changeset 524:8e52a2802821

incorporating winston's changes.
author Robert McIntyre <rlm@mit.edu>
date Sun, 20 Apr 2014 21:46:46 -0400
parents 90b236381642
children 25f23cfd56ce
files thesis/abstract.org thesis/cover.tex thesis/org/roadmap.org
diffstat 3 files changed, 9 insertions(+), 8 deletions(-) [+]
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line diff
     1.1 --- a/thesis/abstract.org	Thu Apr 03 20:48:09 2014 -0400
     1.2 +++ b/thesis/abstract.org	Sun Apr 20 21:46:46 2014 -0400
     1.3 @@ -3,20 +3,22 @@
     1.4  recognizing actions performed by a creature given limited data about
     1.5  the creature's actions, such as a video recording. I solve this
     1.6  problem in the case of a worm-like creature performing actions such as
     1.7 -curling and wiggling.
     1.8 +curling and wiggling. 
     1.9  
    1.10  To attack the action recognition problem, I developed a computational
    1.11  model of empathy (=EMPATH=) which allows me to recognize actions using
    1.12  simple, embodied representations of actions (which require rich
    1.13 -sensory data), even when that sensory data is not actually
    1.14 -available. The missing sense data is ``imagined'' by the system by
    1.15 -combining previous experiences gained from unsupervised free play.
    1.16 +sensory data), even when that sensory data is not actually available.
    1.17 +The missing sense data is ``imagined'' by the system by combining
    1.18 +previous experiences gained from unsupervised free play. The worm is a
    1.19 +five-segment creature equipped with touch, proprioception, and muscle
    1.20 +tension senses. It recognizes actions using only proprioception data.
    1.21  
    1.22  In order to build this empathic, action-recognizing system, I created
    1.23  a program called =CORTEX=, which is a complete platform for embodied
    1.24  AI research. It provides multiple senses for simulated creatures,
    1.25 -including vision, touch, proprioception, muscle tension, and
    1.26 -hearing. Each of these senses provides a wealth of parameters that are
    1.27 +including vision, touch, proprioception, muscle tension, and hearing.
    1.28 +Each of these senses provides a wealth of parameters that are
    1.29  biologically inspired. =CORTEX= is able to simulate any number of
    1.30  creatures and senses, and provides facilities for easily modeling and
    1.31  creating new creatures. As a research platform it is more complete
     2.1 --- a/thesis/cover.tex	Thu Apr 03 20:48:09 2014 -0400
     2.2 +++ b/thesis/cover.tex	Sun Apr 20 21:46:46 2014 -0400
     2.3 @@ -45,7 +45,7 @@
     2.4  % however the specifications can change.  We recommend that you verify the
     2.5  % layout of your title page with your thesis advisor and/or the MIT 
     2.6  % Libraries before printing your final copy.
     2.7 -\title{Solving Problems using Embodiment \& Empathy}
     2.8 +\title{Recognizing Actions using Embodiment \& Empathy}
     2.9  \author{Robert Louis M\raisebox{\depth}{\small \underline{\underline{c}}}Intyre}
    2.10  %\author{Robert McIntyre}
    2.11  
     3.1 --- a/thesis/org/roadmap.org	Thu Apr 03 20:48:09 2014 -0400
     3.2 +++ b/thesis/org/roadmap.org	Sun Apr 20 21:46:46 2014 -0400
     3.3 @@ -210,7 +210,6 @@
     3.4      CLOCK: [2014-03-19 Wed 19:32]--[2014-03-19 Wed 22:04] =>  2:32
     3.5  *** DONE make proprioception reference phi-space indexes
     3.6      CLOSED: [2014-03-19 Wed 22:47] SCHEDULED: <2014-03-19 Wed>
     3.7 -    CLOCK: [2014-03-19 Wed 22:07]
     3.8  
     3.9  
    3.10  *** DONE create test videos, also record positions of worm segments