view assets/Models/anim/worm.scene @ 566:b9b8567c14ee

final fixes; preparing to print final thesis.
author Robert McIntyre <rlm@mit.edu>
date Mon, 12 May 2014 15:01:53 -0400
parents b1b90c4ab0bf
children
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2 <nodes >
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10 </game>
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27 <clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" />
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30 <node name="Armature" >
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34 <game >
35 <sensors />
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37 </game>
38 </node>
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42 <scale y="1.000000" x="1.000000" z="1.000000" />
43 <game >
44 <sensors />
45 <actuators />
46 </game>
47 <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.03999999910593033" damping_rot="0.10000000149011612" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="worm.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="worm" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" />
48 </node>
49 </nodes>
50 <externals >
51 <item type="material" >
52 <file name="/home/r/proj/cortex/assets/Models/anim/Material.material" />
53 </item>
54 </externals>
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60 </scene>