annotate commands.sh @ 37:9eae224b8056
recording-sans-reset
reseting the movie does not appear to work
author |
Robert McIntyre <rlm@mit.edu> |
date |
Mon, 05 Mar 2012 14:51:43 -0600 |
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2 # This buffer is for notes you don't want to save, and for Lisp evaluation.
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3 # If you want to create a file, visit that file with C-x C-f,
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4 # then enter the text in that file's own buffer.
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5
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6
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7 #./VisualBoyAdvance ../../../pokemon-escape/roms/Pokemon\ Yellow\ \(U\)\ \[C\]\[\!\].gbc
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8
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10 #./VisualBoyAdvance --recordmovie=./rlm.vbm ../../../pokemon-escape/roms/Pokemon\ Yellow\ \(U\)\ \[C\]\[\!\].gbc
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12 rm -f /home/r/proj/vba-restore/build/movie.vba
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13
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14 cd /home/r/proj/vba-restore/build
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15 make install
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16
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17 /home/r/proj/vba-restore/build/artifacts/bin/VisualBoyAdvance --recordmovie=/home/r/proj/vba-restore/build/movie.vba /home/r/proj/pokemon-escape/roms/yellow.gbc
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18
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19 #.//VisualBoyAdvance --playmovie=/home/r/proj/vba-restore/build/movie.vba /home/r/proj/pokemon-escape/roms/Pokemon\ Yellow\ \(U\)\ \[C\]\[\!\].gbc
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20
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21 hexdump -C /home/r/proj/vba-restore/build/movie.vba
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