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1 #+title: Our Blog Entries
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2 #+author: Robert McIntyre & Dylan Holmes
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3 #+email: rlm@mit.edu
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4 #+description: A Blog on AI, quantum mechanics, philosophy, and all sorts of coding goodies in clojure, java, C and more!
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5 #+keywords: AI, clojure, quantum mechanics
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6 #+SETUPFILE: ../../aurellem/org/setup.org
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7 #+INCLUDE: ../../aurellem/org/level-0.org
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8
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9 #+begin_HTML
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10
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11 <div id="posts">
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12 <h2> Posts </h2>
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13 <ul class="post_list">
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14 <li><a href="/pokemon-types/html/types.html">
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15 Breadth-first Search for Effective Pokemon Types</a></li>
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16 <li><a href="/pokemon-types/html/lpsolve.html">
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17 Discovering Effective Pokemon Types Using Linear
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18 Optimization</a></li>
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19 <li><a href="/abomination/html/no_parens.html">
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20 Calling it quits without parentheses</a></li>
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21 <li><a href="/dylan/html/quandary.html">
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22 Bugs in quantum mechanics</a></li>
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23 <li><a href="/cortex/html/capture-video.html">
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24 Capture Live Video Feeds from JMonkeyEngine</a></li>
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25 <li><a href="/thoughts/html/man-years.html">
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26 A Universe of Human Experience</a></li>
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27 <li><a href="/dylan/html/science.html">
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28 Science Minus Science</a></li>
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29 <li><a href="/dylan/html/visualizing-reason.html">
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30 How to model Inductive Reasoning</a></li>
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31 <li><b>Cortex: A virtual world for sensate AI</b></li>
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32 <ul class="cortex_posts">
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33 <li><a href="/cortex/html/intro.html">
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34 Intro: Choosing between virtual and real time</a></li>
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35 <li><a href="/cortex/html/setup.html">
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36 Installing jMonkeyEngine3, a 3D renderer</a></li>
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37
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38 <li><a href="/cortex/html/world.html">
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39 Populating a world with physics and cameras</a></li>
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40
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41 <li><a href="/cortex/html/util.html">
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42 Utilities that integrate jMonkeyEngine3 into Clojure </a></li>
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43 <li><a href="/cortex/html/games.html">
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44 Showing off: Games and examples</a></li>
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45
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46 <li><a href="/cortex/html/eyes.html">
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47 Coding the sense of sight</a></li>
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48
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49 <li><a href="/cortex/html/skin.html">
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50 Coding the sense of touch</a></li>
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51 </ul>
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52 </ul>
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53 </div>
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54
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55
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56 #+end_HTML
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57
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