rlm@33: rlm@22: # This buffer is for notes you don't want to save, and for Lisp evaluation. rlm@22: # If you want to create a file, visit that file with C-x C-f, rlm@22: # then enter the text in that file's own buffer. rlm@22: rlm@22: rlm@33: #./VisualBoyAdvance ../../../pokemon-escape/roms/Pokemon\ Yellow\ \(U\)\ \[C\]\[\!\].gbc rlm@22: rlm@22: rlm@33: #./VisualBoyAdvance --recordmovie=./rlm.vbm ../../../pokemon-escape/roms/Pokemon\ Yellow\ \(U\)\ \[C\]\[\!\].gbc rlm@32: rlm@33: rm -f /home/r/proj/vba-restore/build/movie.vba rlm@32: rlm@33: cd /home/r/proj/vba-restore/build rlm@33: make install rlm@33: rlm@33: /home/r/proj/vba-restore/build/artifacts/bin/VisualBoyAdvance --recordmovie=/home/r/proj/vba-restore/build/movie.vba /home/r/proj/pokemon-escape/roms/yellow.gbc rlm@33: rlm@33: #.//VisualBoyAdvance --playmovie=/home/r/proj/vba-restore/build/movie.vba /home/r/proj/pokemon-escape/roms/Pokemon\ Yellow\ \(U\)\ \[C\]\[\!\].gbc rlm@33: rlm@33: hexdump -C /home/r/proj/vba-restore/build/movie.vba