changeset 72:ace7f097eb6c

add chess idea.
author Robert McIntyre <rlm@mit.edu>
date Sat, 09 Nov 2013 03:18:26 -0500
parents dc521fea9219
children 135fabc13f8a
files org/ideas.org
diffstat 1 files changed, 17 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
     1.1 --- a/org/ideas.org	Wed Nov 06 16:37:37 2013 -0500
     1.2 +++ b/org/ideas.org	Sat Nov 09 03:18:26 2013 -0500
     1.3 @@ -31,6 +31,23 @@
     1.4  getting credit.
     1.5  #+end_quote
     1.6  
     1.7 +- chess visual :: to show the vast size of the game trees considered
     1.8 +                  by computers, show two people playing chess in a
     1.9 +                  void. They are floating in space, and there is a
    1.10 +                  simple chess board between them. Then, as they play,
    1.11 +                  the game tree's they are considering are drawn
    1.12 +                  behind him. The root of the tree starts centered in
    1.13 +                  their heads or whatever they use to think, and the
    1.14 +                  tree grows out from behind, never crossing the
    1.15 +                  dividing plane between the two players. Each
    1.16 +                  player's tree is a different color. As they grow,
    1.17 +                  there are animations for pruning, etc. Eventually,
    1.18 +                  they look like the hemispheres of a brain, wings,
    1.19 +                  etc. A human's tree might occasionally have a long
    1.20 +                  chain, while the computer tree would be more
    1.21 +                  uniform. You could compare deep blue and a modern
    1.22 +                  laptop. Use actual data when fighting two computers! 
    1.23 +
    1.24  - time verification :: some standard way to verify that some piece of
    1.25       data was recorded at a specific time. Might involve a time
    1.26       server, a key for each time period, something liek that.