Mercurial > cortex
annotate org/thesis.org @ 331:0c9e972c85a4
maybe try #including relevant sections?
author | Robert McIntyre <rlm@mit.edu> |
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date | Thu, 19 Jul 2012 19:17:52 -0500 |
parents | 88253735dc58 |
children | 698d48b91cd5 |
rev | line source |
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rlm@329 | 1 #+title: Thesis |
rlm@329 | 2 #+author: Robert McIntyre |
rlm@329 | 3 #+email: rlm@mit.edu |
rlm@329 | 4 #+description: MEng thesis for Robert McIntyre |
rlm@329 | 5 #+keywords: AI, simulation, jMonkeyEngine3, clojure, virtual reality |
rlm@329 | 6 #+SETUPFILE: ../../aurellem/org/setup.org |
rlm@324 | 7 |
rlm@329 | 8 * Multiple senses are compelling for AI. |
rlm@331 | 9 #+include: "./intro.org" |
rlm@328 | 10 |
rlm@331 | 11 * Virtual reality is vastly easier than actual reality. |
rlm@328 | 12 |
rlm@329 | 13 * There is no framework for AI experimenmts with multiple senses. |
rlm@328 | 14 |
rlm@330 | 15 * Cortex is my attempt at such a framework. |
rlm@328 | 16 |
rlm@329 | 17 ** Cortex uses jMonkeyEngine3 to create virtual worlds... |
rlm@329 | 18 ** ...and Blender to describe virtual creatures. |
rlm@329 | 19 ** Senses are all 2d surfaces with embedded sensor elements. |
rlm@329 | 20 ** Thousands of hair-like elements simulate touch. |
rlm@329 | 21 ** Vision is modeled after the human retina. |
rlm@329 | 22 ** Cortex provides general simulated hearing. |
rlm@329 | 23 ** Proprioception and Movement provide a sense of embodiment. |
rlm@328 | 24 |
rlm@330 | 25 * The Worm |
rlm@328 | 26 |
rlm@329 | 27 * The Reusable Self Learning Joint |
rlm@328 | 28 |
rlm@329 | 29 * Robotic Calisthenics |
rlm@328 | 30 |
rlm@329 | 31 * The Lense that Sees its Flaws |
rlm@328 | 32 |
rlm@330 | 33 * Rat in a Maze |
rlm@330 | 34 |
rlm@330 | 35 * Swarm Creatures |
rlm@330 | 36 |
rlm@329 | 37 * Simulated Imagination |
rlm@328 | 38 |