annotate src/com/aurellem/capture/hello/AdvancedAudio.java @ 13:6dc62c7866c2

removed crufty shell debug shell scripts
author Robert McIntyre <rlm@mit.edu>
date Thu, 27 Oct 2011 21:08:17 -0700
parents d10f4d4ff15a
children
rev   line source
rlm@12 1 package com.aurellem.capture.hello;
rlm@12 2
rlm@12 3 import java.io.File;
rlm@12 4
rlm@12 5 import com.aurellem.capture.IsoTimer;
rlm@12 6 import com.aurellem.capture.audio.MultiListener;
rlm@12 7 import com.aurellem.capture.audio.WaveFileWriter;
rlm@12 8 import com.jme3.app.SimpleApplication;
rlm@12 9 import com.jme3.audio.AudioNode;
rlm@12 10 import com.jme3.audio.Listener;
rlm@12 11 import com.jme3.input.controls.ActionListener;
rlm@12 12 import com.jme3.input.controls.MouseButtonTrigger;
rlm@12 13 import com.jme3.material.Material;
rlm@12 14 import com.jme3.math.ColorRGBA;
rlm@12 15 import com.jme3.math.Quaternion;
rlm@12 16 import com.jme3.math.Vector3f;
rlm@12 17 import com.jme3.scene.Geometry;
rlm@12 18 import com.jme3.scene.shape.Box;
rlm@12 19 import com.jme3.system.AppSettings;
rlm@12 20
rlm@12 21
rlm@12 22 /**
rlm@12 23 *
rlm@12 24 *
rlm@12 25 *
rlm@12 26 * @author Robert McIntyre
rlm@12 27 *
rlm@12 28 */
rlm@12 29
rlm@12 30 public class AdvancedAudio extends SimpleApplication {
rlm@12 31
rlm@12 32
rlm@12 33
rlm@12 34 public static void main(String[] args) {
rlm@12 35
rlm@12 36 // Logger.getLogger("com.jme3").setLevel(Level.OFF);
rlm@12 37
rlm@12 38 AdvancedAudio app = new AdvancedAudio();
rlm@12 39 AppSettings settings = new AppSettings(true);
rlm@12 40
rlm@12 41 settings.setAudioRenderer("Send");
rlm@12 42 app.setSettings(settings);
rlm@12 43 app.setShowSettings(false);
rlm@12 44 app.start();
rlm@12 45 app.setPauseOnLostFocus(false);
rlm@12 46 }
rlm@12 47
rlm@12 48
rlm@12 49
rlm@12 50 private AudioNode audio_gun;
rlm@12 51 private AudioNode audio_nature;
rlm@12 52 private Geometry player;
rlm@12 53 private Listener auxListener = new Listener();
rlm@12 54 public File data1 = new File("/home/r/tmp/data1.wav");
rlm@12 55 public File data2 = new File("/home/r/tmp/data2.wav");
rlm@12 56 public File data3 = new File("/home/r/tmp/data3.wav");
rlm@12 57
rlm@12 58 private File makeTarget(int n){
rlm@12 59 return new File("/home/r/tmp/assload-" + n + ".wav");
rlm@12 60 }
rlm@12 61
rlm@12 62
rlm@12 63 @Override
rlm@12 64 public void simpleInitApp() {
rlm@12 65 this.setTimer(new IsoTimer(60));
rlm@12 66
rlm@12 67
rlm@12 68 if (this.audioRenderer instanceof MultiListener){
rlm@12 69 MultiListener rf = (MultiListener)this.audioRenderer;
rlm@12 70
rlm@12 71 for (int n = 0; n < 0; n++){
rlm@12 72 Listener zzz = new Listener();
rlm@12 73 rf.addListener(zzz);
rlm@12 74 rf.registerSoundProcessor(
rlm@12 75 zzz, new WaveFileWriter(makeTarget(n)));
rlm@12 76 }
rlm@12 77 Listener listener3 = new Listener();
rlm@12 78 rf.addListener(auxListener);
rlm@12 79 rf.addListener(listener3);
rlm@12 80 rf.registerSoundProcessor(new WaveFileWriter(data1));
rlm@12 81 rf.registerSoundProcessor(auxListener, new WaveFileWriter(data2));
rlm@12 82 rf.registerSoundProcessor(listener3, new WaveFileWriter(data3));
rlm@12 83 }
rlm@12 84 flyCam.setMoveSpeed(40);
rlm@12 85
rlm@12 86 /** just a blue box floating in space */
rlm@12 87 Box box1 = new Box(Vector3f.ZERO, 1, 1, 1);
rlm@12 88 player = new Geometry("Player", box1);
rlm@12 89 Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
rlm@12 90 mat1.setColor("Color", ColorRGBA.Blue);
rlm@12 91 player.setMaterial(mat1);
rlm@12 92 rootNode.attachChild(player);
rlm@12 93
rlm@12 94 /** custom init methods, see below */
rlm@12 95 initKeys();
rlm@12 96 initAudio();
rlm@12 97
rlm@12 98 this.audioRenderer.playSource(audio_gun);
rlm@12 99
rlm@12 100
rlm@12 101
rlm@12 102 }
rlm@12 103
rlm@12 104 /** We create two audio nodes. */
rlm@12 105 private void initAudio() {
rlm@12 106 //audioRenderer.setEnvironment(Environment.Cavern);
rlm@12 107 /* gun shot sound is to be triggered by a mouse click. */
rlm@12 108 audio_gun = new AudioNode(assetManager, "Sound/Effects/Gun.wav", false);
rlm@12 109 //audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false);
rlm@12 110 audio_gun.setLooping(false);
rlm@12 111 audio_gun.setVolume(2);
rlm@12 112 audio_gun.setPositional(true);
rlm@12 113
rlm@12 114
rlm@12 115 /* nature sound - keeps playing in a loop. */
rlm@12 116 audio_nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", false, false);
rlm@12 117 audio_nature.setLooping(true);
rlm@12 118 audio_nature.setPositional(true);
rlm@12 119 audio_nature.setLocalTranslation(Vector3f.ZERO.clone());
rlm@12 120 audio_nature.setVolume(3);
rlm@12 121 audio_nature.updateGeometricState();
rlm@12 122 }
rlm@12 123
rlm@12 124 /** Declaring the "Shoot" action, and
rlm@12 125 * mapping it to a trigger (mouse click). */
rlm@12 126 private void initKeys() {
rlm@12 127 inputManager.addMapping("Shoot", new MouseButtonTrigger(0));
rlm@12 128 inputManager.addListener(actionListener, "Shoot");
rlm@12 129 }
rlm@12 130
rlm@12 131 /** Defining the "Shoot" action: Play a gun sound. */
rlm@12 132 private ActionListener actionListener = new ActionListener() {
rlm@12 133 @Override
rlm@12 134 public void onAction(String name, boolean keyPressed, float tpf) {
rlm@12 135 if (name.equals("Shoot") && !keyPressed) {
rlm@12 136 audioRenderer.playSource(audio_gun); // play once!
rlm@12 137 }
rlm@12 138 }
rlm@12 139 };
rlm@12 140
rlm@12 141 /** Move the listener with the camera - for 3D audio. */
rlm@12 142 @Override
rlm@12 143 public void simpleUpdate(float tpf) {
rlm@12 144 Vector3f loc = cam.getLocation();
rlm@12 145 Quaternion rot = cam.getRotation();
rlm@12 146 listener.setLocation(loc);
rlm@12 147 listener.setRotation(rot);
rlm@12 148 auxListener.setLocation(loc);
rlm@12 149 auxListener.setRotation(rot);
rlm@12 150 if (audio_gun.getStatus() == AudioNode.Status.Stopped){
rlm@12 151 System.out.println("I'm Stopped!");
rlm@12 152 this.requestClose(false);
rlm@12 153 }
rlm@12 154
rlm@12 155
rlm@12 156 }
rlm@12 157
rlm@12 158 }