changeset 99:c7272bb5394e

adding more recommendations from loose sheets.
author Robert McIntyre <rlm@mit.edu>
date Mon, 26 May 2014 02:19:52 -0400
parents 1d16f28e3867
children 1f28328737ed
files org/sussman-reading-list.org
diffstat 1 files changed, 38 insertions(+), 0 deletions(-) [+]
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     1.1 --- a/org/sussman-reading-list.org	Mon May 26 02:09:07 2014 -0400
     1.2 +++ b/org/sussman-reading-list.org	Mon May 26 02:19:52 2014 -0400
     1.3 @@ -31,7 +31,45 @@
     1.4      - Uses geometry for proving things. 
     1.5      - People unwisely consisdered it to kill off Neural Nets
     1.6  
     1.7 +  - Society of Mind, by Marvin Minsky
     1.8 +    
     1.9 +  - Music, Mind, and Meaning, by Marvin Minsky
    1.10 +    
    1.11 +    Minsky really made me as a person...
    1.12  
    1.13 +  - The Configuration Space Method for Kinematic Design of Mechanisms,
    1.14 +    by Elisha Sacks and Leo Joskowicz
    1.15  
    1.16 +    [[http://mitpress.mit.edu/books/configuration-space-method-kinematic-design-mechanisms][MIT Press]], ISBN: 9780262013895
    1.17  
    1.18 +    - I learned a lot reading this. (RLM should read this!)
    1.19 +
    1.20 +* Student Theses
    1.21    
    1.22 +  - 1977: Scott Elliot Fahlman, A System for Representing and Using
    1.23 +    Real-World Knowledge  
    1.24 +
    1.25 +    - Basically the reason that the Connection Machine was invented
    1.26 +
    1.27 +  - 1981: Danny Hillis, The Connection Machine 
    1.28 +    
    1.29 +    - Doesn't tell you anything you can really do today.
    1.30 +
    1.31 +  - 1984: Andrew Ressler, A Circuit Grammar For Operational Amplifier
    1.32 +    Design
    1.33 +
    1.34 +    - If you're an Electrical Engineering person.'
    1.35 +
    1.36 +  - 1987: David A. McAllester, ONTIC: A Knowledge Representation
    1.37 +    System for Mathematics
    1.38 +
    1.39 +    - very hard, very deep
    1.40 +    - you will need to know a lot of Math
    1.41 +
    1.42 +  - 1989: Kenneth Man-Kam Yip KAM: Automatic Planning and
    1.43 +    Interpretation of Numerical Experiments Using Geometrical Methods
    1.44 +
    1.45 +    - Coolest PhD thesis ever!
    1.46 +    - Solve problems using graphs.
    1.47 +    - So cool!
    1.48 +