changeset 8:dde12be02029

removed TestAurellem
author Robert McIntyre <rlm@mit.edu>
date Tue, 25 Oct 2011 12:29:40 -0700
parents 002b955a120a
children 5dfc9e768816
files src/com/aurellem/capture/TestAurellem.java src/com/aurellem/capture/hello/HelloAudio.java
diffstat 2 files changed, 2 insertions(+), 11 deletions(-) [+]
line wrap: on
line diff
     1.1 --- a/src/com/aurellem/capture/TestAurellem.java	Tue Oct 25 12:09:15 2011 -0700
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,9 +0,0 @@
     1.4 -package com.aurellem.capture;
     1.5 -
     1.6 -public class TestAurellem {
     1.7 -
     1.8 -	public static void main(String[] ignore){
     1.9 -	com.aurellem.capture.hello.HelloAudio game = new com.aurellem.capture.hello.HelloAudio();
    1.10 -	game.start();
    1.11 -	}
    1.12 -}
     2.1 --- a/src/com/aurellem/capture/hello/HelloAudio.java	Tue Oct 25 12:09:15 2011 -0700
     2.2 +++ b/src/com/aurellem/capture/hello/HelloAudio.java	Tue Oct 25 12:29:40 2011 -0700
     2.3 @@ -97,8 +97,8 @@
     2.4    private void initAudio() {
     2.5  	//audioRenderer.setEnvironment(Environment.Cavern);
     2.6      /* gun shot sound is to be triggered by a mouse click. */
     2.7 -	//audio_gun = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Gun.wav", false);
     2.8 -	audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false);
     2.9 +	audio_gun = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Gun.wav", false);
    2.10 +	//audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false);
    2.11      audio_gun.setLooping(false);
    2.12      audio_gun.setVolume(2);
    2.13      audio_gun.setPositional(true);