Mercurial > cortex
comparison org/thesis.org @ 329:b664a9cd7724
more chapter titles.
author | Robert McIntyre <rlm@mit.edu> |
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date | Thu, 19 Jul 2012 18:07:30 -0500 |
parents | e6233ef22a80 |
children | 88253735dc58 |
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328:e6233ef22a80 | 329:b664a9cd7724 |
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1 #+title: Thesis | |
2 #+author: Robert McIntyre | |
3 #+email: rlm@mit.edu | |
4 #+description: MEng thesis for Robert McIntyre | |
5 #+keywords: AI, simulation, jMonkeyEngine3, clojure, virtual reality | |
6 #+SETUPFILE: ../../aurellem/org/setup.org | |
7 #+INCLUDE: ../../aurellem/org/level-0.org | |
1 | 8 |
9 * Multiple senses are compelling for AI. | |
2 | 10 |
3 * Multiple Senses are Compelling | 11 * Virtirual reality is vastly easier than actual reality. |
4 | 12 |
5 * Virtirual Reality is better than Actual Reality | 13 * There is no framework for AI experimenmts with multiple senses. |
6 | 14 |
7 * There is no framework for Experimenmts with Multiple Senses | 15 * Cortex |
8 | 16 |
9 * Cortex | 17 ** Cortex uses jMonkeyEngine3 to create virtual worlds... |
10 ** Touch | 18 ** ...and Blender to describe virtual creatures. |
11 ** Vision | 19 ** Senses are all 2d surfaces with embedded sensor elements. |
12 ** Hearing | 20 ** Thousands of hair-like elements simulate touch. |
13 ** Proprioception | 21 ** Vision is modeled after the human retina. |
14 ** Movement | 22 ** Cortex provides general simulated hearing. |
15 ** The World | 23 ** Proprioception and Movement provide a sense of embodiment. |
16 | |
17 * The Worm | |
18 | 24 |
19 * Swarm Creatures | 25 * Swarm Creatures |
20 | 26 |
21 * | 27 * The Reusable Self Learning Joint |
22 | 28 |
29 * Rat in a Maze | |
23 | 30 |
31 * Robotic Calisthenics | |
24 | 32 |
33 * The Lense that Sees its Flaws | |
25 | 34 |
35 * Simulated Imagination | |
26 | 36 |