 0xFF)) ; Select JUMP mode.
173 (step (buttons target-high))
174 (step (buttons target-low)))
175 program-counters
176 (capture-program-counter
177 post-jump
178 10000)]
179 (println program-counters)
180 (assert (contains? (set program-counters) target-address))
181 post-jump))