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1 (ns com.aurellem.gb.pokemon
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2 (:use (com.aurellem.gb gb-driver util constants characters))
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3 (:import [com.aurellem.gb.gb_driver SaveState]))
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4
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5 (def pokemon-names-start 0xD2B4)
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6
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7 (defn set-party-number
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8 ([^SaveState state new-party-num]
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9 (set-memory state 0xD162 new-party-num))
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10 ([new-party-num]
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11 (set-party-number @current-state new-party-num)))
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12
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13 (def party-number-address 0xD162)
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14
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15 (defn party-number
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16 ([^SaveState state]
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17 (aget (memory state) party-number-address))
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18 ([] (party-number @current-state)))
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19
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20 (defn party-names
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21 ([^SaveState state]
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22 (let [raw-names
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23 (subvec (vec (memory state))
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24 pokemon-names-start
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25 (+ pokemon-names-start
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26 (* name-width 6)))]
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27 (map
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28 read-name
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29 (take
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30 (party-number state)
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31 (partition name-width
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32 raw-names)))))
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33 ([] (party-names @current-state)))
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34
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35 (defn rename-pokemon
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36 ([^SaveState state n new-name]
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37 (assert (<= 0 n (dec (party-number state))))
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38 (assert (<= (count new-name) max-name-length))
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39 (set-memory-range
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40 state
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41 (+ (* n name-width) pokemon-names-start)
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42 (concat (str->character-codes new-name) [end-of-name-marker])))
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43 ([n new-name]
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44 (rename-pokemon @current-state n new-name)))
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45
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46 (def OT-start 0xD272)
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47
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48 (defn original-trainers
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49 ([^SaveState state]
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50 (let [raw-names
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51 (subvec (vec (memory state))
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52 OT-start
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53 (+ OT-start
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54 (* name-width 6)))]
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55 (map read-name
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56 (take (party-number state)
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57 (partition name-width raw-names)))))
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58 ([] (original-trainers @current-state)))
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59
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60 (defn set-original-trainer
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61 "Set the OT name for a pokemon.
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62 Note that a pokemon is still considered 'yours' if
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63 the OT ID is the same as your own."
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64 ([^SaveState state poke-num new-name]
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65 (assert (<= 0 poke-num (dec (party-number state))))
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66 (assert (<= (count new-name) max-name-length))
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67 (set-memory-range
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68 state
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69 (+ (* poke-num name-width) OT-start)
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70 (concat (str->character-codes new-name) [end-of-name-marker])))
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71 ([n new-name]
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72 (set-original-trainer @current-state n new-name)))
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73
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74 (def OT-ID-addresses [0xD176 0xD1A2 0xD1CE 0xD1FA 0xD228 0xD252])
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75
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76 (defn set-pokemon-id
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77 ([^SaveState state n new-id]
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78 (assert (<= 0 n (dec (party-number state))))
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79 (assert (<= 0 new-id 0xFFFF))
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80 (set-memory-range
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81 state
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82 (OT-ID-addresses n)
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83 [(bit-shift-right (bit-and new-id 0xFF00) 8)
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84 (bit-and new-id 0xFF)
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85 ]))
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86 ([n new-id]
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87 (set-pokemon-id @current-state n new-id)))
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88
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89 (def unknown "[[[UNKNOWN]]]")
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90
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91 (def unknown "")
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92
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93 (def pokemon-1-record
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94 {0xD16A "Color Map" ;; 0
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95 0xD16B "Current-HP (h)" ;; 1
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96 0xD16C "Current-HP (l)" ;; 2
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97 0XD16D "Unused" ;; 3
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98 0xD16E "Status" ;; 4
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99 0xD16F "Type 1" ;; 5
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100 0xD170 "Type 2" ;; 6
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101 0xD171 "scratch/C.R." ;; 7
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102 0xD172 "Move 1 ID" ;; 8
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103 0xD173 "Move 2 ID" ;; 9
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104 0xD174 "Move 3 ID" ;; 10
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105 0xD175 "Move 4 ID" ;; 11
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106 0xD176 "OT-ID (h)" ;; 12
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107 0xD177 "OT-ID (l)" ;; 13
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108 0xD178 "Exp. Points (h)" ;; 14
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109 0xD179 "Exp. Points (m)" ;; 15
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110 0xD17A "Exp. Points (l)" ;; 16
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111 0xD17B "HP Exp. (h)" ;; 17
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112 0xD17C "HP Exp. (l)" ;; 18
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113 0xD17D "Attack Exp. (h)" ;; 19
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114 0xD17E "Attack Exp. (l)" ;; 20
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115 0xD17F "Defense Exp. (h)" ;; 21
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116 0xD180 "Defense Exp. (l)" ;; 22
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117 0xD181 "Speed Exp. (h)" ;; 23
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118 0xD182 "Speed Exp. (l)" ;; 24
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119 0xD183 "Special Exp. (h)" ;; 25
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120 0xD184 "Special Exp. (l)" ;; 26
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121 0xD185 "DV Atk/Def" ;; 27
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122 0xD186 "DV Speed/Spc" ;; 28
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123 0xD187 "PP Move 1" ;; 29
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124 0xD188 "PP Move 2" ;; 30
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125 0xD189 "PP Move 3" ;; 31
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126 0xD18A "PP Move 4" ;; 32
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127 0xD18B "Current Level" ;; 33
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128 0xD18C "HP Total (h)" ;; 34
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129 0xD18D "HP Total (l)" ;; 35
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130 0xD18E "Attack (h)" ;; 36
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131 0xD18F "Attack (l)" ;; 37
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132 0xD190 "Defense (h)" ;; 38
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133 0xD191 "Defense (l)" ;; 39
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134 0xD192 "Speed (h)" ;; 40
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135 0xD193 "Speed (l)" ;; 41
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136 0xD194 "Special (h)" ;; 42
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137 0xD195 "Special (l)" ;; 43
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138 })
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139
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140 (defn pokemon-record
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141 ([^SaveState state pokemon-num]
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142 (assert (<= 0 pokemon-num 5))
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143 (let [base (+ (* pokemon-num pokemon-record-width) 0xD16A)]
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144 (subvec (vec (memory state)) base
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145 (+ base pokemon-record-width))))
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146 ([pokemon-num] (pokemon-record @current-state pokemon-num)))
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147
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148 (defn set-pokemon-record
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149 ([^SaveState state pokemon-num new-data]
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150 (assert (<= 0 pokemon-num 5))
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151 (let [base (+ (* pokemon-num pokemon-record-width) 0xD16A)]
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152 (set-memory-range state base new-data)))
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153 ([pokemon-num new-data]
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154 (set-pokemon-record @current-state pokemon-num new-data)))
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155
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156 (defn print-pokemon-record
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157 ([^SaveState state pokemon-num]
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158 (assert (<= 0 pokemon-num 5))
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159 (let [poke-data (pokemon-record state pokemon-num)
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160 backbone (sort (keys pokemon-1-record))]
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161 (println "Pokemon " pokemon-num " -- "
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162 (nth (party-names state)
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163 pokemon-num) \newline)
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164
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165 (println " Desc. | Hex | Dec | Binary |")
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166 (println "-------------------+------+-----+----------+")
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167 (dorun
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168 (map
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169 (comp println
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170 (fn [desc data]
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171 (format "%-16s | 0x%02X | %3d | %s |"
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172 desc data data
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173 (let [s (Integer/toBinaryString data)]
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174 (apply
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175 str
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176 (concat (repeat (- 8 (count s)) "0" )
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177 s))))))
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178 (map pokemon-1-record backbone)
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179 poke-data))))
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180 ([pokemon-num]
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181 (print-pokemon-record @current-state pokemon-num)))
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