Mercurial > cortex
view assets/Models/anim/basic.scene @ 50:b1b90c4ab0bf
trying to resolve problem with skeleton debugging
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Mon, 14 Nov 2011 18:46:34 -0700 |
parents | 96a41b384100 |
children |
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1 <scene exported_by="r" formatVersion="1.0.1" previous_export_time="0" export_time="1321010818.032423" >2 <nodes >3 <node name="Cube" >4 <position y="0.092191" x="0.122819" z="0.658119" />5 <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />6 <scale y="1.000000" x="1.000000" z="1.000000" />7 <game >8 <sensors />9 <actuators />10 </game>11 <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.02539999969303608" damping_rot="0.1589999943971634" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="Cube.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="Cube" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" />12 </node>13 <node name="Lamp" >14 <position y="5.903862" x="4.076245" z="-1.005454" />15 <rotation qy="0.755880" qx="0.169076" qz="-0.272171" qw="0.570947" />16 <scale y="1.000000" x="1.000000" z="1.000000" />17 <game >18 <sensors />19 <actuators />20 </game>21 <light shadow="true" type="point" name="Lamp" powerScale="1.0" >22 <position y="5.903862" x="4.076245" z="-1.005454" />23 <lightAttenuation range="5000" quadratic="0.0" constant="1.0" linear="0.03333335240683057" />24 <colourDiffuse r="1.0" b="1.0" g="1.0" />25 <colourSpecular r="1.0" b="1.0" g="1.0" />26 <colourShadow r="1.0" b="1.0" g="1.0" />27 </light>28 </node>29 <node name="Camera" >30 <position y="5.343665" x="7.481132" z="6.507640" />31 <rotation qy="0.334251" qx="0.481707" qz="-0.212922" qw="0.781600" />32 <scale y="1.000000" x="1.000000" z="1.000000" />33 <game >34 <sensors />35 <actuators />36 </game>37 <camera projectionType="perspective" fov="28.841546255021967" name="Camera" >38 <clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" />39 </camera>40 </node>41 </nodes>42 <externals >43 <item type="material" >44 <file name="/home/r/proj/cortex/assets/Models/anim/Material.material" />45 </item>46 </externals>47 <environment >48 <colourBackground r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />49 <colourAmbient r="0.0" b="0.0" g="0.0" />50 <colourDiffuse r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />51 </environment>52 </scene>