rlm@346
|
1
|
rlm@346
|
2
|
rlm@348
|
3 * A joint
|
rlm@348
|
4
|
rlm@348
|
5 The point of this joint is that it uses exploratory motor movements to
|
rlm@348
|
6 learn how to move to any particular position.
|
rlm@348
|
7
|
rlm@350
|
8 visual-information -- list of functions which must each be called with
|
rlm@350
|
9 the world the argument, each of which returns [topology data]. Each
|
rlm@350
|
10 element of data is a number between 0 and 255 representing the
|
rlm@350
|
11 intensity of the light recieved at that sensor.
|
rlm@348
|
12
|
rlm@348
|
13 proprioception -- list of nullary functions, one for each joint, which
|
rlm@348
|
14 return [heding pitch roll].
|
rlm@348
|
15
|
rlm@350
|
16 movement -- list of functions, one for each muscle, which must be
|
rlm@350
|
17 called with an integer between 0 and the total number of muscle fibers
|
rlm@350
|
18 in the muscle. Each function returns a float which is (current-force/
|
rlm@350
|
19 total-possible-force).
|
rlm@350
|
20
|
rlm@348
|
21 touch -- list of functions which must each be called with a Node
|
rlm@348
|
22 (normally the root node of the simulation) the argument, each of which
|
rlm@348
|
23 returns [topology data]. Each element of data is a posive float
|
rlm@348
|
24 between 0.0 and the max length of the "hairs" of which the touch sense
|
rlm@348
|
25 is composed.
|
rlm@348
|
26
|
rlm@347
|
27 #+name: load-creature
|
rlm@347
|
28 #+begin_src clojure
|
rlm@347
|
29 (in-ns 'cortex.joint)
|
rlm@343
|
30
|
rlm@347
|
31 (def joint "Models/joint/joint.blend")
|
rlm@347
|
32
|
rlm@347
|
33 (defn load-creature []
|
rlm@347
|
34 (load-blender-model joint))
|
rlm@347
|
35
|
rlm@347
|
36 (defn test-creature []
|
rlm@347
|
37 (let [me (sphere 0.5 :color ColorRGBA/Blue :physical? false)
|
rlm@347
|
38 creature (doto (load-creature) (body!))
|
rlm@347
|
39
|
rlm@347
|
40 ;;;;;;;;;;;; Sensors/Effectors ;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
rlm@347
|
41 touch (touch! creature)
|
rlm@347
|
42 touch-display (view-touch)
|
rlm@347
|
43
|
rlm@348
|
44 vision (vision! creature)
|
rlm@348
|
45 vision-display (view-vision)
|
rlm@347
|
46
|
rlm@347
|
47 ;;hearing (hearing! creature)
|
rlm@347
|
48 ;;hearing-display (view-hearing)
|
rlm@347
|
49
|
rlm@347
|
50 prop (proprioception! creature)
|
rlm@347
|
51 prop-display (view-proprioception)
|
rlm@347
|
52
|
rlm@347
|
53 muscles (movement! creature)
|
rlm@347
|
54 muscle-display (view-movement)
|
rlm@347
|
55 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
rlm@347
|
56
|
rlm@347
|
57 fix-display (gen-fix-display)
|
rlm@347
|
58
|
rlm@347
|
59 floor (box 10 2 10 :position (Vector3f. 0 -9 0)
|
rlm@348
|
60 :color ColorRGBA/Gray :mass 0)]
|
rlm@347
|
61 (world
|
rlm@347
|
62 (nodify [floor me creature])
|
rlm@347
|
63 standard-debug-controls
|
rlm@347
|
64 (fn [world]
|
rlm@348
|
65 (let [timer (RatchetTimer. 60)]
|
rlm@348
|
66 (.setTimer world timer)
|
rlm@348
|
67 (display-dilated-time world timer)))
|
rlm@347
|
68 (fn [world tpf]
|
rlm@348
|
69 (.setLocalTranslation me (.getLocation (.getCamera world)))
|
rlm@347
|
70 (fix-display world)))))
|
rlm@347
|
71 #+end_src
|
rlm@343
|
72
|
rlm@343
|
73 * Headers
|
rlm@343
|
74 #+name: joint-header
|
rlm@343
|
75 #+begin_src clojure
|
rlm@343
|
76 (ns cortex.joint
|
rlm@347
|
77 (:require cortex.import)
|
rlm@347
|
78 (:use (cortex world util import body sense
|
rlm@347
|
79 hearing touch vision proprioception movement))
|
rlm@347
|
80 (:import java.io.File)
|
rlm@347
|
81 (:import (com.aurellem.capture RatchetTimer IsoTimer)))
|
rlm@347
|
82
|
rlm@343
|
83 (cortex.import/mega-import-jme3)
|
rlm@346
|
84 (rlm.rlm-commands/help)
|
rlm@343
|
85 #+end_src
|
rlm@343
|
86
|
rlm@343
|
87
|
rlm@343
|
88 * COMMENT Generate Source
|
rlm@343
|
89
|
rlm@343
|
90 #+begin_src clojure :tangle ../src/cortex/joint.clj
|
rlm@343
|
91 <<joint-header>>
|
rlm@347
|
92 <<load-creature>>
|
rlm@343
|
93 #+end_src
|
rlm@346
|
94
|