view src/com/aurellem/capture/examples/AdvancedAudio.java @ 34:13d354e1184b

trying to track down very strange bug where a listener and aux listener at the same location hear different things
author Robert McIntyre <rlm@mit.edu>
date Sun, 30 Oct 2011 14:58:01 -0700
parents c4bfbf5d090e
children c969b04fa0dc
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1 package com.aurellem.capture.examples;
3 import java.io.File;
4 import java.io.FileNotFoundException;
5 import java.io.IOException;
6 import java.nio.ByteBuffer;
8 import javax.sound.sampled.AudioFormat;
10 import org.tritonus.share.sampled.FloatSampleTools;
12 import com.aurellem.capture.Capture;
13 import com.aurellem.capture.IsoTimer;
14 import com.aurellem.capture.audio.CompositeSoundProcessor;
15 import com.aurellem.capture.audio.MultiListener;
16 import com.aurellem.capture.audio.SoundProcessor;
17 import com.aurellem.capture.audio.WaveFileWriter;
18 import com.jme3.app.SimpleApplication;
19 import com.jme3.audio.AudioNode;
20 import com.jme3.audio.AudioParam;
21 import com.jme3.audio.Listener;
22 import com.jme3.cinematic.MotionPath;
23 import com.jme3.cinematic.events.MotionTrack;
24 import com.jme3.input.controls.ActionListener;
25 import com.jme3.input.controls.MouseButtonTrigger;
26 import com.jme3.light.DirectionalLight;
27 import com.jme3.material.Material;
28 import com.jme3.math.ColorRGBA;
29 import com.jme3.math.FastMath;
30 import com.jme3.math.Quaternion;
31 import com.jme3.math.Vector3f;
32 import com.jme3.scene.Geometry;
33 import com.jme3.scene.Node;
34 import com.jme3.scene.Spatial;
35 import com.jme3.scene.shape.Box;
36 import com.jme3.scene.shape.Sphere;
37 import com.jme3.system.AppSettings;
40 /**
41 *
42 * Demonstrates advanced use of the audio capture and recording features.
43 * Multiple perspectives of the same scene are simultaneously rendered to
44 * different sound files.
45 *
46 * A key limitation of the way multiple listeners are implemented is that
47 * only 3D positioning effects are realized for listeners other than the
48 * main LWJGL listener. This means that audio effects such as environment
49 * settings will *not* be heard on any auxiliary listeners, though sound
50 * attenuation will work correctly.
51 *
52 * Multiple listeners as realized here might be used to make AI entities
53 * that can each hear the world from their own perspective.
54 *
55 * @author Robert McIntyre
56 *
57 */
59 public class AdvancedAudio extends SimpleApplication {
61 public static void main(String[] args) {
63 AdvancedAudio app = new AdvancedAudio();
64 AppSettings settings = new AppSettings(true);
65 settings.setAudioRenderer("Send");
66 app.setSettings(settings);
67 app.setShowSettings(false);
68 app.setPauseOnLostFocus(false);
69 org.lwjgl.input.Mouse.setGrabbed(false);
70 try {Capture.captureVideo(app, new File("/home/r/tmp/out.avi"));}
71 catch (IOException e) {e.printStackTrace();}
72 app.start();
73 }
75 private MotionTrack motionControl;
78 private Spatial makeEar(Node root, Vector3f position){
79 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
80 Geometry ear = new Geometry("ear", new Box(1.0f, 1.0f, 1.0f));
81 ear.setLocalTranslation(position);
82 mat.setColor("Color", ColorRGBA.Green);
83 ear.setMaterial(mat);
84 root.attachChild(ear);
85 return ear;
86 }
88 private Geometry bell;
90 private Spatial ear1;
91 //private Spatial ear2;
92 //private Spatial ear3;
93 //private Spatial ear4;
96 private Vector3f[] path = new Vector3f[]{
97 // loop 1
98 new Vector3f(0, 0, 0),
99 new Vector3f(0, 0, -10),
100 new Vector3f(-2, 0, -14),
101 new Vector3f(-6, 0, -20),
102 new Vector3f(0, 0, -26),
103 new Vector3f(6, 0, -20),
104 new Vector3f(0, 0, -14),
105 new Vector3f(-6, 0, -20),
106 new Vector3f(0, 0, -26),
107 new Vector3f(6, 0, -20),
108 // loop 2
109 new Vector3f(5, 0, -5),
110 new Vector3f(7, 0, 1.5f),
111 new Vector3f(14, 0, 2),
112 new Vector3f(20, 0, 6),
113 new Vector3f(26, 0, 0),
114 new Vector3f(20, 0, -6),
115 new Vector3f(14, 0, 0),
116 new Vector3f(20, 0, 6),
117 new Vector3f(26, 0, 0),
118 new Vector3f(20, 0, -6),
119 new Vector3f(14, 0, 0),
120 // loop 3
121 new Vector3f(8, 0, 7.5f),
122 new Vector3f(7, 0, 10.5f),
123 new Vector3f(6, 0, 20),
124 new Vector3f(0, 0, 26),
125 new Vector3f(-6, 0, 20),
126 new Vector3f(0, 0, 14),
127 new Vector3f(6, 0, 20),
128 new Vector3f(0, 0, 26),
129 new Vector3f(-6, 0, 20),
130 new Vector3f(0, 0, 14),
131 // begin ellipse
132 new Vector3f(16, 5, 20),
133 new Vector3f(0, 0, 26),
134 new Vector3f(-16, -10, 20),
135 new Vector3f(0, 0, 14),
136 new Vector3f(16, 20, 20),
137 new Vector3f(0, 0, 26),
138 new Vector3f(-10, -25, 10),
139 new Vector3f(-10, 0, 0),
140 // come at me bro!
141 new Vector3f(-28.00242f, 48.005623f, -34.648228f),
142 new Vector3f(0, 0 , -20),
143 };
147 private void createScene() {
148 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
149 bell = new Geometry( "sound-emitter" , new Sphere(15,15,1));
150 mat.setColor("Color", ColorRGBA.Blue);
151 bell.setMaterial(mat);
152 rootNode.attachChild(bell);
154 DirectionalLight light = new DirectionalLight();
155 light.setDirection(new Vector3f(0, -1, 0).normalizeLocal());
156 light.setColor(ColorRGBA.White.mult(1.5f));
157 rootNode.addLight(light);
159 ear1 = makeEar(rootNode, new Vector3f(0, 0 ,20));
160 //ear2 = makeEar(rootNode, new Vector3f(0, 0 ,-20));
161 //ear3 = makeEar(rootNode, new Vector3f(20, 0 ,0));
162 //ear4 = makeEar(rootNode, new Vector3f(-20, 0 ,0));
164 MotionPath track = new MotionPath();
166 for (Vector3f v : path){
167 track.addWayPoint(v);
168 }
171 track.setCurveTension(0.80f);
174 motionControl = new MotionTrack(bell,track);
175 motionControl.setTimer(new IsoTimer(60));
176 motionControl.setDirectionType(MotionTrack.Direction.PathAndRotation);
177 motionControl.setRotation(new Quaternion().fromAngleNormalAxis(-FastMath.HALF_PI, Vector3f.UNIT_Y));
178 motionControl.setInitialDuration(20f);
179 motionControl.setSpeed(1f);
182 track.enableDebugShape(assetManager, rootNode);
185 positionCamera();
188 }
191 private void positionCamera(){
192 this.cam.setLocation(new Vector3f(-28.00242f, 48.005623f, -34.648228f));
193 // cam.setLocation(new Vector3f(0,0,-20));
194 this.cam.setRotation(new Quaternion(0.3359635f, 0.34280345f, -0.13281013f, 0.8671653f));
195 }
197 private AudioNode music;
203 private void initAudio() {
205 music = new AudioNode(assetManager, "Sound/Environment/pure.wav", false);
207 rootNode.attachChild(music);
208 audioRenderer.playSource(music);
209 music.setPositional(true);
210 music.setVolume(1f);
211 music.setReverbEnabled(false);
212 music.setMaxDistance(200.0f);
213 music.setRefDistance(1f);
214 music.setRolloffFactor(5f);
215 audioRenderer.pauseSource(music);
217 }
222 private Listener auxListener = new Listener();
223 //public File data1 = new File("/home/r/tmp/data1.wav");
224 //public File data2 = new File("/home/r/tmp/data2.wav");
225 //public File data3 = new File("/home/r/tmp/data3.wav");
226 //public File data4 = new File("/home/r/tmp/data4.wav");
227 //public File data5 = new File("/home/r/tmp/data5.wav");
228 //public File data6 = new File("/home/r/tmp/data6.wav");
231 public class Dancer implements SoundProcessor {
233 Spatial entity;
235 float scale = 2;
236 String debug;
237 public Dancer(Spatial entity, String debug){
238 this.entity = entity;
239 this.debug = debug;
240 }
242 /**
243 * this method is irrelevant since there is no state to cleanup.
244 */
245 public void cleanup() {}
248 /**
249 * Dance to the beat! This is the brain of an AI entity that
250 * hears it's surroundings and reacts to them.
251 */
252 public void process(ByteBuffer audioSamples, int numSamples, AudioFormat format) {
253 audioSamples.clear();
254 byte[] data = new byte[numSamples];
255 float[] out = new float[numSamples];
256 audioSamples.get(data);
257 FloatSampleTools.byte2floatInterleaved(data, 0, out, 0,
258 numSamples/format.getFrameSize(), format);
260 float max = Float.NEGATIVE_INFINITY;
261 for (float f : out){if (f > max) max = f;}
262 audioSamples.clear();
263 System.out.println(debug);
264 System.out.println(max);
268 //entity.scale(this.scale);
269 //if (this.scale == 2f){this.scale = 0.5f;}
270 //else {this.scale = 2;}
271 }
274 }
279 public void simpleInitApp() {
280 this.setTimer(new IsoTimer(60));
281 initAudio();
282 initKeys();
283 createScene();
284 if (this.audioRenderer instanceof MultiListener){
285 MultiListener rf = (MultiListener)this.audioRenderer;
288 listener.setLocation(ear1.getLocalTranslation());
289 auxListener = new Listener(listener);
291 rf.addListener(auxListener);
292 WaveFileWriter aux = null;
293 WaveFileWriter main = null;
296 try {aux = new WaveFileWriter(new File("/home/r/tmp/aux.wav"));}
297 catch (FileNotFoundException e) {e.printStackTrace();}
299 try {main = new WaveFileWriter(new File("/home/r/tmp/main.wav"));}
300 catch (FileNotFoundException e) {e.printStackTrace();}
302 rf.registerSoundProcessor(auxListener,
303 new CompositeSoundProcessor(new Dancer(ear1, "aux"), aux));
305 rf.registerSoundProcessor(
306 new CompositeSoundProcessor(new Dancer(ear1, "--------\nmain"), main));
307 }
309 motionControl.play();
310 }
316 private void initKeys() {
317 inputManager.addMapping("Shoot", new MouseButtonTrigger(0));
318 inputManager.addListener(actionListener, "Shoot");
319 }
321 /** Defining the "Shoot" action: Play a gun sound. */
322 private ActionListener actionListener = new ActionListener() {
323 @Override
324 public void onAction(String name, boolean keyPressed, float tpf) {
325 if (name.equals("Shoot") && !keyPressed) {
326 System.out.println("I'm playing! <3");
327 System.out.println(bell.getLocalTranslation().subtract(cam.getLocation()).length());
328 bell.getMaterial().setColor("Color", ColorRGBA.randomColor());
329 audioRenderer.playSource(music);
330 System.out.println(music.getRefDistance());
332 }
333 }
334 };
336 /** Move the listener with the camera - for 3D audio. */
339 private Vector3f prevBellPos = Vector3f.ZERO;
342 public void simpleUpdate(float tpf) {
343 //Vector3f loc = cam.getLocation();
344 //Quaternion rot = cam.getRotation();
345 //listener.setLocation(loc);
346 //listener.setRotation(rot);
349 //listener.setLocation(cam.getLocation());
350 //listener.setRotation(cam.getRotation());
351 //auxListener.setLocation(loc);
352 //auxListener.setRotation(rot);
353 if (music.getStatus() != AudioNode.Status.Playing){
354 audioRenderer.playSource(music);
355 bell.getMaterial().setColor("Color", ColorRGBA.randomColor());
356 }
357 //audioRenderer.updateSourceParam(music, AudioParam.Direction);
359 Vector3f bellVelocity = bell.getLocalTranslation().subtract(prevBellPos).mult(1.0f/tpf);
360 prevBellPos = bell.getLocalTranslation();
362 music.setLocalTranslation(bell.getLocalTranslation());
363 music.setVelocity(bellVelocity);
365 //audioRenderer.updateSourceParam(music, AudioParam.Position);
366 //audioRenderer.updateSourceParam(music, AudioParam.Velocity);
369 //System.out.println("main:" + listener.getVolume());
370 //System.out.println("aux:" + auxListener.getVolume());
371 //org.lwjgl.openal.AL10.alSourcef(1, org.lwjgl.openal.AL10.AL_MIN_GAIN, 0f);
372 //org.lwjgl.openal.AL10.alSourcef(1, org.lwjgl.openal.AL10.AL_ROLLOFF_FACTOR, 5f);
374 }
376 }