Sun, 11 Dec 2011 22:22:01 -0700 |
Robert McIntyre |
wasted a day :(
|
Fri, 09 Dec 2011 23:11:28 -0600 |
Robert McIntyre |
updated test-suite
|
Fri, 09 Dec 2011 21:33:05 -0600 |
Robert McIntyre |
moved test namespaces
|
Thu, 08 Dec 2011 20:58:40 -0600 |
Robert McIntyre |
got world working with updated jme system
|
Wed, 07 Dec 2011 12:16:48 -0600 |
Robert McIntyre |
updated org files to work with latest org changes
|
Wed, 07 Dec 2011 10:29:35 -0600 |
Robert McIntyre |
removed pokemon.lpsolve dependency
|
Wed, 30 Nov 2011 20:42:07 -0700 |
Robert McIntyre |
divided body into test suite and core functions
|
Tue, 29 Nov 2011 02:46:46 -0700 |
Robert McIntyre |
cleaning
|
Mon, 28 Nov 2011 21:28:46 -0700 |
Robert McIntyre |
moved utility functions out of body and into util
|
Mon, 28 Nov 2011 21:22:35 -0700 |
Robert McIntyre |
cleaning up body code
|
Mon, 28 Nov 2011 02:54:48 -0700 |
Robert McIntyre |
finally got euler angle stuff working
|
Sat, 19 Nov 2011 23:59:12 -0700 |
Robert McIntyre |
cleaned up imports for skin
|
Sat, 19 Nov 2011 23:42:21 -0700 |
Robert McIntyre |
created test suite
|
Wed, 16 Nov 2011 02:42:50 -0700 |
Robert McIntyre |
problems resolved
|
Tue, 15 Nov 2011 23:18:37 -0700 |
Robert McIntyre |
bone influence appears to be wrong! Investigating...
|
Tue, 15 Nov 2011 17:48:10 -0700 |
Robert McIntyre |
getting basic hinges to work
|
Tue, 15 Nov 2011 00:53:06 -0700 |
Robert McIntyre |
translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
|
Tue, 15 Nov 2011 00:24:46 -0700 |
Robert McIntyre |
many problems solved by tightening up the vertex groups in the blender model
|
Mon, 14 Nov 2011 21:30:23 -0700 |
Robert McIntyre |
simplified world, got buggy physics ragdoll working
|
Mon, 14 Nov 2011 19:44:30 -0700 |
Robert McIntyre |
problem was that the skeleton was not 'ready'
|
Mon, 14 Nov 2011 18:46:34 -0700 |
Robert McIntyre |
trying to resolve problem with skeleton debugging
|
Sat, 12 Nov 2011 16:52:38 -0700 |
Robert McIntyre |
working on animations in jMonkeyEngine3
|
Fri, 11 Nov 2011 04:07:44 -0700 |
Robert McIntyre |
working on animations
|
Fri, 11 Nov 2011 00:52:47 -0700 |
Robert McIntyre |
enhanced cortex.utils to do proper lighting when viewing objects
|