Mercurial > cortex
changeset 539:fc116e960f56
more elaboration
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sun, 27 Apr 2014 21:52:39 -0400 |
parents | cfbcd2b11087 |
children | def6f62831df |
files | thesis/cortex.org |
diffstat | 1 files changed, 11 insertions(+), 9 deletions(-) [+] |
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1.1 --- a/thesis/cortex.org Sun Apr 27 21:50:25 2014 -0400 1.2 +++ b/thesis/cortex.org Sun Apr 27 21:52:39 2014 -0400 1.3 @@ -3216,15 +3216,17 @@ 1.4 ** COMMENT Digression: Learning touch sensor layout through free play 1.5 1.6 In the previous section I showed how to compute actions in terms of 1.7 - body-centered predicates which relied on the average touch 1.8 - activation of pre-defined regions of the worm's skin. What if, 1.9 - instead of receiving touch pre-grouped into the six faces of each 1.10 - worm segment, the true topology of the worm's skin was unknown? 1.11 - This is more similar to how a nerve fiber bundle might be 1.12 - arranged. While two fibers that are close in a nerve bundle /might/ 1.13 - correspond to two touch sensors that are close together on the 1.14 - skin, the process of taking a complicated surface and forcing it 1.15 - into essentially a circle requires some cuts and rearrangements. 1.16 + body-centered predicates, but some of those predicates relied on 1.17 + the average touch activation of pre-defined regions of the worm's 1.18 + skin. What if, instead of receiving touch pre-grouped into the six 1.19 + faces of each worm segment, the true topology of the worm's skin 1.20 + was unknown? This is more similar to how a nerve fiber bundle might 1.21 + be arranged inside an animal. While two fibers that are close in a 1.22 + nerve bundle /might/ correspond to two touch sensors that are close 1.23 + together on the skin, the process of taking a complicated surface 1.24 + and forcing it into essentially a circle requires that some regions 1.25 + of skin that are close together in the animal end up far apart in 1.26 + the nerve bundle. 1.27 1.28 In this section I show how to automatically learn the skin-topology of 1.29 a worm segment by free exploration. As the worm rolls around on the