annotate clojure/com/aurellem/gb/pokemon.clj @ 190:9a7a46c4aa1b

extending functionality of support namespaces in prepreation of give-pokemon
author Robert McIntyre <rlm@mit.edu>
date Thu, 22 Mar 2012 16:34:10 -0500
parents d954835b24a4
children 893c753f8088
rev   line source
rlm@176 1 (ns com.aurellem.gb.pokemon
rlm@190 2 (:use (com.aurellem.gb gb-driver util constants characters
rlm@190 3 moves types items status dv species
rlm@190 4
rlm@190 5 ))
rlm@176 6 (:import [com.aurellem.gb.gb_driver SaveState]))
rlm@176 7
rlm@176 8 (def pokemon-names-start 0xD2B4)
rlm@176 9
rlm@179 10 (defn set-party-number
rlm@179 11 ([^SaveState state new-party-num]
rlm@179 12 (set-memory state 0xD162 new-party-num))
rlm@179 13 ([new-party-num]
rlm@179 14 (set-party-number @current-state new-party-num)))
rlm@176 15
rlm@176 16 (def party-number-address 0xD162)
rlm@176 17
rlm@176 18 (defn party-number
rlm@176 19 ([^SaveState state]
rlm@176 20 (aget (memory state) party-number-address))
rlm@176 21 ([] (party-number @current-state)))
rlm@176 22
rlm@176 23 (defn party-names
rlm@176 24 ([^SaveState state]
rlm@176 25 (let [raw-names
rlm@176 26 (subvec (vec (memory state))
rlm@176 27 pokemon-names-start
rlm@176 28 (+ pokemon-names-start
rlm@176 29 (* name-width 6)))]
rlm@176 30 (map
rlm@176 31 read-name
rlm@176 32 (take
rlm@176 33 (party-number state)
rlm@176 34 (partition name-width
rlm@176 35 raw-names)))))
rlm@176 36 ([] (party-names @current-state)))
rlm@176 37
rlm@176 38 (defn rename-pokemon
rlm@176 39 ([^SaveState state n new-name]
rlm@176 40 (assert (<= 0 n (dec (party-number state))))
rlm@176 41 (assert (<= (count new-name) max-name-length))
rlm@176 42 (set-memory-range
rlm@176 43 state
rlm@176 44 (+ (* n name-width) pokemon-names-start)
rlm@176 45 (concat (str->character-codes new-name) [end-of-name-marker])))
rlm@176 46 ([n new-name]
rlm@176 47 (rename-pokemon @current-state n new-name)))
rlm@176 48
rlm@176 49 (def OT-start 0xD272)
rlm@176 50
rlm@176 51 (defn original-trainers
rlm@176 52 ([^SaveState state]
rlm@176 53 (let [raw-names
rlm@176 54 (subvec (vec (memory state))
rlm@176 55 OT-start
rlm@176 56 (+ OT-start
rlm@176 57 (* name-width 6)))]
rlm@176 58 (map read-name
rlm@176 59 (take (party-number state)
rlm@176 60 (partition name-width raw-names)))))
rlm@176 61 ([] (original-trainers @current-state)))
rlm@176 62
rlm@176 63 (defn set-original-trainer
rlm@176 64 "Set the OT name for a pokemon.
rlm@176 65 Note that a pokemon is still considered 'yours' if
rlm@176 66 the OT ID is the same as your own."
rlm@176 67 ([^SaveState state poke-num new-name]
rlm@176 68 (assert (<= 0 poke-num (dec (party-number state))))
rlm@176 69 (assert (<= (count new-name) max-name-length))
rlm@176 70 (set-memory-range
rlm@176 71 state
rlm@176 72 (+ (* poke-num name-width) OT-start)
rlm@176 73 (concat (str->character-codes new-name) [end-of-name-marker])))
rlm@176 74 ([n new-name]
rlm@176 75 (set-original-trainer @current-state n new-name)))
rlm@176 76
rlm@176 77 (def OT-ID-addresses [0xD176 0xD1A2 0xD1CE 0xD1FA 0xD228 0xD252])
rlm@176 78
rlm@176 79 (defn set-pokemon-id
rlm@176 80 ([^SaveState state n new-id]
rlm@176 81 (assert (<= 0 n (dec (party-number state))))
rlm@176 82 (assert (<= 0 new-id 0xFFFF))
rlm@176 83 (set-memory-range
rlm@176 84 state
rlm@176 85 (OT-ID-addresses n)
rlm@176 86 [(bit-shift-right (bit-and new-id 0xFF00) 8)
rlm@176 87 (bit-and new-id 0xFF)
rlm@176 88 ]))
rlm@176 89 ([n new-id]
rlm@176 90 (set-pokemon-id @current-state n new-id)))
rlm@176 91
rlm@176 92 (def unknown "[[[UNKNOWN]]]")
rlm@176 93
rlm@176 94 (def unknown "")
rlm@176 95
rlm@189 96 (def pokemon-1-record
rlm@176 97 {0xD16A "Color Map" ;; 0
rlm@176 98 0xD16B "Current-HP (h)" ;; 1
rlm@176 99 0xD16C "Current-HP (l)" ;; 2
rlm@182 100 0XD16D "Unused" ;; 3
rlm@178 101 0xD16E "Status" ;; 4
rlm@182 102 0xD16F "Type 1" ;; 5
rlm@182 103 0xD170 "Type 2" ;; 6
rlm@182 104 0xD171 "scratch/C.R." ;; 7
rlm@176 105 0xD172 "Move 1 ID" ;; 8
rlm@176 106 0xD173 "Move 2 ID" ;; 9
rlm@176 107 0xD174 "Move 3 ID" ;; 10
rlm@176 108 0xD175 "Move 4 ID" ;; 11
rlm@176 109 0xD176 "OT-ID (h)" ;; 12
rlm@176 110 0xD177 "OT-ID (l)" ;; 13
rlm@176 111 0xD178 "Exp. Points (h)" ;; 14
rlm@176 112 0xD179 "Exp. Points (m)" ;; 15
rlm@176 113 0xD17A "Exp. Points (l)" ;; 16
rlm@176 114 0xD17B "HP Exp. (h)" ;; 17
rlm@176 115 0xD17C "HP Exp. (l)" ;; 18
rlm@176 116 0xD17D "Attack Exp. (h)" ;; 19
rlm@176 117 0xD17E "Attack Exp. (l)" ;; 20
rlm@176 118 0xD17F "Defense Exp. (h)" ;; 21
rlm@176 119 0xD180 "Defense Exp. (l)" ;; 22
rlm@176 120 0xD181 "Speed Exp. (h)" ;; 23
rlm@176 121 0xD182 "Speed Exp. (l)" ;; 24
rlm@176 122 0xD183 "Special Exp. (h)" ;; 25
rlm@176 123 0xD184 "Special Exp. (l)" ;; 26
rlm@176 124 0xD185 "DV Atk/Def" ;; 27
rlm@176 125 0xD186 "DV Speed/Spc" ;; 28
rlm@176 126 0xD187 "PP Move 1" ;; 29
rlm@176 127 0xD188 "PP Move 2" ;; 30
rlm@176 128 0xD189 "PP Move 3" ;; 31
rlm@176 129 0xD18A "PP Move 4" ;; 32
rlm@176 130 0xD18B "Current Level" ;; 33
rlm@176 131 0xD18C "HP Total (h)" ;; 34
rlm@176 132 0xD18D "HP Total (l)" ;; 35
rlm@176 133 0xD18E "Attack (h)" ;; 36
rlm@176 134 0xD18F "Attack (l)" ;; 37
rlm@176 135 0xD190 "Defense (h)" ;; 38
rlm@176 136 0xD191 "Defense (l)" ;; 39
rlm@176 137 0xD192 "Speed (h)" ;; 40
rlm@176 138 0xD193 "Speed (l)" ;; 41
rlm@176 139 0xD194 "Special (h)" ;; 42
rlm@176 140 0xD195 "Special (l)" ;; 43
rlm@176 141 })
rlm@176 142
rlm@189 143 (defn pokemon-record
rlm@176 144 ([^SaveState state pokemon-num]
rlm@176 145 (assert (<= 0 pokemon-num 5))
rlm@176 146 (let [base (+ (* pokemon-num pokemon-record-width) 0xD16A)]
rlm@176 147 (subvec (vec (memory state)) base
rlm@176 148 (+ base pokemon-record-width))))
rlm@189 149 ([pokemon-num] (pokemon-record @current-state pokemon-num)))
rlm@176 150
rlm@189 151 (defn set-pokemon-record
rlm@176 152 ([^SaveState state pokemon-num new-data]
rlm@176 153 (assert (<= 0 pokemon-num 5))
rlm@176 154 (let [base (+ (* pokemon-num pokemon-record-width) 0xD16A)]
rlm@176 155 (set-memory-range state base new-data)))
rlm@176 156 ([pokemon-num new-data]
rlm@189 157 (set-pokemon-record @current-state pokemon-num new-data)))
rlm@176 158
rlm@189 159 (defn print-pokemon-record
rlm@176 160 ([^SaveState state pokemon-num]
rlm@176 161 (assert (<= 0 pokemon-num 5))
rlm@189 162 (let [poke-data (pokemon-record state pokemon-num)
rlm@189 163 backbone (sort (keys pokemon-1-record))]
rlm@176 164 (println "Pokemon " pokemon-num " -- "
rlm@176 165 (nth (party-names state)
rlm@176 166 pokemon-num) \newline)
rlm@176 167
rlm@176 168 (println " Desc. | Hex | Dec | Binary |")
rlm@176 169 (println "-------------------+------+-----+----------+")
rlm@176 170 (dorun
rlm@176 171 (map
rlm@176 172 (comp println
rlm@176 173 (fn [desc data]
rlm@176 174 (format "%-16s | 0x%02X | %3d | %s |"
rlm@176 175 desc data data
rlm@176 176 (let [s (Integer/toBinaryString data)]
rlm@176 177 (apply
rlm@176 178 str
rlm@176 179 (concat (repeat (- 8 (count s)) "0" )
rlm@176 180 s))))))
rlm@189 181 (map pokemon-1-record backbone)
rlm@176 182 poke-data))))
rlm@176 183 ([pokemon-num]
rlm@189 184 (print-pokemon-record @current-state pokemon-num)))
rlm@190 185
rlm@190 186 (def mint-berry-item-code-gsc 0x54)
rlm@190 187
rlm@190 188 (defn pokemon-info [^SaveState state poke-num]
rlm@190 189 (assert (<= 0 poke-num 5))
rlm@190 190 (let [dv-values (read-DV state poke-num)
rlm@190 191 type (read-type state poke-num)
rlm@190 192 species (read-species state poke-num)
rlm@190 193
rlm@190 194 ]
rlm@190 195
rlm@190 196
rlm@190 197
rlm@190 198
rlm@190 199 ))