Mercurial > cortex
comparison org/body.org @ 50:b1b90c4ab0bf
trying to resolve problem with skeleton debugging
author | Robert McIntyre <rlm@mit.edu> |
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date | Mon, 14 Nov 2011 18:46:34 -0700 |
parents | 96a41b384100 |
children | 2a6ede6d8ad8 |
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49:96a41b384100 | 50:b1b90c4ab0bf |
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39 (.loadModel | 39 (.loadModel |
40 (doto (asset-manager) | 40 (doto (asset-manager) |
41 (.registerLoader BlenderModelLoader (into-array String ["blend"]))) | 41 (.registerLoader BlenderModelLoader (into-array String ["blend"]))) |
42 model)) | 42 model)) |
43 | 43 |
44 | |
45 (defn worm | 44 (defn worm |
46 [] | 45 [] |
47 (.loadModel (asset-manager) "Models/anim/worm.mesh.xml")) | 46 (.loadModel (asset-manager) "Models/anim2/Cube.mesh.xml")) |
48 | 47 |
49 | 48 (defn oto |
50 (defn worm | |
51 [] | 49 [] |
52 (.loadModel (asset-manager) "Models/Oto/Oto.mesh.xml")) | 50 (.loadModel (asset-manager) "Models/Oto/Oto.mesh.xml")) |
53 | 51 |
54 | 52 (defn sinbad |
55 | 53 [] |
56 (defn test-worm-anim [] | 54 (.loadModel (asset-manager) "Models/Sinbad/Sinbad.mesh.xml")) |
57 | 55 |
58 (let [the-worm (worm) | 56 (defn worm-blender |
59 anim-control (.getControl (worm) AnimControl) | 57 [] |
60 channel (doto (.createChannel anim-control) | 58 (first (seq (.getChildren (load-blender-model |
61 (.addAllBones) | 59 "Models/anim2/worm3.blend"))))) |
62 (.setLoopMode LoopMode/Loop)) | 60 |
63 | 61 |
64 play-anim | 62 (defprotocol Textual |
65 (fn [world pressed] | 63 (text [something] |
66 (if (not pressed) | 64 "Display a detailed textual analysis of the given object.")) |
67 (do | 65 |
68 (println-repl "space is pressed") | 66 (extend-type com.jme3.scene.Node |
69 (.setAnim channel "Walk")))) | 67 Textual |
70 | 68 (text [node] |
71 ] | 69 (println "Total Vertexes: " (.getVertexCount node)) |
70 (println "Total Triangles: " (.getTriangleCount node)) | |
71 (println "Controls :") | |
72 (dorun (map #(text (.getControl node %)) (range (.getNumControls node)))) | |
73 (println "Has " (.getQuantity node) " Children:") | |
74 (doall (map text (.getChildren node))))) | |
75 | |
76 (extend-type com.jme3.animation.AnimControl | |
77 Textual | |
78 (text [control] | |
79 (let [animations (.getAnimationNames control)] | |
80 (println "Animation Control with " (count animations) " animations:") | |
81 (dorun (map println animations))))) | |
82 | |
83 (extend-type com.jme3.animation.SkeletonControl | |
84 Textual | |
85 (text [control] | |
86 (println "Skeleton Control with the following skeleton:") | |
87 (println (.getSkeleton control)))) | |
88 | |
89 (extend-type com.jme3.scene.Geometry | |
90 Textual | |
91 (text [control] | |
92 (println "...geo..."))) | |
93 | |
94 | |
95 | |
96 | |
97 (defn body | |
98 "given a node with a skeleton, will produce a body sutiable for AI | |
99 control with movement and proprioception." | |
100 [node] | |
101 (let [skeleton-control (.getControl node SkeletonControl) | |
102 krc (KinematicRagdollControl. (float 0.5))] | |
103 (dorun | |
104 (map #(.addBoneName krc %) | |
105 ["mid1" "mid2" "mid3" "tail" "head"])) | |
106 (.addControl node krc) | |
107 (.setRagdollMode krc)) | |
108 node | |
109 ) | |
110 | |
111 (defn view-skeleton [node] | |
112 (let [sd | |
113 (doto | |
114 (SkeletonDebugger. "aurellem-skel-debug" (skel node)) | |
115 (.setMaterial | |
116 (doto (Material. (asset-manager) | |
117 "Common/MatDefs/Misc/Unshaded.j3md") | |
118 (-> (.getAdditionalRenderState) (.setDepthTest | |
119 false)))))] | |
120 | |
121 (.attachChild debug-node sd))) | |
122 | |
123 | |
124 (defn init-debug-skel-node | |
125 [f debug-node skeleton] | |
126 (let [bones | |
127 (map #(.getBone skeleton %) | |
128 (range (.getBoneCount skeleton)))] | |
129 (dorun (map #(.setUserControl % true) bones)) | |
130 (dorun (map (fn [b] | |
131 (println (.getName b) | |
132 " -- " (f b))) | |
133 bones)) | |
134 | |
135 (dorun | |
136 (map #(.attachChild | |
137 debug-node | |
138 (sphere 0.1 | |
139 :position (f %) | |
140 :rotation (.getWorldBindRotation %) | |
141 :physical? false)) | |
142 bones))) | |
143 debug-node) | |
144 | |
145 (defn skel [node] | |
146 (.getSkeleton (.getControl node SkeletonControl))) | |
147 | |
148 | |
149 | |
150 | |
151 (view | |
152 (init-debug-skel-node | |
153 (fn [b] (.getWorldBindPosition b)) | |
154 (Node. "skel-debug") (skel (worm)))) | |
155 | |
156 | |
157 | |
158 | |
159 | |
160 (defn test-ragdoll [] | |
161 | |
162 (let [the-worm | |
163 (body | |
164 (.loadModel (asset-manager) "Models/anim2/Cube.mesh.xml") | |
165 ;;(worm-blender) | |
166 ) | |
167 ] | |
168 | |
72 | 169 |
73 (.start | 170 (.start |
74 (world | 171 (world |
75 (doto (Node.) | 172 (doto (Node.) |
76 (.attachChild the-worm)) | 173 (.attachChild the-worm)) |
77 {"key-space" play-anim} | 174 {"mouse-left" (fire-cannon-ball)} |
78 light-up-everything | 175 (fn [world] |
176 (light-up-everything world) | |
177 ;;(.setTimer world (NanoTimer.)) | |
178 ;;(org.lwjgl.input.Mouse/setGrabbed false) | |
179 ) | |
79 no-op | 180 no-op |
80 ) | 181 ) |
81 | 182 |
82 | 183 |
83 ))) | 184 ))) |
84 | 185 |
186 | |
187 | |
188 | |
189 | |
190 | |
191 | |
192 | |
193 | |
194 | |
195 | |
196 | |
197 | |
198 | |
199 | |
200 | |
201 | |
202 | |
203 (defn test-worm-anim [] | |
204 | |
205 (let [the-worm | |
206 ;; (oto) | |
207 (worm-blender) | |
208 anim-control (.getControl the-worm AnimControl) | |
209 channel (doto (.createChannel anim-control) | |
210 ;; (.setAnim "Walk") | |
211 (.setAnim "moveHead") | |
212 ) | |
213 | |
214 play-anim | |
215 no-op | |
216 ;; (fn [world pressed] | |
217 ;; (if (not pressed) | |
218 ;; (do | |
219 ;; (println-repl "space") | |
220 ;; ;; (.setAnim channel "moveHead") | |
221 ;; (.setAnim channel "Walk" (float 0.5)) | |
222 ;; ))) | |
223 | |
224 ] | |
225 | |
226 (.start | |
227 (world | |
228 (doto (Node.) | |
229 (.attachChild the-worm)) | |
230 {"key-space" play-anim | |
231 "mouse-left" (fire-cannon-ball)} | |
232 (fn [world] | |
233 (light-up-everything world) | |
234 ;;(.setTimer world (NanoTimer.)) | |
235 (org.lwjgl.input.Mouse/setGrabbed false) | |
236 ) | |
237 no-op | |
238 ) | |
239 | |
240 | |
241 ))) | |
85 | 242 |
243 | |
244 | |
245 | |
86 | 246 |
87 | 247 |
88 | 248 |
89 #+end_src | 249 #+end_src |
90 | 250 |