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author Robert McIntyre <rlm@mit.edu>
date Sat, 29 Mar 2014 22:01:30 -0400
parents 26bf9b20d749
children c553334b4a4f
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1 @misc{jmonkeyengine,
2 howpublished = "\url{http://hub.jmonkeyengine.org/}",
3 title = "jMonkeyEngine3",
4 year = 2013,
5 addendum = {\why{This is the video game engone on which {\tt CORTEX}
6 is based.}}
7 }
9 @misc{blender,
10 howpublished = "\url{http://www.blender.org/}",
11 title = "Blender",
12 year = 2013,
13 addendum = {\why{All complicated creatures in {\tt CORTEX} are
14 described using Blender's extensive 3D modeling
15 capabilities.}}
16 }
18 @inproceedings{winston-directed-perception,
19 author = "Patrick Henry Winston",
20 title = "The Strong Story Hypothesis and the Directed Perception Hypothesis",
21 booktitle = "Technical Report FS-11-01, Papers from the AAAI Fall Symposium",
22 publisher = "AAAI Press",
23 address = "Menlo Park, CA",
24 year = "2011",
25 editor = "Pat Langley",
26 pages ="345--352",
27 note = "Available as: \url{http://hdl.handle.net/1721.1/67693}",
28 addendum = {\why{Discusses an idea called the {\em directed
29 perception hypothesis}, which argues that much of
30 our intelligence resides in our senses themselves,
31 and our ability to direct their resources on
32 imagined problems. This has had the greatest
33 influence on {\tt CORTEX}.}}
34 }
36 @article{winston-personal-view,
37 author = {Patrick Henry Winston},
38 title = {The Next 50 Years: a Personal View},
39 journal = {Biologically Inspired Cognitive Architectures},
40 year = {2012},
41 volume = "1",
42 pages ="92--99",
43 note = {Available as :
44 \url{http://groups.csail.mit.edu/genesis/papers/2012bica-phw}},
45 addendum = {\why{Great summary of historical attempts at AI, and more
46 thoughts on how directed perception and mimiricy
47 as in {\tt EMPATH} might play an important role in
48 intelligence.}}
49 }
51 @article{sims-evolving-creatures,
52 author = "Karl Sims",
53 title = "Evolving Virtual Creatures",
54 journal = "Computer Graphics (Siggraph '94 Proceedings)",
55 year = "1994",
56 month = "July",
57 pages = "15--22",
58 note = "Available as: \url{http://www.karlsims.com/papers/siggraph94.pdf}",
59 addendum = {\why{Karl Sims uses a simulated virtual enviromnment
60 similiar to {\tt CORTEX} to study the evolution of a
61 set of creatures as they develop to perform verious
62 tasks such as swimming or competing for a ball. His
63 code only ran on the Connection Machine (CM-5),
64 which sadly doesn't exist anymore. {\tt CORTEX}
65 presents an opportunity to continue this line of
66 research.}},
67 }
70 @Comment SOM larson paper
72 @Comment cross modal clustering
74 @COMMENT sussman's HACKER
76 @comment motion as a 4D manifold
78 @comment brooks intelligence without representation