Mercurial > cortex
comparison thesis/dylan-cortex-diff.diff @ 523:90b236381642
s.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Thu, 03 Apr 2014 20:48:09 -0400 |
parents | 58fa1ffd481e |
children |
comparison
equal
deleted
inserted
replaced
522:1e51263afdc0 | 523:90b236381642 |
---|---|
283 + | 283 + |
284 +** Building in simulation versus reality | 284 +** Building in simulation versus reality |
285 The most important archetictural decision of all is the choice to | 285 The most important archetictural decision of all is the choice to |
286 use a computer-simulated environemnt in the first place! The world | 286 use a computer-simulated environemnt in the first place! The world |
287 is a vast and rich place, and for now simulations are a very poor | 287 is a vast and rich place, and for now simulations are a very poor |
288 @@ -436,7 +554,7 @@ | |
289 doing everything in software is far cheaper than building custom | |
290 real-time hardware. All you need is a laptop and some patience. | |
291 | |
292 -** Because of Time, simulation is perferable to reality | |
293 +** Simulated time enables rapid prototyping and complex scenes | |
294 | |
295 I envision =CORTEX= being used to support rapid prototyping and | |
296 iteration of ideas. Even if I could put together a well constructed |