Thu, 09 Feb 2012 05:36:47 -0700 |
Robert McIntyre |
added continuation links
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Thu, 09 Feb 2012 05:14:58 -0700 |
Robert McIntyre |
more source links
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Thu, 09 Feb 2012 05:02:21 -0700 |
Robert McIntyre |
minor edits.
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Thu, 09 Feb 2012 04:28:31 -0700 |
Robert McIntyre |
fixed source links
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Thu, 09 Feb 2012 04:21:12 -0700 |
Robert McIntyre |
removed dead code
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Thu, 09 Feb 2012 04:15:09 -0700 |
Robert McIntyre |
fixed tangling in body.org, added dialated time HUD display in cortex.util
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Wed, 08 Feb 2012 09:10:23 -0700 |
Robert McIntyre |
corrections from conv. with Dylan
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Wed, 08 Feb 2012 08:53:12 -0700 |
Robert McIntyre |
first draft of body.org complete
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Wed, 08 Feb 2012 05:50:15 -0700 |
Robert McIntyre |
writing prose for body.org
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Sat, 04 Feb 2012 06:52:47 -0700 |
Robert McIntyre |
organized imports in cortex.body
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Sat, 04 Feb 2012 06:47:07 -0700 |
Robert McIntyre |
renamed functions in body
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Fri, 03 Feb 2012 06:47:05 -0700 |
Robert McIntyre |
refactored joints
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Fri, 03 Feb 2012 06:21:39 -0700 |
Robert McIntyre |
refactored proprioception
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Fri, 03 Feb 2012 05:08:45 -0700 |
Robert McIntyre |
removed old cone-joints.txt
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Thu, 02 Feb 2012 12:49:11 -0700 |
Robert McIntyre |
finally got proprioception working to my satisfaction
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Thu, 02 Feb 2012 03:17:11 -0700 |
Robert McIntyre |
proprioception is position-dependent, investigating...
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Thu, 02 Feb 2012 02:03:19 -0700 |
Robert McIntyre |
improved proprioception test
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Thu, 02 Feb 2012 01:35:21 -0700 |
Robert McIntyre |
moved with-movement to cortex.body
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Thu, 02 Feb 2012 01:32:31 -0700 |
Robert McIntyre |
de-macrofication complete.
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Thu, 02 Feb 2012 00:57:18 -0700 |
Robert McIntyre |
going to de-macroify debug code
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Thu, 02 Feb 2012 00:05:17 -0700 |
Robert McIntyre |
working movement debug framework
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Wed, 01 Feb 2012 23:46:31 -0700 |
Robert McIntyre |
saving progress
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Wed, 01 Feb 2012 17:39:23 -0700 |
Robert McIntyre |
fixed some more problems with proprioception
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Wed, 01 Feb 2012 05:43:51 -0700 |
Robert McIntyre |
cleaned up test, moved some functions
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Wed, 01 Feb 2012 02:44:07 -0700 |
Robert McIntyre |
proprioception refrence frame is wrong, trying to fix...
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Wed, 01 Feb 2012 02:27:18 -0700 |
Robert McIntyre |
FINALLY got proprioception working
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Tue, 31 Jan 2012 01:40:47 -0700 |
Robert McIntyre |
still trying to fix proprioception
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Mon, 30 Jan 2012 07:21:46 -0700 |
Robert McIntyre |
going to fix error in proprioception
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Mon, 30 Jan 2012 05:47:51 -0700 |
Robert McIntyre |
added workaround for problem with point2point joints in native bullet; added basic muscle description image.
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Wed, 28 Dec 2011 06:44:36 -0700 |
Robert McIntyre |
trying to get the hand to work
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Wed, 28 Dec 2011 00:00:23 -0700 |
Robert McIntyre |
saving progress
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Wed, 14 Dec 2011 17:41:19 -0700 |
Robert McIntyre |
adding senses brainstoming list
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Sun, 11 Dec 2011 22:32:28 -0700 |
Robert McIntyre |
improved test suite
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Fri, 09 Dec 2011 23:11:28 -0600 |
Robert McIntyre |
updated test-suite
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Wed, 07 Dec 2011 12:16:48 -0600 |
Robert McIntyre |
updated org files to work with latest org changes
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Wed, 07 Dec 2011 10:29:35 -0600 |
Robert McIntyre |
removed pokemon.lpsolve dependency
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Wed, 30 Nov 2011 20:42:07 -0700 |
Robert McIntyre |
divided body into test suite and core functions
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Tue, 29 Nov 2011 02:46:46 -0700 |
Robert McIntyre |
cleaning
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Mon, 28 Nov 2011 21:28:46 -0700 |
Robert McIntyre |
moved utility functions out of body and into util
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Mon, 28 Nov 2011 21:22:35 -0700 |
Robert McIntyre |
cleaning up body code
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Mon, 28 Nov 2011 02:54:48 -0700 |
Robert McIntyre |
finally got euler angle stuff working
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Sat, 19 Nov 2011 23:42:21 -0700 |
Robert McIntyre |
created test suite
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Wed, 16 Nov 2011 02:42:50 -0700 |
Robert McIntyre |
problems resolved
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Tue, 15 Nov 2011 23:18:37 -0700 |
Robert McIntyre |
bone influence appears to be wrong! Investigating...
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Tue, 15 Nov 2011 17:48:10 -0700 |
Robert McIntyre |
getting basic hinges to work
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Tue, 15 Nov 2011 00:53:06 -0700 |
Robert McIntyre |
translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
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Tue, 15 Nov 2011 00:24:46 -0700 |
Robert McIntyre |
many problems solved by tightening up the vertex groups in the blender model
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Mon, 14 Nov 2011 21:30:23 -0700 |
Robert McIntyre |
simplified world, got buggy physics ragdoll working
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Mon, 14 Nov 2011 19:44:30 -0700 |
Robert McIntyre |
problem was that the skeleton was not 'ready'
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Mon, 14 Nov 2011 18:46:34 -0700 |
Robert McIntyre |
trying to resolve problem with skeleton debugging
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Sat, 12 Nov 2011 16:52:38 -0700 |
Robert McIntyre |
working on animations in jMonkeyEngine3
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Fri, 11 Nov 2011 00:52:47 -0700 |
Robert McIntyre |
enhanced cortex.utils to do proper lighting when viewing objects
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Thu, 10 Nov 2011 23:24:02 -0700 |
Robert McIntyre |
more work in blender
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Tue, 08 Nov 2011 02:11:01 -0700 |
Robert McIntyre |
fixed imports, moved fox
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Tue, 08 Nov 2011 01:38:22 -0700 |
Robert McIntyre |
working through blender tutorial
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Thu, 20 Oct 2011 15:10:38 -0700 |
Robert McIntyre |
fixed headers, make compat symlink
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Sun, 16 Oct 2011 05:12:19 -0700 |
Robert McIntyre |
initial import: I've made hearing and vision, and am working on touch.
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