Mercurial > cortex
changeset 272:12e6231eae8e
Revised the RenderManager diagram.
author | Dylan Holmes <ocsenave@gmail.com> |
---|---|
date | Tue, 14 Feb 2012 23:12:56 -0600 |
parents | 5833b4ce877a |
children | dbecd276b51a da4de661c5d9 |
files | images/diagram_rendermanager2.png org/vision.org |
diffstat | 2 files changed, 2 insertions(+), 2 deletions(-) [+] |
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1.1 Binary file images/diagram_rendermanager2.png has changed
2.1 --- a/org/vision.org Wed Feb 15 01:36:16 2012 -0700 2.2 +++ b/org/vision.org Tue Feb 14 23:12:56 2012 -0600 2.3 @@ -41,9 +41,9 @@ 2.4 =ViewPort=, rendering the scene in the GPU. For each =ViewPort= there 2.5 is a =FrameBuffer= which represents the rendered image in the GPU. 2.6 2.7 -#+caption: =ViewPorts= are cameras in the world. During each frame, the =Rendermanager= records a snapshot of what each view is currently seeing. 2.8 +#+caption: =ViewPorts= are cameras in the world. During each frame, the =Rendermanager= records a snapshot of what each view is currently seeing; these snapshots are =Framebuffer= objects. 2.9 #+ATTR_HTML: width="400" 2.10 -[[../images/diagram_rendermanager.png]] 2.11 +[[../images/diagram_rendermanager2.png]] 2.12 2.13 Each =ViewPort= can have any number of attached =SceneProcessor= 2.14 objects, which are called every time a new frame is rendered. A