diff assets/Models/anim/worm.scene @ 49:96a41b384100

working on animations in jMonkeyEngine3
author Robert McIntyre <rlm@mit.edu>
date Sat, 12 Nov 2011 16:52:38 -0700
parents
children b1b90c4ab0bf
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line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/assets/Models/anim/worm.scene	Sat Nov 12 16:52:38 2011 -0700
     1.3 @@ -0,0 +1,60 @@
     1.4 +<scene exported_by="r" formatVersion="1.0.1" previous_export_time="1321141644.116696" export_time="1321141680.344583" >
     1.5 +	<nodes >
     1.6 +		<node name="Point" >
     1.7 +			<position y="4.746096" x="5.611362" z="-2.700565" />
     1.8 +			<rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
     1.9 +			<scale y="1.000000" x="1.000000" z="1.000000" />
    1.10 +			<game >
    1.11 +				<sensors />
    1.12 +				<actuators />
    1.13 +			</game>
    1.14 +			<light type="point" name="Point" powerScale="1.0" >
    1.15 +				<position y="4.746096" x="5.611362" z="-2.700565" />
    1.16 +				<lightAttenuation range="5000" quadratic="0.0" constant="1.0" linear="0.04" />
    1.17 +				<colourDiffuse r="1.0" b="1.0" g="1.0" />
    1.18 +				<colourSpecular r="1.0" b="1.0" g="1.0" />
    1.19 +			</light>
    1.20 +		</node>
    1.21 +		<node name="Camera" >
    1.22 +			<position y="5.890875" x="7.710580" z="-1.305246" />
    1.23 +			<rotation qy="0.657693" qx="0.266514" qz="-0.386074" qw="0.589369" />
    1.24 +			<scale y="1.000000" x="1.000000" z="1.000000" />
    1.25 +			<game >
    1.26 +				<sensors />
    1.27 +				<actuators />
    1.28 +			</game>
    1.29 +			<camera projectionType="perspective" fov="28.841546255021967" name="Camera.001" >
    1.30 +				<clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" />
    1.31 +			</camera>
    1.32 +		</node>
    1.33 +		<node name="Armature" >
    1.34 +			<position y="0.000000" x="0.000000" z="-3.000000" />
    1.35 +			<rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
    1.36 +			<scale y="1.000000" x="1.000000" z="1.000000" />
    1.37 +			<game >
    1.38 +				<sensors />
    1.39 +				<actuators />
    1.40 +			</game>
    1.41 +		</node>
    1.42 +		<node name="worm" >
    1.43 +			<position y="0.000000" x="0.000000" z="-0.000000" />
    1.44 +			<rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
    1.45 +			<scale y="1.000000" x="1.000000" z="1.000000" />
    1.46 +			<game >
    1.47 +				<sensors />
    1.48 +				<actuators />
    1.49 +			</game>
    1.50 +			<entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.03999999910593033" damping_rot="0.10000000149011612" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="worm.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="worm" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" />
    1.51 +		</node>
    1.52 +	</nodes>
    1.53 +	<externals >
    1.54 +		<item type="material" >
    1.55 +			<file name="/home/r/proj/cortex/assets/Models/anim/Material.material" />
    1.56 +		</item>
    1.57 +	</externals>
    1.58 +	<environment >
    1.59 +		<colourBackground r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />
    1.60 +		<colourAmbient r="0.0" b="0.0" g="0.0" />
    1.61 +		<colourDiffuse r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />
    1.62 +	</environment>
    1.63 +</scene>
    1.64 \ No newline at end of file