diff org/adelson-notes.org @ 67:036fe1b13120

moar ideas.
author Robert McIntyre <rlm@mit.edu>
date Fri, 04 Oct 2013 14:49:04 -0400
parents eae81fa3a8e0
children dfcbbb3d4b9a
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     1.1 --- a/org/adelson-notes.org	Thu Oct 03 17:42:48 2013 -0400
     1.2 +++ b/org/adelson-notes.org	Fri Oct 04 14:49:04 2013 -0400
     1.3 @@ -64,4 +64,35 @@
     1.4     some cost function using these primitives.
     1.5  
     1.6  
     1.7 -   Horn, technical report, 1970
     1.8 \ No newline at end of file
     1.9 +   Horn, technical report, 1970
    1.10 +
    1.11 +
    1.12 +
    1.13 +* Fri Oct  4 2013
    1.14 +
    1.15 +  Student report. Talked about how you capture the appearance of a
    1.16 +  grape. It's actually quite compicated, involving gloss, spatial
    1.17 +  context, etc.
    1.18 +
    1.19 +  Turbosquid seems interesting. They sell 3D models of stuff.
    1.20 +
    1.21 +  BRDF -- bi-directional reflectance distribution function this shows
    1.22 +  how a surface will behave given lighting conditions. Lambertian is a
    1.23 +  simple parameterized instantiation of this.
    1.24 +
    1.25 +  BSSRDF -- (SS = subsurface) 3D analogue of BRDF
    1.26 +
    1.27 +  What would the 3D analiogue of texture be?
    1.28 +
    1.29 +  (a : b : c) as (a + b + c : b + c : c) <-- this is just the golden
    1.30 +  ratio again!
    1.31 +
    1.32 +  CURET BTF Database lol what's this
    1.33 +
    1.34 +  This student went and gathered 1000 images of different large
    1.35 +  objects made of different materials. The images were gathered off of
    1.36 +  Flikr. 
    1.37 +
    1.38 +  
    1.39 +
    1.40 +