Mercurial > cortex
changeset 49:96a41b384100
working on animations in jMonkeyEngine3
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 12 Nov 2011 16:52:38 -0700 |
parents | acd040680005 |
children | b1b90c4ab0bf |
files | assets/Models/anim/Cube.001.mesh assets/Models/anim/Cube.001.mesh.xml assets/Models/anim/Cube.001.skeleton assets/Models/anim/Cube.001.skeleton.xml assets/Models/anim/basic.scene assets/Models/anim/worm.blend assets/Models/anim/worm.material assets/Models/anim/worm.mesh assets/Models/anim/worm.mesh.xml assets/Models/anim/worm.scene assets/Models/anim/worm.skeleton assets/Models/anim/worm.skeleton.xml org/body.org |
diffstat | 13 files changed, 14231 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
1.1 Binary file assets/Models/anim/Cube.001.mesh has changed
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3.1 Binary file assets/Models/anim/Cube.001.skeleton has changed
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5.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 5.2 +++ b/assets/Models/anim/basic.scene Sat Nov 12 16:52:38 2011 -0700 5.3 @@ -0,0 +1,52 @@ 5.4 +<scene exported_by="r" formatVersion="1.0.1" previous_export_time="0" export_time="1321010818.032423" > 5.5 + <nodes > 5.6 + <node name="Cube" > 5.7 + <position y="0.092191" x="0.122819" z="0.658119" /> 5.8 + <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" /> 5.9 + <scale y="1.000000" x="1.000000" z="1.000000" /> 5.10 + <game > 5.11 + <sensors /> 5.12 + <actuators /> 5.13 + </game> 5.14 + <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.02539999969303608" damping_rot="0.1589999943971634" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="Cube.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="Cube" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" /> 5.15 + </node> 5.16 + <node name="Lamp" > 5.17 + <position y="5.903862" x="4.076245" z="-1.005454" /> 5.18 + <rotation qy="0.755880" qx="0.169076" qz="-0.272171" qw="0.570947" /> 5.19 + <scale y="1.000000" x="1.000000" z="1.000000" /> 5.20 + <game > 5.21 + <sensors /> 5.22 + <actuators /> 5.23 + </game> 5.24 + <light shadow="true" type="point" name="Lamp" powerScale="1.0" > 5.25 + <position y="5.903862" x="4.076245" z="-1.005454" /> 5.26 + <lightAttenuation range="5000" quadratic="0.0" constant="1.0" linear="0.03333335240683057" /> 5.27 + <colourDiffuse r="1.0" b="1.0" g="1.0" /> 5.28 + <colourSpecular r="1.0" b="1.0" g="1.0" /> 5.29 + <colourShadow r="1.0" b="1.0" g="1.0" /> 5.30 + </light> 5.31 + </node> 5.32 + <node name="Camera" > 5.33 + <position y="5.343665" x="7.481132" z="6.507640" /> 5.34 + <rotation qy="0.334251" qx="0.481707" qz="-0.212922" qw="0.781600" /> 5.35 + <scale y="1.000000" x="1.000000" z="1.000000" /> 5.36 + <game > 5.37 + <sensors /> 5.38 + <actuators /> 5.39 + </game> 5.40 + <camera projectionType="perspective" fov="28.841546255021967" name="Camera" > 5.41 + <clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" /> 5.42 + </camera> 5.43 + </node> 5.44 + </nodes> 5.45 + <externals > 5.46 + <item type="material" > 5.47 + <file name="/home/r/proj/cortex/assets/Models/anim/Material.material" /> 5.48 + </item> 5.49 + </externals> 5.50 + <environment > 5.51 + <colourBackground r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" /> 5.52 + <colourAmbient r="0.0" b="0.0" g="0.0" /> 5.53 + <colourDiffuse r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" /> 5.54 + </environment> 5.55 +</scene> 5.56 \ No newline at end of file
6.1 Binary file assets/Models/anim/worm.blend has changed
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10.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 10.2 +++ b/assets/Models/anim/worm.scene Sat Nov 12 16:52:38 2011 -0700 10.3 @@ -0,0 +1,60 @@ 10.4 +<scene exported_by="r" formatVersion="1.0.1" previous_export_time="1321141644.116696" export_time="1321141680.344583" > 10.5 + <nodes > 10.6 + <node name="Point" > 10.7 + <position y="4.746096" x="5.611362" z="-2.700565" /> 10.8 + <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" /> 10.9 + <scale y="1.000000" x="1.000000" z="1.000000" /> 10.10 + <game > 10.11 + <sensors /> 10.12 + <actuators /> 10.13 + </game> 10.14 + <light type="point" name="Point" powerScale="1.0" > 10.15 + <position y="4.746096" x="5.611362" z="-2.700565" /> 10.16 + <lightAttenuation range="5000" quadratic="0.0" constant="1.0" linear="0.04" /> 10.17 + <colourDiffuse r="1.0" b="1.0" g="1.0" /> 10.18 + <colourSpecular r="1.0" b="1.0" g="1.0" /> 10.19 + </light> 10.20 + </node> 10.21 + <node name="Camera" > 10.22 + <position y="5.890875" x="7.710580" z="-1.305246" /> 10.23 + <rotation qy="0.657693" qx="0.266514" qz="-0.386074" qw="0.589369" /> 10.24 + <scale y="1.000000" x="1.000000" z="1.000000" /> 10.25 + <game > 10.26 + <sensors /> 10.27 + <actuators /> 10.28 + </game> 10.29 + <camera projectionType="perspective" fov="28.841546255021967" name="Camera.001" > 10.30 + <clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" /> 10.31 + </camera> 10.32 + </node> 10.33 + <node name="Armature" > 10.34 + <position y="0.000000" x="0.000000" z="-3.000000" /> 10.35 + <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" /> 10.36 + <scale y="1.000000" x="1.000000" z="1.000000" /> 10.37 + <game > 10.38 + <sensors /> 10.39 + <actuators /> 10.40 + </game> 10.41 + </node> 10.42 + <node name="worm" > 10.43 + <position y="0.000000" x="0.000000" z="-0.000000" /> 10.44 + <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" /> 10.45 + <scale y="1.000000" x="1.000000" z="1.000000" /> 10.46 + <game > 10.47 + <sensors /> 10.48 + <actuators /> 10.49 + </game> 10.50 + <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.03999999910593033" damping_rot="0.10000000149011612" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="worm.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="worm" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" /> 10.51 + </node> 10.52 + </nodes> 10.53 + <externals > 10.54 + <item type="material" > 10.55 + <file name="/home/r/proj/cortex/assets/Models/anim/Material.material" /> 10.56 + </item> 10.57 + </externals> 10.58 + <environment > 10.59 + <colourBackground r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" /> 10.60 + <colourAmbient r="0.0" b="0.0" g="0.0" /> 10.61 + <colourDiffuse r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" /> 10.62 + </environment> 10.63 +</scene> 10.64 \ No newline at end of file
11.1 Binary file assets/Models/anim/worm.skeleton has changed
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/> 12.5026 + <rotate angle="0.996786" > 12.5027 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5028 + </rotate> 12.5029 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5030 + </keyframe> 12.5031 + <keyframe time="4.708333333333333" > 12.5032 + <translate y="0.000000" x="0.000000" z="0.000000" /> 12.5033 + <rotate angle="1.009227" > 12.5034 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5035 + </rotate> 12.5036 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5037 + </keyframe> 12.5038 + <keyframe time="4.75" > 12.5039 + <translate y="0.000000" x="0.000000" z="0.000000" /> 12.5040 + <rotate angle="1.019676" > 12.5041 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5042 + </rotate> 12.5043 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5044 + </keyframe> 12.5045 + <keyframe time="4.791666666666667" > 12.5046 + <translate y="0.000000" x="0.000000" z="0.000000" /> 12.5047 + <rotate angle="1.028150" > 12.5048 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5049 + </rotate> 12.5050 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5051 + </keyframe> 12.5052 + <keyframe time="4.833333333333333" > 12.5053 + <translate y="0.000000" x="0.000000" z="0.000000" /> 12.5054 + <rotate angle="1.034679" > 12.5055 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5056 + </rotate> 12.5057 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5058 + </keyframe> 12.5059 + <keyframe time="4.875" > 12.5060 + <translate y="0.000000" x="0.000000" z="0.000000" /> 12.5061 + <rotate angle="1.039294" > 12.5062 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5063 + </rotate> 12.5064 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5065 + </keyframe> 12.5066 + <keyframe time="4.916666666666667" > 12.5067 + <translate y="0.000000" x="0.000000" z="0.000000" /> 12.5068 + <rotate angle="1.042033" > 12.5069 + <axis y="-0.000000" x="-0.000000" z="1.000000" /> 12.5070 + </rotate> 12.5071 + <scale y="1.000000" x="1.000000" z="1.000000" /> 12.5072 + </keyframe> 12.5073 + </keyframes> 12.5074 + </track> 12.5075 + </tracks> 12.5076 + </animation> 12.5077 + </animations> 12.5078 +</skeleton> 12.5079 \ No newline at end of file
13.1 --- a/org/body.org Fri Nov 11 04:07:44 2011 -0700 13.2 +++ b/org/body.org Sat Nov 12 16:52:38 2011 -0700 13.3 @@ -27,6 +27,65 @@ 13.4 (doto (asset-manager) 13.5 (.registerLoader BlenderModelLoader (into-array String ["blend"]))) 13.6 model))) 13.7 + 13.8 +(defn load-blender-scene [^String model] 13.9 + (.loadModel 13.10 + (doto (asset-manager) 13.11 + (.registerLoader BlenderLoader (into-array String ["blend"]))) 13.12 + model)) 13.13 + 13.14 +(defn load-blender-model 13.15 + [^String model] 13.16 + (.loadModel 13.17 + (doto (asset-manager) 13.18 + (.registerLoader BlenderModelLoader (into-array String ["blend"]))) 13.19 + model)) 13.20 + 13.21 + 13.22 +(defn worm 13.23 + [] 13.24 + (.loadModel (asset-manager) "Models/anim/worm.mesh.xml")) 13.25 + 13.26 + 13.27 +(defn worm 13.28 + [] 13.29 + (.loadModel (asset-manager) "Models/Oto/Oto.mesh.xml")) 13.30 + 13.31 + 13.32 + 13.33 +(defn test-worm-anim [] 13.34 + 13.35 + (let [the-worm (worm) 13.36 + anim-control (.getControl (worm) AnimControl) 13.37 + channel (doto (.createChannel anim-control) 13.38 + (.addAllBones) 13.39 + (.setLoopMode LoopMode/Loop)) 13.40 + 13.41 + play-anim 13.42 + (fn [world pressed] 13.43 + (if (not pressed) 13.44 + (do 13.45 + (println-repl "space is pressed") 13.46 + (.setAnim channel "Walk")))) 13.47 + 13.48 + ] 13.49 + 13.50 + (.start 13.51 + (world 13.52 + (doto (Node.) 13.53 + (.attachChild the-worm)) 13.54 + {"key-space" play-anim} 13.55 + light-up-everything 13.56 + no-op 13.57 + ) 13.58 + 13.59 + 13.60 + ))) 13.61 + 13.62 + 13.63 + 13.64 + 13.65 + 13.66 #+end_src 13.67 13.68