diff thesis/cortex.org @ 505:c15e24d24396

possibe fix using anchoredListing
author Robert McIntyre <rlm@mit.edu>
date Sun, 30 Mar 2014 00:17:54 -0400
parents 609356a82760
children f2f029e1a6a9
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     1.1 --- a/thesis/cortex.org	Sat Mar 29 23:57:29 2014 -0400
     1.2 +++ b/thesis/cortex.org	Sun Mar 30 00:17:54 2014 -0400
     1.3 @@ -59,7 +59,7 @@
     1.4    constraint can be the difference between easily understanding what
     1.5    is happening in a video and being completely lost in a sea of
     1.6    incomprehensible color and movement.
     1.7 -
     1.8 +  
     1.9  ** Recognizing actions in video is extremely difficult
    1.10  
    1.11     Consider for example the problem of determining what is happening
    1.12 @@ -1555,7 +1555,7 @@
    1.13      jMonkeyEngine3 community and is used to record audio for demo
    1.14      videos.
    1.15  
    1.16 -** COMMENT Touch uses hundreds of hair-like elements
    1.17 +** Touch uses hundreds of hair-like elements
    1.18  
    1.19     Touch is critical to navigation and spatial reasoning and as such I
    1.20     need a simulated version of it to give to my AI creatures.
    1.21 @@ -1649,7 +1649,7 @@
    1.22      UV-map to world-space is itself a three-step process.
    1.23  
    1.24      - Find the triangles which make up the mesh in pixel-space and in
    1.25 -      world-space. (=triangles= =pixel-triangles=).
    1.26 +      world-space. \\(=triangles=, =pixel-triangles=).
    1.27  
    1.28      - Find the coordinates of each feeler in world-space. These are
    1.29        the origins of the feelers. (=feeler-origins=).