Mercurial > jmeCapture
changeset 8:dde12be02029
removed TestAurellem
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Tue, 25 Oct 2011 12:29:40 -0700 |
parents | 002b955a120a |
children | 5dfc9e768816 |
files | src/com/aurellem/capture/TestAurellem.java src/com/aurellem/capture/hello/HelloAudio.java |
diffstat | 2 files changed, 2 insertions(+), 11 deletions(-) [+] |
line wrap: on
line diff
1.1 --- a/src/com/aurellem/capture/TestAurellem.java Tue Oct 25 12:09:15 2011 -0700 1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 1.3 @@ -1,9 +0,0 @@ 1.4 -package com.aurellem.capture; 1.5 - 1.6 -public class TestAurellem { 1.7 - 1.8 - public static void main(String[] ignore){ 1.9 - com.aurellem.capture.hello.HelloAudio game = new com.aurellem.capture.hello.HelloAudio(); 1.10 - game.start(); 1.11 - } 1.12 -}
2.1 --- a/src/com/aurellem/capture/hello/HelloAudio.java Tue Oct 25 12:09:15 2011 -0700 2.2 +++ b/src/com/aurellem/capture/hello/HelloAudio.java Tue Oct 25 12:29:40 2011 -0700 2.3 @@ -97,8 +97,8 @@ 2.4 private void initAudio() { 2.5 //audioRenderer.setEnvironment(Environment.Cavern); 2.6 /* gun shot sound is to be triggered by a mouse click. */ 2.7 - //audio_gun = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Gun.wav", false); 2.8 - audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false); 2.9 + audio_gun = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Gun.wav", false); 2.10 + //audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false); 2.11 audio_gun.setLooping(false); 2.12 audio_gun.setVolume(2); 2.13 audio_gun.setPositional(true);