annotate clojure/com/aurellem/run/bootstrap_0.clj @ 322:d604bd3c122c

added function to determine wuantity of items currently selected
author Robert McIntyre <rlm@mit.edu>
date Wed, 04 Apr 2012 00:35:44 -0500
parents af86b5ba622b
children 92ee94945327
rev   line source
rlm@247 1 (ns com.aurellem.run.bootstrap-0
rlm@320 2 (:use (com.aurellem.gb saves gb-driver util
rlm@320 3 items vbm characters money))
rlm@319 4 (:use (com.aurellem.run util title save-corruption))
rlm@264 5 (:use (com.aurellem.exp item-bridge))
rlm@264 6 (:import [com.aurellem.gb.gb_driver SaveState]))
rlm@247 7
rlm@250 8 (defn-memo boot-root []
rlm@255 9 [ [] (root)])
rlm@247 10
rlm@255 11 (defn-memo to-rival-name
rlm@255 12 ([] (to-rival-name (boot-root)))
rlm@255 13 ([script]
rlm@319 14 (->> script
rlm@255 15 title
rlm@255 16 oak
rlm@255 17 name-entry-rlm
rlm@319 18 (scroll-text 5))))
rlm@247 19
rlm@255 20 (defn-memo name-rival-bootstrap
rlm@255 21 ([] (name-rival-bootstrap (to-rival-name)))
rlm@255 22 ([script]
rlm@255 23 (->> script
rlm@319 24 (first-difference [] [:a] AF)
rlm@319 25 (first-difference [] [:r] DE)
rlm@255 26 (play-moves
rlm@255 27 [[]
rlm@313 28 [] [] [:r] [] [:d] [:a] ;; L
rlm@313 29 [:r] [] [:r] [] [:r] [] [:r] []
rlm@313 30 [:r] [] [:d] [] [:d] [:a] ;; [PK]
rlm@313 31 [:u] [] [:l] [] [:l] []
rlm@313 32 [:l] [] [:l] [] [:l] [:a] ;; U
rlm@313 33 [:r] [] [:r] [] [:r] []
rlm@313 34 [:r] [] [:r] [] [:d] [:a] ;; [PK]
rlm@313 35 [] [:a] ;; [PK]
rlm@313 36 [] [:a] ;; [PK]
rlm@313 37 [:r] [] [:d] [:a] ;; END
rlm@255 38 ]))))
rlm@255 39
rlm@255 40 (defn-memo leave-house
rlm@255 41 ([] (leave-house (name-rival-bootstrap)))
rlm@255 42 ([script]
rlm@255 43 (->> script
rlm@255 44 finish-title
rlm@255 45 walk-to-stairs
rlm@255 46 walk-to-door
rlm@255 47 (walk [↓ ↓]))))
rlm@255 48
rlm@255 49 (defn-memo to-pallet-town-edge
rlm@255 50 ([] (to-pallet-town-edge (leave-house)))
rlm@255 51 ([script]
rlm@255 52 (->> script
rlm@255 53 (walk [→ → → → →
rlm@255 54 ↑ ↑ ↑ ↑ ↑ ↑]))))
rlm@255 55
rlm@257 56 (defn-memo start-pikachu-battle
rlm@257 57 ([] (start-pikachu-battle
rlm@257 58 (to-pallet-town-edge)))
rlm@257 59 ([script]
rlm@257 60 (->> script
rlm@319 61 (first-difference [:b] [:b :a] DE)
rlm@319 62 scroll-text
rlm@319 63 (do-nothing 200)
rlm@319 64 (play-moves [[:b]]))))
rlm@257 65
rlm@257 66 (defn-memo capture-pikachu
rlm@257 67 ([] (capture-pikachu (start-pikachu-battle)))
rlm@257 68 ([script]
rlm@257 69 (->> script
rlm@319 70 (scroll-text 3))))
rlm@257 71
rlm@257 72 (defn-memo go-to-lab
rlm@257 73 ([] (go-to-lab (capture-pikachu)))
rlm@257 74 ([script]
rlm@257 75 (->> script
rlm@319 76 end-text
rlm@257 77 (scroll-text 5)
rlm@319 78 end-text
rlm@319 79 ;; oak walks you to his lab; no input required.
rlm@319 80 (do-nothing 400))))
rlm@319 81
rlm@319 82 (defn-memo talk-to-oak-in-lab
rlm@319 83 ([] (talk-to-oak-in-lab (go-to-lab)))
rlm@319 84 ([script]
rlm@319 85 (->> script
rlm@319 86 (scroll-text 14)
rlm@319 87 end-text)))
rlm@319 88
rlm@319 89 (defn-memo try-to-get-eevee
rlm@319 90 ([] (try-to-get-eevee (talk-to-oak-in-lab)))
rlm@319 91 ([script]
rlm@319 92 (->> script
rlm@319 93 ;; walk to pokeball
rlm@319 94 (walk [↓ → →])
rlm@319 95 ;; and try to grab it
rlm@319 96 (play-moves
rlm@319 97 (concat [↑ ↑ [:a]]
rlm@319 98 (repeat 100 [])))
rlm@319 99 (scroll-text 10)
rlm@257 100 (end-text))))
rlm@257 101
rlm@257 102 (defn-memo obtain-pikachu
rlm@319 103 ([] (obtain-pikachu (try-to-get-eevee)))
rlm@257 104 ([script]
rlm@257 105 (->> script
rlm@319 106 (scroll-text 6)
rlm@319 107 (end-text))))
rlm@319 108
rlm@319 109
rlm@258 110 (defn-memo begin-battle-with-rival
rlm@258 111 ([] (begin-battle-with-rival
rlm@258 112 (obtain-pikachu)))
rlm@258 113 ([script]
rlm@258 114 (->> script
rlm@319 115 (walk [↓ ↓ ↓])
rlm@260 116 (scroll-text 3)
rlm@260 117 (end-text)
rlm@260 118 (scroll-text))))
rlm@260 119
rlm@319 120 (defn-memo defeat-eevee
rlm@319 121 ([] (defeat-eevee
rlm@260 122 (begin-battle-with-rival)))
rlm@260 123 ([script]
rlm@260 124 (->> script
rlm@313 125 (do-nothing 400)
rlm@260 126 (play-moves [[:a]])
rlm@260 127 (critical-hit)
rlm@319 128 (do-nothing 200)
rlm@319 129 (scroll-text 2) ;; for eevee's tail-whip
rlm@319 130 (do-nothing 10)
rlm@313 131 (play-moves [[:a]])
rlm@260 132 (critical-hit)
rlm@319 133 (do-nothing 200)
rlm@319 134 (scroll-text 2) ;; tail whip again
rlm@319 135 (do-nothing 10)
rlm@313 136 (play-moves [[:a]])
rlm@313 137 (critical-hit)
rlm@319 138 (do-nothing 200))))
rlm@260 139
rlm@260 140 (defn-memo finish-rival-text
rlm@260 141 ([] (finish-rival-text
rlm@319 142 (defeat-eevee)))
rlm@260 143 ([script]
rlm@260 144 (->> script
rlm@319 145 (scroll-text 12)
rlm@260 146 (end-text))))
rlm@260 147
rlm@262 148 (defn-memo pikachu-comes-out
rlm@262 149 ([] (pikachu-comes-out
rlm@262 150 (finish-rival-text)))
rlm@262 151 ([script]
rlm@262 152 (->> script
rlm@319 153 (scroll-text 8)
rlm@262 154 (end-text))))
rlm@260 155
rlm@262 156 (defn-memo leave-oaks-lab
rlm@262 157 ([] (leave-oaks-lab
rlm@262 158 (pikachu-comes-out)))
rlm@262 159 ([script]
rlm@262 160 (->> script
rlm@319 161 (walk [↓ ↓ ↓ ↓ ↓ ↓]))))
rlm@257 162
rlm@271 163 (defn-memo oaks-lab->pallet-town-edge
rlm@262 164 ([] (oaks-lab->pallet-town-edge
rlm@262 165 (leave-oaks-lab)))
rlm@262 166 ([script]
rlm@262 167 (->> script
rlm@319 168 (walk [← ← ←
rlm@319 169 ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ →]))))
rlm@264 170
rlm@264 171 (defn-memo pallet-edge->viridian-mart
rlm@271 172 ([] (pallet-edge->viridian-mart true
rlm@264 173 (oaks-lab->pallet-town-edge)))
rlm@271 174 ([dodge-stupid-guy? script]
rlm@271 175 (let [dodge-1 (if dodge-stupid-guy?
rlm@271 176 [→ →]
rlm@271 177 [→])
rlm@271 178 dodge-2 (if dodge-stupid-guy?
rlm@271 179 [↑ ↑ ←]
rlm@319 180 [↑ ↑])]
rlm@271 181
rlm@271 182 (->> script
rlm@264 183 ;; leave straight grass
rlm@264 184 (walk-thru-grass
rlm@264 185 [↑ ↑ ↑ ↑ ↑])
rlm@313 186
rlm@264 187 (walk [↑ ↑ ↑ ↑])
rlm@313 188
rlm@264 189 (walk-thru-grass
rlm@264 190 [← ← ↑])
rlm@313 191
rlm@264 192 (walk [↑ ↑ ↑ ↑ → → → ])
rlm@264 193
rlm@264 194 (walk-thru-grass
rlm@264 195 [→ ↑ ↑ ←])
rlm@264 196
rlm@264 197 (walk
rlm@264 198 [← ←
rlm@264 199 ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑
rlm@264 200 → → → → ])
rlm@264 201
rlm@271 202 ;; this part is dependent on that
rlm@266 203 ;; stupid NPC in the grass patch
rlm@264 204 (walk-thru-grass
rlm@271 205 (concat dodge-1
rlm@271 206 [↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ]))
rlm@271 207
rlm@264 208 (walk
rlm@271 209 (concat
rlm@271 210 dodge-2
rlm@271 211 [← ← ←
rlm@271 212 ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑
rlm@271 213 ← ←
rlm@271 214 ↑ ↑ ↑ ↑
rlm@271 215 → → → → → → → → → →
rlm@271 216 ↑ ↑ ↑ ↑ ↑ ↑ ↑]))))))
rlm@264 217
rlm@266 218 (defn-memo get-oaks-parcel
rlm@266 219 ([] (get-oaks-parcel
rlm@266 220 (pallet-edge->viridian-mart)))
rlm@266 221 ([script]
rlm@266 222 (->> script
rlm@319 223 (do-nothing 50)
rlm@266 224 (end-text)
rlm@266 225 (scroll-text 3)
rlm@266 226 (do-nothing 197)
rlm@266 227 (play-moves [[:a] []])
rlm@266 228 (walk [↓ ↓ → ↓]))))
rlm@266 229
rlm@269 230 (defn-memo viridian-store->oaks-lab
rlm@269 231 ([] (viridian-store->oaks-lab
rlm@269 232 (get-oaks-parcel)))
rlm@269 233 ([script]
rlm@269 234 (->> script
rlm@269 235 (walk [↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@319 236 ← ← ← ← ← ← ← ← ←
rlm@269 237 ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@269 238 ← ←
rlm@269 239 ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@269 240 ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@269 241 → → → → → → → →
rlm@319 242 ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@319 243 ← ← ← ← ←
rlm@269 244 ↓ ↓ ↓ ↓
rlm@319 245 ])
rlm@269 246 (walk-thru-grass
rlm@269 247 [↓ ↓ ↓ ↓ ↓ ↓ ↓])
rlm@319 248 (walk [↓ ↓ ← ↓ ↓ ↓ ←
rlm@319 249 ↓ ↓ ↓ ↓ ↓ ↓
rlm@319 250 → → → ↑])
rlm@319 251
rlm@319 252 (do-nothing 1))))
rlm@269 253
rlm@269 254
rlm@269 255 (defn-memo viridian-store->oaks-lab-like-a-boss
rlm@269 256 ([] (viridian-store->oaks-lab-like-a-boss
rlm@269 257 (get-oaks-parcel)))
rlm@269 258 ([script]
rlm@269 259 (->> script
rlm@269 260 (walk [↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@319 261 ← ← ← ← ← ← ← ← ←
rlm@269 262 ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓])
rlm@269 263
rlm@269 264 (walk-thru-grass
rlm@269 265 [↓ ↓ ↓ ↓ ↓])
rlm@269 266
rlm@269 267 (walk
rlm@269 268 [↓ ↓ ← ↓
rlm@319 269 ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
rlm@319 270 → → → ↓])
rlm@269 271
rlm@269 272 (walk-thru-grass
rlm@319 273 [↓ ↓ ↓])
rlm@269 274
rlm@269 275 (walk [↓ ← ← ↓ ↓ ↓ ↓ ↓ ↓])
rlm@269 276
rlm@269 277 (walk-thru-grass
rlm@319 278 [↓ ↓ ↓ ↓ ↓ ↓])
rlm@269 279
rlm@319 280 (walk [↓ ↓ ↓ ← ↓ ↓ ↓
rlm@269 281 ↓ ↓ ↓ ↓ ↓
rlm@269 282 → → → ↑]))))
rlm@270 283
rlm@270 284 (defn-memo deliver-oaks-parcel
rlm@270 285 ([] (deliver-oaks-parcel
rlm@270 286 (viridian-store->oaks-lab-like-a-boss)))
rlm@270 287 ([script]
rlm@270 288 (->> script
rlm@270 289 (walk [↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑])
rlm@319 290 (play-moves [[] [:a]])
rlm@319 291 (scroll-text 13)
rlm@270 292 (end-text)
rlm@270 293 (do-nothing 200)
rlm@319 294 (scroll-text 2)
rlm@270 295 (end-text)
rlm@270 296 (scroll-text 2)
rlm@270 297 (end-text)
rlm@319 298 (scroll-text 8)
rlm@270 299 (end-text)
rlm@270 300 (scroll-text 9)
rlm@270 301 (end-text)
rlm@270 302 (scroll-text 7)
rlm@319 303 (end-text)
rlm@319 304 (walk [↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓]))))
rlm@271 305
rlm@271 306 (defn-memo return-to-viridian-mart
rlm@271 307 ([] (return-to-viridian-mart
rlm@271 308 (deliver-oaks-parcel)))
rlm@271 309 ([script]
rlm@271 310 (->> script
rlm@271 311 oaks-lab->pallet-town-edge
rlm@274 312 (pallet-edge->viridian-mart false))))
rlm@274 313
rlm@274 314 (defn-memo walk-to-counter
rlm@274 315 ([] (walk-to-counter
rlm@274 316 (return-to-viridian-mart)))
rlm@274 317 ([script]
rlm@274 318 (->> script
rlm@319 319 (walk [↑ ↑ ←]))))
rlm@275 320
rlm@320 321
rlm@320 322
rlm@320 323 ;; useful addresses
rlm@320 324 52262 ;; --- current-cursor-offset
rlm@320 325 52278 ;; --- current screen-offset
rlm@320 326
rlm@320 327
rlm@320 328 (defn exp-item-list []
rlm@320 329 (clojure.pprint/pprint
rlm@320 330 (apply harmonic-compare
rlm@320 331 (map read-state
rlm@320 332 ["up-1" "down-1"
rlm@320 333 "up-2" "down-2"
rlm@320 334 "up-3" "down-3"
rlm@320 335 "up-4" "down-4"
rlm@320 336 "up-5" "down-5"
rlm@320 337 "up-6"]))))
rlm@321 338
rlm@322 339
rlm@322 340
rlm@321 341 (def item-cursor-offset-address 52262)
rlm@321 342 (def item-screen-offset-address 52278)
rlm@321 343
rlm@321 344 (defn item-offset
rlm@321 345 ([^SaveState state]
rlm@321 346 (let [mem (memory state)]
rlm@321 347 (+ (aget mem item-screen-offset-address)
rlm@321 348 (aget mem item-cursor-offset-address))))
rlm@321 349 ([] (item-offset @current-state)))
rlm@320 350
rlm@320 351
rlm@322 352 (defn exp-item-selection []
rlm@322 353 (clojure.pprint/pprint
rlm@322 354 (apply memory-compare
rlm@322 355 (map read-state
rlm@322 356 ["1-item"
rlm@322 357 "2-items"
rlm@322 358 "3-items"
rlm@322 359 "4-items"
rlm@322 360 ]))))
rlm@322 361
rlm@322 362 (def item-quantity-selected-address 65432)
rlm@322 363
rlm@322 364 (defn item-quantity-selected
rlm@322 365 ([^SaveState state]
rlm@322 366 (aget (memory state) item-quantity-selected-address))
rlm@322 367 ([] (item-quantity-selected @current-state)))
rlm@322 368
rlm@322 369
rlm@275 370 (defn buy-item
rlm@275 371 "Assumes that the main item-screen is up, and buys
rlm@275 372 quantity of the nth item in the list, assuming that you
rlm@275 373 have enough money."
rlm@275 374 [n quantity script]
rlm@275 375 (if (= 0 quantity)
rlm@275 376 script
rlm@275 377 (let [after-initial-pause
rlm@275 378 (do-nothing 20 script)
rlm@275 379 move-to-item
rlm@275 380 (reduce (fn [script _]
rlm@275 381 (->> script
rlm@275 382 (play-moves [[:d]])
rlm@275 383 (do-nothing 3)))
rlm@275 384 after-initial-pause
rlm@275 385 (range n))
rlm@275 386 select-item
rlm@275 387 (play-moves [[:a]] move-to-item)
rlm@275 388 request-items
rlm@275 389 (reduce (fn [script _]
rlm@275 390 (->> script
rlm@275 391 (play-moves [[:u]])
rlm@275 392 (do-nothing 1)))
rlm@275 393 select-item
rlm@275 394 (range (dec quantity)))
rlm@275 395 buy-items
rlm@275 396 (->> request-items
rlm@284 397 (do-nothing 10)
rlm@275 398 (play-moves [[:a]])
rlm@275 399 (scroll-text)
rlm@275 400 (scroll-text)
rlm@284 401 (do-nothing 10)
rlm@275 402 (play-moves [[:a]])
rlm@275 403 (scroll-text))]
rlm@275 404 buy-items)))
rlm@275 405
rlm@275 406
rlm@275 407 (defn buy-items
rlm@275 408 "Given a list of [item-no quantity], buys the quantity
rlm@275 409 from the shop's list. Assumes that the item list is
rlm@275 410 already up."
rlm@275 411 [item-pairs script]
rlm@275 412 (let [item-lookup (into {0 0 1 0 2 0 3 0 4 0} item-pairs)
rlm@275 413 initial-purchase
rlm@275 414 (->> script
rlm@275 415 (buy-item 0 (item-lookup 0))
rlm@275 416 (buy-item 1 (item-lookup 1))
rlm@275 417 (buy-item 2 (item-lookup 2)))]
rlm@275 418 (cond
rlm@275 419 (and
rlm@275 420 (not= 0 (item-lookup 3))
rlm@275 421 (not= 0 (item-lookup 4)))
rlm@275 422 (->> initial-purchase
rlm@275 423 (do-nothing 20)
rlm@275 424 (play-moves [[:d]])
rlm@275 425 (do-nothing 3)
rlm@275 426 (play-moves [[:d]])
rlm@275 427 (do-nothing 3)
rlm@275 428 (play-moves [[:d]])
rlm@275 429 (do-nothing 10)
rlm@275 430 (buy-item 0 (item-lookup 3))
rlm@275 431 (do-nothing 20)
rlm@275 432 (play-moves [[:d]])
rlm@275 433 (do-nothing 3)
rlm@275 434 (play-moves [[:d]])
rlm@275 435 (do-nothing 3)
rlm@275 436 (play-moves [[:d]])
rlm@275 437 (do-nothing 10)
rlm@275 438 (buy-item 0 (item-lookup 4)))
rlm@275 439 (and (= 0 (item-lookup 3))
rlm@275 440 (not= 0 (item-lookup 4)))
rlm@275 441 (->> initial-purchase
rlm@275 442 (do-nothing 20)
rlm@275 443 (play-moves [[:d]])
rlm@275 444 (do-nothing 3)
rlm@275 445 (play-moves [[:d]])
rlm@275 446 (do-nothing 3)
rlm@275 447 (play-moves [[:d]])
rlm@275 448 (do-nothing 10)
rlm@275 449 (play-moves [[:d]])
rlm@275 450 (do-nothing 10)
rlm@275 451 (buy-item 0 (item-lookup 4)))
rlm@275 452 (and (not= 0 (item-lookup 3))
rlm@275 453 (= 0 (item-lookup 4)))
rlm@275 454 (->> initial-purchase
rlm@275 455 (do-nothing 20)
rlm@275 456 (play-moves [[:d]])
rlm@275 457 (do-nothing 3)
rlm@275 458 (play-moves [[:d]])
rlm@275 459 (do-nothing 3)
rlm@275 460 (play-moves [[:d]])
rlm@275 461 (do-nothing 10)
rlm@284 462 (buy-item 0 (item-lookup 3)))
rlm@284 463 (and (= 0 (item-lookup 3))
rlm@284 464 (= 0 (item-lookup 4)))
rlm@284 465 initial-purchase)))
rlm@275 466
rlm@275 467
rlm@275 468 (defn test-buy-items
rlm@277 469 ([] (test-buy-items
rlm@274 470 (walk-to-counter)))
rlm@274 471 ([script]
rlm@275 472 (->> [(first script) (set-money (second script)
rlm@275 473 999999)]
rlm@274 474 (play-moves
rlm@274 475 [[] [:a] []])
rlm@274 476 (scroll-text)
rlm@274 477 (do-nothing 100)
rlm@274 478 (play-moves [[:a]])
rlm@274 479 (do-nothing 100)
rlm@275 480 (buy-items
rlm@275 481 [[0 1]
rlm@275 482 [1 15]
rlm@275 483 [2 1]
rlm@275 484 [3 20]
rlm@275 485 [4 95]
rlm@275 486 ]))))
rlm@275 487
rlm@275 488 (defn-memo buy-initial-items
rlm@275 489 ([] (buy-initial-items
rlm@275 490 (walk-to-counter)))
rlm@275 491 ([script]
rlm@275 492 (->> script
rlm@275 493 (play-moves
rlm@275 494 [[] [:a] []])
rlm@274 495 (scroll-text)
rlm@274 496 (do-nothing 100)
rlm@274 497 (play-moves [[:a]])
rlm@274 498 (do-nothing 100)
rlm@275 499 (buy-items
rlm@275 500 [[0 1]
rlm@275 501 [1 1]
rlm@275 502 [2 1]
rlm@275 503 [3 1]
rlm@279 504 [4 1]])
rlm@279 505 (do-nothing 100)
rlm@279 506 (play-moves [[:b]])
rlm@279 507 (do-nothing 100)
rlm@279 508 (play-moves [[:b]])
rlm@279 509 (do-nothing 100)
rlm@284 510 (play-moves [[:b] []])
rlm@319 511 (first-difference [:b] [:b :start] AF))))
rlm@274 512
rlm@274 513
rlm@280 514 (defn-memo do-save-corruption
rlm@279 515 ([] (do-save-corruption
rlm@279 516 (buy-initial-items)))
rlm@279 517 ([script]
rlm@279 518 (->> script
rlm@319 519 (first-difference [] [:d] AF)
rlm@280 520 (play-moves [[] [] [] [:d]
rlm@280 521 [] [] [] [:d]
rlm@280 522 [] [] [] [:d]
rlm@280 523 [] [] [:a]])
rlm@280 524 scroll-text
rlm@280 525 (play-moves
rlm@280 526 ;; this section is copied from speedrun-2942 and corrupts
rlm@290 527 ;; the save so that the total number of pokemon is set to
rlm@290 528 ;; 0xFF, allowing manipulation of non-pokemon data in RAM
rlm@290 529 ;; via the pokemon interface.
rlm@280 530 [[] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
rlm@280 531 [] [] [] [] [] [] [] [] [] [] [] [:select] [:restart]])
rlm@280 532 (title)
rlm@319 533 (first-difference [] [:start] AF)
rlm@319 534 (first-difference [] [:a] AF)
rlm@319 535 (first-difference [:a] [:a :start] AF))))
rlm@319 536
rlm@319 537 (def menu do-nothing )
rlm@280 538
rlm@284 539 (defn-memo corrupt-item-list
rlm@284 540 ([] (corrupt-item-list
rlm@284 541 (do-save-corruption)))
rlm@284 542 ([script]
rlm@284 543 (->> script
rlm@284 544 (do-nothing 200)
rlm@284 545 (menu [↓ [:a]]) ; select "POKEMON" from
rlm@284 546 ; from main menu
rlm@284 547 (menu [↓ ↓ ↓ ↓ ↓ ↓ ; go to 6th pokemon
rlm@284 548 [:a] ↓ [:a] ; select "switch"
rlm@284 549 ↓ ↓ ↓ [:a]]) ; switch with 9th "pokemon"
rlm@284 550
rlm@284 551 (do-nothing 1))))
rlm@284 552
rlm@284 553 (defn-memo get-burn-heals
rlm@284 554 ([] (get-burn-heals
rlm@284 555 (corrupt-item-list)))
rlm@284 556 ([script]
rlm@284 557 (->> script
rlm@284 558 (menu [[:b] [:b]])
rlm@284 559 (menu [[:a]])
rlm@284 560 (do-nothing 100)
rlm@284 561 (menu [↓ [:a]])
rlm@284 562 (do-nothing 100)
rlm@284 563 (menu [[:a] ↓ [:a]])
rlm@284 564 (scroll-text)
rlm@284 565 (menu [[:b][:b]])
rlm@284 566 (menu [[:a]])
rlm@284 567
rlm@284 568 (do-nothing 50)
rlm@284 569 (buy-items [[0 1]])
rlm@284 570 (do-nothing 60)
rlm@284 571 (menu [[:a]])
rlm@284 572 (scroll-text)
rlm@284 573
rlm@284 574 (do-nothing 50)
rlm@284 575 (buy-items [[0 1]])
rlm@284 576 (do-nothing 60)
rlm@284 577 ;;(menu [[:a]])
rlm@284 578 ;;(scroll-text)
rlm@284 579
rlm@284 580 ;;(do-nothing 300)
rlm@284 581 ;;(menu [[:b] [:b]])
rlm@284 582 ;;(do-nothing 300)
rlm@284 583
rlm@284 584 (buy-items [[0 1]
rlm@284 585 [1 1]
rlm@284 586 [1 1]
rlm@284 587 [2 1]
rlm@284 588 [3 1]
rlm@284 589 [4 97]])
rlm@284 590
rlm@284 591 (do-nothing 10))))
rlm@284 592
rlm@284 593 (defn-memo corrupt-item-list-again
rlm@284 594 ([] (corrupt-item-list-again (get-burn-heals)))
rlm@284 595 ([script]
rlm@284 596 (->> script
rlm@284 597 (do-nothing 10)
rlm@284 598 (play-moves [[:b]])
rlm@284 599 (do-nothing 100)
rlm@284 600 (play-moves [[:b]])
rlm@284 601 (do-nothing 40)
rlm@284 602 (play-moves [[:b]])
rlm@319 603 (first-difference [:b] [:start :b] AF)
rlm@284 604 (menu [[:a] ↑ ↑ ↑ ↑ ↑ ; get fifth pokemon
rlm@284 605 [:a] ↓ [:a] ; and corrupt the
rlm@284 606 ↓ ↓ ↓ ↓ ↓ [:a]]) ; item list again by
rlm@284 607 ; switching it to
rlm@284 608 ))) ; tenth place.
rlm@284 609
rlm@290 610 (defn-memo viridian-store->viridian-poke-center
rlm@290 611 ([] (viridian-store->viridian-poke-center
rlm@290 612 (corrupt-item-list-again)))
rlm@290 613 ([script]
rlm@290 614 (->> script
rlm@290 615 (do-nothing 100)
rlm@290 616 (play-moves [[:b]])
rlm@290 617 (do-nothing 100)
rlm@290 618 (play-moves [[:b]])
rlm@290 619 (do-nothing 40)
rlm@290 620 ;; leave store
rlm@290 621 (walk [↓ ↓
rlm@290 622 → ↓ ↓])
rlm@290 623 (walk [← ← ← ←
rlm@290 624 ↓ ↓ ↓ ↓ ↓ ↓
rlm@290 625 ← ← ← ↑]))))
rlm@290 626
rlm@291 627 (defn-memo to-poke-center-computer
rlm@290 628 ([] (to-poke-center-computer
rlm@290 629 (viridian-store->viridian-poke-center)))
rlm@290 630 ([script]
rlm@290 631 (->> script
rlm@290 632 (walk [→ →
rlm@290 633 ↑ ↑ ↑
rlm@290 634 → → → → → → → → → ↑])
rlm@290 635 (do-nothing 1))))
rlm@291 636
rlm@291 637 (defn-memo begin-deposits
rlm@291 638 ([] (begin-deposits
rlm@291 639 (to-poke-center-computer)))
rlm@291 640 ([script]
rlm@291 641 (->> script
rlm@291 642 ;; access PC
rlm@291 643 (scroll-text 2)
rlm@291 644
rlm@291 645 ;; access item storage
rlm@291 646 (menu [[:a] [:d] [:a]])
rlm@291 647 (scroll-text 2)
rlm@291 648
rlm@291 649 ;; begin deposit
rlm@291 650 (menu [[:d] [:a]])
rlm@291 651 (do-nothing 40))))
rlm@291 652
rlm@293 653 (defn deposit-n-items
rlm@293 654 [n script]
rlm@293 655 (->> script
rlm@293 656 (do-nothing 100)
rlm@293 657 (play-moves [[:a]])
rlm@293 658 (do-nothing 80)
rlm@293 659 (multiple-times
rlm@293 660 (dec n)
rlm@293 661 (fn [script]
rlm@293 662 (->> script
rlm@293 663 (play-moves [[:u]])
rlm@293 664 (do-nothing 1))))
rlm@293 665 (play-moves [[:a]])
rlm@293 666 (scroll-text)))
rlm@296 667
rlm@296 668 (defn deposit-one-item
rlm@296 669 [script]
rlm@296 670 (->> script
rlm@296 671 (do-nothing 100)
rlm@296 672 (play-moves [[:a]])
rlm@296 673 (do-nothing 80)
rlm@296 674 (play-moves [[:a]])
rlm@296 675 (scroll-text)))
rlm@293 676
rlm@293 677 (defn-memo create-header
rlm@291 678 ([] (create-header (begin-deposits)))
rlm@291 679 ([script]
rlm@291 680 (->> script
rlm@293 681 (multiple-times 33 deposit-one-item)
rlm@291 682 (do-nothing 1))))
rlm@297 683
rlm@297 684 (defn bootstrap-init []
rlm@297 685 [(read-moves "bootstrap-init")
rlm@297 686 (read-state "bootstrap-init")])
rlm@296 687
rlm@296 688 (defn create-bootstrap-program
rlm@296 689 ([] (create-bootstrap-program
rlm@296 690 (create-header)))
rlm@296 691 ([script]
rlm@296 692 (->> script
rlm@296 693 (do-nothing 120)
rlm@296 694 (menu [↓ ↓ ↓ ↓ ↓ ↓ ↓])
rlm@296 695 ;;(deposit-n-items 33)
rlm@296 696
rlm@296 697 (menu (repeat 17 ↓))
rlm@296 698
rlm@296 699
rlm@296 700
rlm@296 701 (do-nothing 1))))
rlm@296 702
rlm@297 703
rlm@302 704 (defn test-pc-item-program []
rlm@302 705 (-> (read-state "bootstrap-init")
rlm@302 706 (set-memory pc-item-list-start 50)
rlm@302 707 (set-memory-range
rlm@305 708 map-function-address-start [0x8B 0xD5])
rlm@304 709 (set-memory-range
rlm@302 710 (inc pc-item-list-start)
rlm@302 711 (flatten
rlm@304 712 [(repeat
rlm@303 713 28
rlm@302 714 [0xFF 0x01])
rlm@303 715 [;; second part of item manipulation program
rlm@303 716 0x00 ;; this starts at address 0xD56C
rlm@303 717 0x2A ;; save (HL)=(target) to A, increment HL
rlm@302 718
rlm@302 719 0x00
rlm@303 720 0x47 ;; save A to B
rlm@302 721
rlm@302 722 0x00
rlm@303 723 0x3A ;; save (target+1) to A, decrement HL
rlm@302 724
rlm@302 725 0x00
rlm@303 726 0x22 ;; A -> target, increment HL [(target+1) -> target]
rlm@302 727
rlm@303 728 0x00
rlm@303 729 0x70 ;; load B into target+1 [(target) -> target+1]
rlm@303 730
rlm@303 731 0x00
rlm@303 732 0xC3 ;; first part of absolute jump
rlm@303 733
rlm@303 734 0x0C ;; return control to pokemon kernel
rlm@302 735 0x5F]
rlm@302 736 (repeat
rlm@303 737 5
rlm@302 738 [0xFF 0x01])
rlm@302 739
rlm@303 740 [;; first part of item manipulation program
rlm@303 741 0x00
rlm@303 742 0x21 ;; load target into HL
rlm@302 743
rlm@303 744 0x94 ;; this is the target address
rlm@302 745 0xD5
rlm@302 746
rlm@303 747 0x00 ;; relative jump back to first part
rlm@303 748 0x18
rlm@302 749
rlm@303 750 0xE1 ;; of program
rlm@302 751 0x01
rlm@302 752
rlm@303 753 0xFF ;; spacer
rlm@302 754 0x01
rlm@302 755
rlm@303 756 0x04 ;; target ID (pokeball)
rlm@303 757 0x3E ;; target Quantity (lemonade)
rlm@302 758 ]]))))