view assets/Models/anim/basic.scene @ 50:b1b90c4ab0bf

trying to resolve problem with skeleton debugging
author Robert McIntyre <rlm@mit.edu>
date Mon, 14 Nov 2011 18:46:34 -0700
parents 96a41b384100
children
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1 <scene exported_by="r" formatVersion="1.0.1" previous_export_time="0" export_time="1321010818.032423" >
2 <nodes >
3 <node name="Cube" >
4 <position y="0.092191" x="0.122819" z="0.658119" />
5 <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
6 <scale y="1.000000" x="1.000000" z="1.000000" />
7 <game >
8 <sensors />
9 <actuators />
10 </game>
11 <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.02539999969303608" damping_rot="0.1589999943971634" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="Cube.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="Cube" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" />
12 </node>
13 <node name="Lamp" >
14 <position y="5.903862" x="4.076245" z="-1.005454" />
15 <rotation qy="0.755880" qx="0.169076" qz="-0.272171" qw="0.570947" />
16 <scale y="1.000000" x="1.000000" z="1.000000" />
17 <game >
18 <sensors />
19 <actuators />
20 </game>
21 <light shadow="true" type="point" name="Lamp" powerScale="1.0" >
22 <position y="5.903862" x="4.076245" z="-1.005454" />
23 <lightAttenuation range="5000" quadratic="0.0" constant="1.0" linear="0.03333335240683057" />
24 <colourDiffuse r="1.0" b="1.0" g="1.0" />
25 <colourSpecular r="1.0" b="1.0" g="1.0" />
26 <colourShadow r="1.0" b="1.0" g="1.0" />
27 </light>
28 </node>
29 <node name="Camera" >
30 <position y="5.343665" x="7.481132" z="6.507640" />
31 <rotation qy="0.334251" qx="0.481707" qz="-0.212922" qw="0.781600" />
32 <scale y="1.000000" x="1.000000" z="1.000000" />
33 <game >
34 <sensors />
35 <actuators />
36 </game>
37 <camera projectionType="perspective" fov="28.841546255021967" name="Camera" >
38 <clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" />
39 </camera>
40 </node>
41 </nodes>
42 <externals >
43 <item type="material" >
44 <file name="/home/r/proj/cortex/assets/Models/anim/Material.material" />
45 </item>
46 </externals>
47 <environment >
48 <colourBackground r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />
49 <colourAmbient r="0.0" b="0.0" g="0.0" />
50 <colourDiffuse r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />
51 </environment>
52 </scene>