Mercurial > cortex
diff org/test-creature.org @ 109:c05d8d222166
ready to start touch UV maps with GIMP
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Mon, 16 Jan 2012 03:19:15 -0700 |
parents | 92b857b6145d |
children | f89f0b9ed2fe |
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1.1 --- a/org/test-creature.org Sun Jan 15 04:08:31 2012 -0700 1.2 +++ b/org/test-creature.org Mon Jan 16 03:19:15 2012 -0700 1.3 @@ -628,7 +628,9 @@ 1.4 (defn enable-touch [#^Geometry geo] 1.5 (let [feeler-coords (feeler-coordinates geo) 1.6 tris (triangles geo) 1.7 - limit 0.1] 1.8 + limit 0.1 1.9 + ;;results (CollisionResults.) 1.10 + ] 1.11 (fn [node] 1.12 (let [sensor-origins 1.13 (map 1.14 @@ -657,6 +659,8 @@ 1.15 (if (> (count touch-objects) 0) 1.16 1 0))))))))))) 1.17 1.18 + 1.19 + 1.20 (defn touch [#^Node pieces] 1.21 (map enable-touch 1.22 (filter #(isa? (class %) Geometry) 1.23 @@ -704,12 +708,18 @@ 1.24 ;;(com.aurellem.capture.Capture/captureVideo 1.25 ;; world (file-str "/home/r/proj/ai-videos/hand")) 1.26 (.setTimer world (RatchetTimer. 60)) 1.27 - ;;(speed-up world) 1.28 + (speed-up world) 1.29 ;;(set-gravity world (Vector3f. 0 0 0)) 1.30 ) 1.31 (fn [world tpf] 1.32 + ;;(dorun 1.33 + ;; (map #(%1 %2) touch-nerves (repeat (.getRootNode world)))) 1.34 + 1.35 (dorun 1.36 - (map #(%1 (%2 (.getRootNode world))) touch-debug-windows touch-nerves)) 1.37 + (map #(%1 (%2 (.getRootNode world))) 1.38 + touch-debug-windows touch-nerves)) 1.39 + 1.40 + 1.41 ) 1.42 ;;(let [timer (atom 0)] 1.43 ;; (fn [_ _] 1.44 @@ -718,10 +728,63 @@ 1.45 ;; (println-repl (float (/ @timer 60)))))) 1.46 ))) 1.47 1.48 + 1.49 + 1.50 + 1.51 + 1.52 + 1.53 + 1.54 + 1.55 + 1.56 +;;; experiments in collisions 1.57 + 1.58 + 1.59 + 1.60 +(defn collision-test [] 1.61 + (let [a-radius 1 1.62 + a-position (Vector3f. -0.25 3 0) 1.63 + b-radius 1 1.64 + b-position (Vector3f. 0.25 3 0) 1.65 + 1.66 + 1.67 + obj-a (box 1 1 1 :color ColorRGBA/Red 1.68 + :position a-position 1.69 + :physical? false) 1.70 + obj-b (box 1 1 1 :color ColorRGBA/Blue 1.71 + :position b-position 1.72 + :physical? false) 1.73 + node (nodify [obj-a obj-b]) 1.74 + bounds-a (BoundingBox. a-position 1 1 1) 1.75 + bounds-b (BoundingBox. b-position 1 1 1) 1.76 + sim 1.77 + (world node 1.78 + {} 1.79 + no-op 1.80 + no-op) 1.81 + 1.82 + ] 1.83 + (.setBound (.getMesh obj-a) bounds-a) 1.84 + (.updateBound (.getMesh obj-a)) 1.85 + 1.86 + 1.87 + (.setBound (.getMesh obj-b) bounds-b) 1.88 + (.updateBound (.getMesh obj-b)) 1.89 + 1.90 + 1.91 + 1.92 + (let [cr (CollisionResults.)] 1.93 + (.collideWith node bounds-a cr) 1.94 + [cr sim]) 1.95 + 1.96 +)) 1.97 + 1.98 + 1.99 + 1.100 + 1.101 #+end_src 1.102 1.103 #+results: body-1 1.104 -: #'cortex.silly/tactile-coords 1.105 +: #'cortex.silly/test-creature 1.106 1.107 1.108 * COMMENT purgatory