log

age author description
Sat, 21 Jan 2012 09:30:47 -0700 Robert McIntyre fixed bug in retina-sensor-image
Sat, 21 Jan 2012 08:30:28 -0700 Robert McIntyre color selection enabled
Sat, 21 Jan 2012 01:08:35 -0700 Robert McIntyre got rough vision pipeline working
Fri, 20 Jan 2012 05:47:56 -0700 Robert McIntyre saving progress
Fri, 20 Jan 2012 01:07:46 -0700 Robert McIntyre working on eye-following camera
Thu, 19 Jan 2012 22:26:16 -0700 Robert McIntyre added eye to creature in blender
Thu, 19 Jan 2012 22:19:24 -0700 Robert McIntyre merged image viewing code to cortex.util
Thu, 19 Jan 2012 22:08:46 -0700 Robert McIntyre more lazy/functional version of eyes
Thu, 19 Jan 2012 11:29:46 -0700 Robert McIntyre working on retina design
Thu, 19 Jan 2012 08:09:15 -0700 Robert McIntyre don't create useless touch-maps, add some eye stuf
Thu, 19 Jan 2012 07:22:40 -0700 Robert McIntyre changed touch image retrieval code to use meta-data in preparation for multiple sensor maps per object
Mon, 16 Jan 2012 03:19:15 -0700 Robert McIntyre ready to start touch UV maps with GIMP
Sun, 15 Jan 2012 04:08:31 -0700 Robert McIntyre slow implementation of UV-mapped touch is complete
Sun, 15 Jan 2012 00:40:49 -0700 Robert McIntyre saving progress
Sun, 15 Jan 2012 00:33:06 -0700 Robert McIntyre fixing out-of-bounds error
Sat, 14 Jan 2012 23:06:44 -0700 Robert McIntyre removed useless code
Sat, 14 Jan 2012 23:05:52 -0700 Robert McIntyre removed outdated code
Sat, 14 Jan 2012 21:15:44 -0700 Robert McIntyre can now visuliaze touch data
Sat, 14 Jan 2012 20:44:13 -0700 Robert McIntyre data format for touch implemented
Sat, 14 Jan 2012 04:28:37 -0700 Robert McIntyre topological sensor bundling appears to work
Sat, 14 Jan 2012 01:19:18 -0700 Robert McIntyre can visualize a collection of points now.
Sat, 14 Jan 2012 01:07:18 -0700 Robert McIntyre made BufferedImage visulation more general
Wed, 11 Jan 2012 21:30:26 -0700 Robert McIntyre going to create bitmaps for touch sensing
Wed, 11 Jan 2012 00:06:33 -0700 Robert McIntyre have function for creating touch for a blender creature