Mercurial > pokemon-types
changeset 5:ff9655688ddb
added pokemon table
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Wed, 02 Nov 2011 05:41:49 -0700 |
parents | a227fe337e83 |
children | 3f26fc68ffbc |
files | org/types.org |
diffstat | 1 files changed, 28 insertions(+), 9 deletions(-) [+] |
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1.1 --- a/org/types.org Thu Oct 20 01:12:46 2011 -0700 1.2 +++ b/org/types.org Wed Nov 02 05:41:49 2011 -0700 1.3 @@ -16,22 +16,40 @@ 1.4 Pok\eacute{}mon type system; the number in each cell indicates how 1.5 effective an attack of the type in the row is against a 1.6 Pok\eacute{}mon of the type in the column. We call these numbers 1.7 -/susceptibilities/ because we are interested in the column totals, 1.8 -which quantify the overall vulnerability of each Pok\eacute{}mon type 1.9 -(as opposed to the row totals, which quantify the overall 1.10 -effectiveness of each attack type.) 1.11 +/susceptibilities/. 1.12 1.13 In the Pok\eacute{}mon games, only four susceptibility values (two, 1.14 one, one-half, and zero) occur. These numbers indicate particularly 1.15 high susceptibility, average susceptibility, particularly low 1.16 -susceptibility, and no susceptibility 1.17 -(immunity). Here is the entire Pok\eacute{}mon type chart. 1.18 +susceptibility, and no susceptibility (immunity). 1.19 1.20 + - The suceptability of Flying types /against/ Ground is 0, because Ground 1.21 + attacks cannot hurt Flying pok\eacute{}mon at all. The damage that 1.22 + a Ground type attack normally does is /multiplied/ by 0 when it is 1.23 + uesd against a Flying type pok\eacute{}mon. 1.24 1.25 + - The susceptability of Fire types against Water attacks 1.26 + is 2, because Water type attacks are strong against Fire type 1.27 + Pok\eacute{}mon. The damage that a Water type attack normally does 1.28 + is doubled when it is used against a Fire type pok\eacute{}mon. 1.29 1.30 -** TODO add the pokemon chart in a pretty form 1.31 - 1.32 -* COMMENT Pokemon Table Data 1.33 + - The susceptability of Water types against Water attacks is 1.34 + $\frac{1}{2}$, because Water type attacks are strong against Water 1.35 + type Pok\eacute{}mon. The damage that a Water type attack normally 1.36 + does is halved when it is used against a Water type 1.37 + pok\eacute{}mon. 1.38 + 1.39 +There are two pok\eacute{}mon type systems in use. The first is the 1.40 +classic system which was used for the very first pok\eacute{}mon 1.41 +games, Red, Yellow, and Blue. This old system was used from 1998 to 1.42 +2000 in America, and is known as the /Generation I Type System/. The 1.43 +modern pok\eacute{}mon type system was introduced in 2000 with the 1.44 +introduction of pok\eacute{}mon Gold and Silver, and has been in use 1.45 +ever since. It is called the /Generation II Type System/. 1.46 + 1.47 +Here are the the definitions of the two type systems. 1.48 + 1.49 +* Pokemon Table Data 1.50 1.51 #+caption: The rows are attack types, while the columns are defense types. To see the multiplier for a pokemon attack against a certain type, follow the row for the attack type to the column of the defending type. 1.52 #+label: pokemon-matchups 1.53 @@ -603,6 +621,7 @@ 1.54 a different way. 1.55 1.56 1.57 + 1.58 * COMMENT main program 1.59 #+begin_src clojure :noweb yes :tangle ../src/pokemon/types.clj :exports none 1.60 <<header>>