Mercurial > cortex
view thesis/cortex.bib @ 492:c553334b4a4f
add to queue. num left: 6
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 29 Mar 2014 22:02:39 -0400 |
parents | fd375f2ce76c |
children | 544da5a7b693 |
line wrap: on
line source
1 @misc{jmonkeyengine,2 howpublished = "\url{http://hub.jmonkeyengine.org/}",3 title = "jMonkeyEngine3",4 year = 2013,5 addendum = {\why{This is the video game engone on which {\tt CORTEX}6 is based.}}7 }9 @misc{blender,10 howpublished = "\url{http://www.blender.org/}",11 title = "Blender",12 year = 2013,13 addendum = {\why{All complicated creatures in {\tt CORTEX} are14 described using Blender's extensive 3D modeling15 capabilities.}}16 }18 @inproceedings{winston-directed-perception,19 author = "Patrick Henry Winston",20 title = "The Strong Story Hypothesis and the Directed Perception Hypothesis",21 booktitle = "Technical Report FS-11-01, Papers from the AAAI Fall Symposium",22 publisher = "AAAI Press",23 address = "Menlo Park, CA",24 year = "2011",25 editor = "Pat Langley",26 pages ="345--352",27 note = "Available as: \url{http://hdl.handle.net/1721.1/67693}",28 addendum = {\why{Discusses an idea called the {\em directed29 perception hypothesis}, which argues that much of30 our intelligence resides in our senses themselves,31 and our ability to direct their resources on32 imagined problems. This has had the greatest33 influence on {\tt CORTEX}.}}34 }36 @article{winston-personal-view,37 author = {Patrick Henry Winston},38 title = {The Next 50 Years: a Personal View},39 journal = {Biologically Inspired Cognitive Architectures},40 year = {2012},41 volume = "1",42 pages ="92--99",43 note = {Available as :44 \url{http://groups.csail.mit.edu/genesis/papers/2012bica-phw}},45 addendum = {\why{Great summary of historical attempts at AI, and more46 thoughts on how directed perception and mimiricy47 as in {\tt EMPATH} might play an important role in48 intelligence.}}49 }51 @article{sims-evolving-creatures,52 author = "Karl Sims",53 title = "Evolving Virtual Creatures",54 journal = "Computer Graphics (Siggraph '94 Proceedings)",55 year = "1994",56 month = "July",57 pages = "15--22",58 note = "Available as: \url{http://www.karlsims.com/papers/siggraph94.pdf}",59 addendum = {\why{Karl Sims uses a simulated virtual enviromnment60 similiar to {\tt CORTEX} to study the evolution of a61 set of creatures as they develop to perform verious62 tasks such as swimming or competing for a ball. His63 code only ran on the Connection Machine (CM-5),64 which sadly doesn't exist anymore. {\tt CORTEX}65 presents an opportunity to continue this line of66 research.}},67 }70 @Comment SOM larson paper72 @Comment cross modal clustering74 @COMMENT sussman's HACKER76 @comment motion as a 4D manifold78 @comment brooks intelligence without representation80 @comment turing turing test paper